Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: don't bladesong and flaming sphere both use concentration?)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nockholds his ground and sends the orbital death beam again over Olly to at least return part of the favor.
(@Nock: Timmy is by Baral atm. I don't know what's going on. But every now and then when I edit the map and save the changes, everything looks good. BUT, when I then click off the page, only to come back to it later, it reset before the changes. -_-)
(@Nock: Additionally, make a Dex Save(DC 14) for ending your turn within 5ft of FS. And A conc. Save(DC10).)
(@Baral: Go ahead and roll your flaming sphere damage.)
More mechanical whirring can be heard before the ports in he staging area open up once more. Soon another aggressive foe will enter the arena...
Both central, southern, and northern boats are now fully engulfed in flames, and will sink before long.. (3 rounds)
(A space with water or walls on three sides is in the water. Climbing out will require an extra 5 feet of movement at any location.)
Contestants:
Team(1):
Olly(O): HP (47/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(6 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(5 Rds), Conc. on Flaming Sphere(6 Rds). Timmy(t): HP (1/1)+THP(/) - 5ft above water
Team(2):
Nock(N): HP (54/65)+THP(/) - Conc. on Moonbeam(7 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves(0 Success, 3 Failure)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Geeze! You and your stupid spot light! That's it!"
Olly starts banging on her drum and singing.
"Hit the road, Nock! Don'cha come back no more, no more, no more, no more~ Hit the road Nock, and don'cha come back no more!"
The music and magic done, she emphasizes the "Don'cha come back no more" to really dig in the point one last time before snatching up her bow and making a beeline for the north.
Action: Cast [spell]Dissonant Whispers;Hit the Road, Jack!{/spell] at 1st level on Nock. 11 Psychic damage, or half as much on a successful.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Olly not only drives Nock away with a few painful choice words, but made sure they dug deep enough to linger prior to scampering on to the northwest boat.
The effect is... 7...Nock loses his reaction for the turn(not that it matters due to DW..)
Baral turns up the heat having the flaming sphere leap from one burning disaster to the next(7i), only to ram into Nock again. Followed then by a second fireball from slightly on high meant only for paladin on nothing else before swimming and clamoring to the north(14F).
Bonus Action: Move & Ram Flaming Sphere, inflicting 4 fire damage. Dex Save(DC 15) for 1/2 damage. Action: Cast (3rd level)Fireball at point [L/K - 7/6], inflicting 32 Fire damage. Dex Save(DC 15) for 1/2 damage.
Following all the fireworks, another mechanical terror comes out at... (6)...(16L)! After gaining some altitude, to scan the battlefield, it beelines it right for Baral(14G), seeing him as the closet foe, and strikes out twice!
#1 Beak - Attack: 25 Damage: 8 piercing to Baral. #2 Beak - Attack: 23 Damage: 4 piercing to Baral.
(@Nock: Make 2 Dex Saves(DC 15) and 2 Conc. Saves(DC 10))
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Fireball: 5
(18 total from being in water)
Conc: 10
Nock will move as close to Olly as he can get without getting set on fire, then misty step to her (preferably still in the water). He’ll then use LoH for 30 points of healing (up to 49 hp).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nockproves to be persistent if nothing else by swimming away from deadly fires, only to again try to teleport closer to his foes. Come what may regardless, Nock leaves nothing to chance and heals himself with the full power of his faith.
(@All: Just realized I derped and had the hazard appear sooner than it was supposed to be a team turn. Assume it's actions and emergency follows Nock's turn, though no results are changed.)
Arena 10: Mock Sea Battle(Round 7)
Contestants:
Team(1):
Olly(O): HP (45/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(4 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(4 Rds), Conc. on Flaming Sphere(6 Rds). Timmy(t): HP (1/1)+THP(/) - 5ft above water, Dodging.
Team(2):
Nock(N): HP (49/65)+THP(/) - Conc. on Moonbeam(6 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves(0 Success, 3 Failure)
This post has potentially manipulated dice roll results.
"Again!? Can't ya take a hint? I'm not that into you. So Shoo shoo! Go away stalker. Or go fight him?"
Olly points at Baral. But with that not seeming enough, she rolls her eyes and grips the bridge of her bongos tighter.
"Hit the road, Nock! Don'cha come back no more, no more, no more, no more~ Hit the road Nock, and don'cha come back no more!"
The music and magic done, she again emphasizes the "Don'cha come back no more!" to really dig in the point one last time before risking life and limb to get to at least some cover off to past Baral but without getting to close to the metal bird.
Action: Cast Hit the Road, Jack!(Wis 16) at 1st level on Nock. 13 Psychic damage, or half as much on a successful.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Olly second attempt to drive Nock away, but finds the paladin keeps his resolve for the most part. Before departing for the staging area, a few more demoralizing words are thrown out in hopes of impairing the paladin.
The effect is... 10...Nock's speed is decreased by 10ft on his next turn, as Olly's words, however agitating, also weighs on the spirit.
(@Nock: You have an OA pending on Olly)
(@Olly: Go ahead and roll for mirror image if OA taken.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dex: 21
Conc: 23
Dex: 15
Conc: 23
So 11 total damage from Baral, keep concentration.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: don't bladesong and flaming sphere both use concentration?)
(Don’t believe bladesong is concentration, unless it was changed.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock will stay hunkered down where he is, and move the moonbeam over Olly again (and Timmy if he’s actually there).
Damage: 4 radiant
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock holds his ground and sends the orbital death beam again over Olly to at least return part of the favor.
(@Nock: Timmy is by Baral atm. I don't know what's going on. But every now and then when I edit the map and save the changes, everything looks good. BUT, when I then click off the page, only to come back to it later, it reset before the changes. -_-)
(@Nock: Additionally, make a Dex Save(DC 14) for ending your turn within 5ft of FS. And A conc. Save(DC10).)(@Baral: Go ahead and roll your flaming sphere damage.)More mechanical whirring can be heard before the ports in he staging area open up once more. Soon another aggressive foe will enter the arena...
Both central, southern, and northern boats are now fully engulfed in flames, and will sink before long.. (3 rounds)
Team(1) is up!
Arena 10: Mock Sea Battle(Round 6)
A B C D E F G H I J K L M N O P
16 _ _ _ O_ _ _ _ _ _ _ _ _ _ _ _
=========%__======%__================__%========
15 ~ _ _ _ _ _ _ ~ ~ ~ ~ _ _ _ €
=~~~~~=======______~~~~~=======~~~~~____~~~~~~~~
14 ~ ~ ~ ~ _ B_ A~ !+ !+ !+ ~ _ _ ~ ~
=~~~~+++~~~~~______~++++=+++++=++++~____~¬¬¬~~~~
13 + + + + _ _ !+ != !+ != !+ _ _ + ~
=++=======++~~~~~~~~+====+++++====+~~~~~++=++~~~
12 + = + ~ ~ ~ !¬ !¬ != !¬ !¬ ~ ~ = ~
=~++++=++++~~~~~~~~+++++=======+++++~~~~++=++~~~
11 + + + ~ ~ ~ t~ ~ ~ ~ ~ ~ ~ + ~
=~~~+++++~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+++++~~~
10 ~ + N~ ~ ~ ~ !_ !_ !_ ~ ~ _ _ _ _
=~~~~~~~~~~~~~~~~_______=_______~~~~___===€===__
09 ~ ~ ~ ~ ~ !_ !_ != !_ !_ ~ _ _ _ _
=~~~~~~~~~~~~~~~_____===¥===_____~~~~~~~~~~~~~~~
08 _ _ _ _ ~ !_ !_ != !_ !_ ~ ~ ~ ~ ~
=__===€===___~~~~_______=_______~~~~~~~~~~~~~~~~
07 ?_ ?_ _ _ ~ ~ !_ !_ !_ !~ ~ ~ ~ + ~
=~~~+++++~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+++++~~~
06 ?~ ?+ ~ ~ ~ ~ ~ !~ !~ !~ ~ ~ + + +
=~~~++=++~~~~+++++=======+++++~~~~~~~~++++=++++~
05 ~ = ~ ~ !+ !+ != !+ !+ ~ ~ ~ + = +
=~~~++=++~~~~~¬====¬¬¬¬¬====¬~~~~~~~~¬¬=======¬¬
04 ~ + _ _ !+ != !+ != !+ _ _ + + + +
=~~~~+++~____~¬¬¬¬=+++++=++++~______~~~~~+++~~~~
03 ~ ~ _ _ ~ !+ !+ !+ ~ _ _ ~ ~ ~ ~
=~~~~~~~~____~~~~~=======~~~~~______=======~~~~~
02 € _ _ _ ~ ~ ~ ~ _ _ _ _ _ _ ~
=========%__================__%======__%========
01 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '+' Deck, '_' Stone, '%' Door, 'A-Z' Contestants, '!' Flaming Sphere Hazard, '?' Moonbeam Hazard
(A space with water or walls on three sides is in the water. Climbing out will require an extra 5 feet of movement at any location.)
Contestants:
Olly(O): HP (47/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(6 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(5 Rds), Conc. on Flaming Sphere(6 Rds).
Timmy(t): HP (1/1)+THP(/) - 5ft above water
Team(2):
Nock(N): HP (54/65)+THP(/) - Conc. on Moonbeam(7 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves
(0 Success, 3 Failure)Neutral:
Anvilwrought Raptor: HP (0/18)+THP(/) -
When you realize you're doing too much: Signature.
(Forgot about FS. Is it too late to move slightly over?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Constitution Saving Throw[14]: 13.
Concentration Saving Throw[10]: 21.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Perfect. That’s exactly what I wanted, lol.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Geeze! You and your stupid spot light! That's it!"
Olly starts banging on her drum and singing.
"Hit the road, Nock!
Don'cha come back no more, no more, no more, no more~
Hit the road Nock, and don'cha come back no more!"
The music and magic done, she emphasizes the "Don'cha come back no more" to really dig in the point one last time before snatching up her bow and making a beeline for the north.
Action: Cast [spell]Dissonant Whispers;Hit the Road, Jack!{/spell] at 1st level on Nock. 11 Psychic damage, or half as much on a successful.
Movement: Hippity swimg to B-10.
Deception: 27 vs Nock(Insight or Investigation)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Wis save: 23
(should be +7 and not +4, but doesn’t make a difference)
‘Concentration: 22
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock will move to J7, assuming he wouldn’t take damage from FS.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Olly not only drives Nock away with a few painful choice words, but made sure they dug deep enough to linger prior to scampering on to the northwest boat.
The effect is... 7...Nock loses his reaction for the turn(not that it matters due to DW..)
Baral turns up the heat having the flaming sphere leap from one burning disaster to the next(7i), only to ram into Nock again. Followed then by a second fireball from slightly on high meant only for paladin on nothing else before swimming and clamoring to the north(14F).
Bonus Action: Move & Ram Flaming Sphere, inflicting 4 fire damage. Dex Save(DC 15) for 1/2 damage.
Action: Cast (3rd level)Fireball at point [L/K - 7/6], inflicting 32 Fire damage. Dex Save(DC 15) for 1/2 damage.
Following all the fireworks, another mechanical terror comes out at... (6)...(16L)! After gaining some altitude, to scan the battlefield, it beelines it right for Baral(14G), seeing him as the closet foe, and strikes out twice!
#1 Beak - Attack: 25 Damage: 8 piercing to Baral.
#2 Beak - Attack: 23 Damage: 4 piercing to Baral.
(@Nock: Make 2 Dex Saves(DC 15) and 2 Conc. Saves(DC 10))
Arena 10: Mock Sea Battle(Round 6-Cont)
Team(2) is up! Map Updated Here.
Contestants:
Olly(O): HP (45/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(4 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(4 Rds), Conc. on Flaming Sphere(6 Rds).
Timmy(t): HP (1/1)+THP(/) - 5ft above water, Dodging.
Team(2):
Nock(N): HP (19/65)+THP(/) - Conc. on Moonbeam(8 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves
(0 Success, 3 Failure)Neutral:
Anvilwrought Raptor(A): HP (18/18)+THP(/) -
When you realize you're doing too much: Signature.
(Is Baral not out of 3rd level slots? Two counterspells and a fireball? Also, I still have resistance from water—correct?)
FS: 12
Conc: 17
(Also, Olly’s hp isn’t updated.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Fireball: 5
(18 total from being in water)
Conc: 10
Nock will move as close to Olly as he can get without getting set on fire, then misty step to her (preferably still in the water). He’ll then use LoH for 30 points of healing (up to 49 hp).
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock proves to be persistent if nothing else by swimming away from deadly fires, only to again try to teleport closer to his foes. Come what may regardless, Nock leaves nothing to chance and heals himself with the full power of his faith.
Team(1) is up! Map Updated Here.
(@All: Just realized I derped and had the hazard appear sooner than it was supposed to be a team turn. Assume it's actions and emergency follows Nock's turn, though no results are changed.)
Arena 10: Mock Sea Battle(Round 7)
Contestants:
Olly(O): HP (45/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(4 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(4 Rds), Conc. on Flaming Sphere(6 Rds).
Timmy(t): HP (1/1)+THP(/) - 5ft above water, Dodging.
Team(2):
Nock(N): HP (49/65)+THP(/) - Conc. on Moonbeam(6 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves
(0 Success, 3 Failure)Neutral:
Anvilwrought Raptor(A): HP (18/18)+THP(/) -
When you realize you're doing too much: Signature.
"Again!? Can't ya take a hint? I'm not that into you. So Shoo shoo! Go away stalker. Or go fight him?"
Olly points at Baral. But with that not seeming enough, she rolls her eyes and grips the bridge of her bongos tighter.
"Hit the road, Nock!
Don'cha come back no more, no more, no more, no more~
Hit the road Nock, and don'cha come back no more!"
The music and magic done, she again emphasizes the "Don'cha come back no more!" to really dig in the point one last time before risking life and limb to get to at least some cover off to past Baral but without getting to close to the metal bird.
Action: Cast Hit the Road, Jack!(Wis 16) at 1st level on Nock. 13 Psychic damage, or half as much on a successful.
Deception: 18 vs Nock(Insight or Investigation)
Movement: Hippity swimg to D-16.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Wis: 26
Nock bares his teeth in response, and grunts off a single word.
"No."
Conc: 21
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Olly second attempt to drive Nock away, but finds the paladin keeps his resolve for the most part. Before departing for the staging area, a few more demoralizing words are thrown out in hopes of impairing the paladin.
The effect is... 10...Nock's speed is decreased by 10ft on his next turn, as Olly's words, however agitating, also weighs on the spirit.
(@Nock: You have an OA pending on Olly)
(@Olly: Go ahead and roll for mirror image if OA taken.)
Team(1) is still up(Baral)! Map Updated Here.
Arena 10: Mock Sea Battle(Round 7)
Contestants:
Olly(O): HP (5/52)+THP(/) - Affected by Mirror Image(2/3 copies)-(4 Rds).
Baral(B): HP (36/51)+THP(/) - Affected by Mage Armor, Bladesong(2/3)-Active(4 Rds), Conc. on Flaming Sphere(6 Rds).
Timmy(t): HP (1/1)+THP(/) - 5ft above water, Dodging.
Team(2):
Nock(N): HP (44/65)+THP(/) - Conc. on Moonbeam(6 Rds), Flame Tongue Greatsword(Active)
Koplony(K): HP (0/44)+THP(/) - Cold Shield, Death Saves
(0 Success, 3 Failure)Neutral:
Anvilwrought Raptor(A): HP (18/18)+THP(/) -
When you realize you're doing too much: Signature.
Nock swings at Olly, hoping to at least pop one of them.
Attack: 24 Damage: 15 and 6 fire, if not a mirror image 5 radiant
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mirror image: 3.
(The dice.... she has failed me!)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey