Hi! The title is kind of self explanatory but i do have this doubt. The rules for the class (Blood Hunter) states, on crimson rites, that "Should your weapon leave your grip, the rite fades immediately. An active rite on a weapon thrown fades directly after the attack is complete." in this case I presume I should imbue the arrow with the rites instead of the bow, but in this case the rite would become kind of useless, of course i could call a house rule and say it works like Hank (of DnD cartoon) and the bow works as a rite channeling, but I'd like to know your thoughts. Does Crimson Rites apply to bow and every arrow shot from it?
While active, attacks from this weapon deal an additional 1d4 rite damage of the chosen elemental type. ... Should your weapon leave your grip, the rite fades immediately.
The weapon is the bow, not the ammunition. The bow doesn't leave your grip when you attack with it, so the rite remains. The arrow still deals the rite damage, because you're attacking with the affected weapon.
While active, attacks from this weapon deal an additional 1d4 rite damage of the chosen elemental type. ... Should your weapon leave your grip, the rite fades immediately.
The weapon is the bow, not the ammunition. The bow doesn't leave your grip when you attack with it, so the rite remains. The arrow still deals the rite damage, because you're attacking with the affected weapon.
If a magic weapon has the ammunition property, ammunition fired from it is considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Though Crimson Rite is not a magical item, it's plausible that it causes the bow to function as one.
I realize this thread is a bit old, but I came across it and a sage advice article while searching the topic. Per Matt Mercer "The damage bonus is applied to any fired ammunition"
It's also worth noting the wording has been changed with the re-release of the Blood Hunter class.
As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren’t holding the weapon at the end of your turn.
While active, attacks from this weapon deal an additional 1d4 rite damage of the chosen elemental type. ... Should your weapon leave your grip, the rite fades immediately.
The weapon is the bow, not the ammunition. The bow doesn't leave your grip when you attack with it, so the rite remains. The arrow still deals the rite damage, because you're attacking with the affected weapon.
Boomerangs don't have the thrown property so do they count for Crimson Rite?
The post right above yours has the answer. It was rewritten so that weapons keep the rite until the end of the turn, which makes it work with thrown weapons.
Hi! The title is kind of self explanatory but i do have this doubt. The rules for the class (Blood Hunter) states, on crimson rites, that "Should your weapon leave your grip, the rite fades immediately. An active rite on a weapon thrown fades directly after the attack is complete." in this case I presume I should imbue the arrow with the rites instead of the bow, but in this case the rite would become kind of useless, of course i could call a house rule and say it works like Hank (of DnD cartoon) and the bow works as a rite channeling, but I'd like to know your thoughts. Does Crimson Rites apply to bow and every arrow shot from it?
Thank you in advance.
Here's the relevant bits:
The weapon is the bow, not the ammunition. The bow doesn't leave your grip when you attack with it, so the rite remains. The arrow still deals the rite damage, because you're attacking with the affected weapon.
Another relevant bit in the Dungeon Master Guide:
Though Crimson Rite is not a magical item, it's plausible that it causes the bow to function as one.
Subclass: Dwarven Defender - Dragonborn Paragon
Feats: Artificer Apprentice
Monsters: Sheep - Spellbreaker Warforged Titan
Magic Items: Whipier - Ring of Secret Storage - Collar of the Guardian
Monster template: Skeletal Creature
I realize this thread is a bit old, but I came across it and a sage advice article while searching the topic. Per Matt Mercer "The damage bonus is applied to any fired ammunition"
https://www.sageadvice.eu/2016/09/20/how-does-the-blood-hunter-rite-work-with-bows/
It's also worth noting the wording has been changed with the re-release of the Blood Hunter class.
"Not all those who wander are lost"
Darts also don't have the thrown property so do they count for Crimson Rite?
Boomerangs don't have the thrown property so do they count for Crimson Rite?
The post right above yours has the answer. It was rewritten so that weapons keep the rite until the end of the turn, which makes it work with thrown weapons.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm