Ink gets to within about thirty feet of the melee of undead thunderbeasts and a robot....
(Assuming they all fit in a 40*40*40 cube) Ink casts slow on all the thunderbeasts!
DC 15 WIS save or be slowed... - 2 to AC, disadv on DEX saves, no reactions, either one action or one bonus action y per turn, no multiattack (ie, one attack per round)
Ink then enacts his bladesong as he gets one scimitar at the ready.
The four skeletal dinosaurs receive a pelting of magic spells. One of them in particular is hit hard with Ink’s and Don’s spells, and seems to be moving suddenly in slow motion.
The beast which has Crownsguard clamped in its jaws is hit hard by Matrix and Flint’s ranged attacks, which blow out portions of its skeleton and sear its dried bones, but it completely ignores them in favor of Crownsguard. It attempts to push the construct down so as to get a better angle on ripping him to shreds...
Opposed Strength 6
The other dinosaur skeletons next to him try to use teamwork to accomplish the same thing, one using its tail while the other piles on top with its gigantic jaws.
Crownsguard is down on the ground with four undead beasts standing over him, and one tries to grab his arm as if to play tug-of-war with the construct.
In response to being turned, the skeletal dinosaurs all stampede off, with Crownsguard in tow, firmly clamped in the lead skeleton’s jaws.
Ink please make a DC 15 Dexterity saving throw to avoid taking trample damage of 19 bludgeoning
The beasts move 60 feet to the south, away from the mound, Flint, and everyone else, in their attempt to get away from the scary holy symbol. One of the skeletons is noticeably slower than the others, and every single movement seems as if it’s straining against some invisible force.
// What do you guys do from here? Also as a reminder, some of you are exhausted currently. //
This post has potentially manipulated dice roll results.
Don seeing Crownsguard being hauled away. "Hey, don't take him, I don't know if I like him yet." Don runs forward then launches his eldritch blast. Directing both bolts to hit the creature holding CG.
This post has potentially manipulated dice roll results.
Matrix quickly runs after the pack, full 40 feet towards them and again focuses on his next shot. He aims for the hinge joint on the jaw of the one holding CG and tries for a disarming shot! (If it's already dead then just a regular shot at a near skelly)
22 for 8 + 3
On a hit, the creature takes damage and must succeed on a STR saving throw (DC 15) or drop 1 held object of your choice
This post has potentially manipulated dice roll results.
Don’s crackling bolts of energy strike home and shatter the skeletal thunderbeast, sending Crownsguard falling to the ground amid the stampeding skeletons.
Crownsguard takes 4 bludgeoning damage.
Matrix's shot seems to go wide, but it doesn’t seem to matter as the dinosaurs are running full tilt away from you all.
Don’s crackling bolts of energy strike home and shatter the skeletal thunderbeast, sending Crownsguard falling to the ground amid the stampeding skeletons.
Crownsguard takes 3 bludgeoning damage.
Matrix's shot seems to go wide, but it doesn’t seem to matter as the dinosaurs are running full tilt away from you all.
Crownsguard lands, “Hurray.” And is then trampled, “Ow. Ow. Ow. Ow. Ow. Ow. Ow. Ow. Ow.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
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Ink gets to within about thirty feet of the melee of undead thunderbeasts and a robot....
(Assuming they all fit in a 40*40*40 cube) Ink casts slow on all the thunderbeasts!
DC 15 WIS save or be slowed... - 2 to AC, disadv on DEX saves, no reactions, either one action or one bonus action y per turn, no multiattack (ie, one attack per round)
Ink then enacts his bladesong as he gets one scimitar at the ready.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The four skeletal dinosaurs receive a pelting of magic spells. One of them in particular is hit hard with Ink’s and Don’s spells, and seems to be moving suddenly in slow motion.
The beast which has Crownsguard clamped in its jaws is hit hard by Matrix and Flint’s ranged attacks, which blow out portions of its skeleton and sear its dried bones, but it completely ignores them in favor of Crownsguard. It attempts to push the construct down so as to get a better angle on ripping him to shreds...
Opposed Strength 6
The other dinosaur skeletons next to him try to use teamwork to accomplish the same thing, one using its tail while the other piles on top with its gigantic jaws.
Opposed Strength 16
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Athletics: 24 and 14
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Crownsguard is down on the ground with four undead beasts standing over him, and one tries to grab his arm as if to play tug-of-war with the construct.
Bite Attack: 27 Damage: 27 slashing
// Players up! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Flint moves forward about 20', hits the same creature with his force hammer then holds up his holy symbol to turn undead.
Attack: 10 Damage: 11
Turn undead dc14, destroys cr 1/2.
The dinosaur skeletons' bones rattle, collectively trembling, as if in an ocean current, in response to Flint's holy invocation!
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Noting the collective change in the attitude of the skeletons, Ink calls out, "Don't touch them! Let them be! They fear Flint!"
Ink rushes into melee range and HELPs Crownsguard break free of the grapple!
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//Don will hold an attack action if they move themselves within range and attempt to attack or look like they are going to attack.
Attack: 24 Damage: 6
Once again ONLY if they come into range to attack me. :)
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Matrix holds his fire... for now.
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Crownsguard will attempt to open the jaws around him: 10
Unbelievable. Crownsguard, how?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
In response to being turned, the skeletal dinosaurs all stampede off, with Crownsguard in tow, firmly clamped in the lead skeleton’s jaws.
Ink please make a DC 15 Dexterity saving throw to avoid taking trample damage of 19 bludgeoning
The beasts move 60 feet to the south, away from the mound, Flint, and everyone else, in their attempt to get away from the scary holy symbol. One of the skeletons is noticeably slower than the others, and every single movement seems as if it’s straining against some invisible force.
// What do you guys do from here? Also as a reminder, some of you are exhausted currently. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Flint moves 25' towards them and cats L2 guiding bolt at tee one holding crowsguard
18 for 22 radiant
// if that hit tee next shot is at advantage //
The radiant bolt strikes true, lighting up the bones of the skeletal creature in the twilight of the early evening.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Don seeing Crownsguard being hauled away. "Hey, don't take him, I don't know if I like him yet." Don runs forward then launches his eldritch blast. Directing both bolts to hit the creature holding CG.
Eldritch Blast Beam 1: Attack: 10 Damage: 4
Eldritch Blast Beam 2: Attack: 26 Damage: 9
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Matrix quickly runs after the pack, full 40 feet towards them and again focuses on his next shot. He aims for the hinge joint on the jaw of the one holding CG and tries for a disarming shot! (If it's already dead then just a regular shot at a near skelly)
22 for 8 + 3
On a hit, the creature takes damage and must succeed on a STR saving throw (DC 15) or drop 1 held object of your choice
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Don’s crackling bolts of energy strike home and shatter the skeletal thunderbeast, sending Crownsguard falling to the ground amid the stampeding skeletons.
Crownsguard takes 4 bludgeoning damage.
Matrix's shot seems to go wide, but it doesn’t seem to matter as the dinosaurs are running full tilt away from you all.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Ink's DEX Save... 15...
Ink regrets his choice to throw himself into the middle of a scrum of skeletal thunderlizards...
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Edgar flies down near Don.
"Oh... forgot you existed for a minute, Edgar."
Edgar flaps away in annoyance staying nearby but out of melee.
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Crownsguard lands, “Hurray.” And is then trampled, “Ow. Ow. Ow. Ow. Ow. Ow. Ow. Ow. Ow.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist