While adventuring in the Dragonlance setting, the siblings Caramon Majere, Raistlin Majere, and Kitiara uth Matar provoke the rage of a wyvern Imagination is a key ingredient of Dungeons & Dragons, a cooperative game in which the characters that you roleplay embark on adventures together in fantasy worlds filled with monsters and magic. In D&D;, the action takes place in the imaginations of the…
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of your…
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
Boggarts in Lorwyn are born into communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value sharing knowledge and past experiences with their communities. Many are willing to brave great dangers in pursuit of new experiences, and adventurers are common.…
Lorwyn kithkin live in pastoral villages called clachans and welcome outsiders into their communities. These kithkin collect their cultural heritage in a tome called the Book of Kith and Kin. They also often entertain many superstitions, particularly related to Lorwyn’s incarnations of nature.
The horns of Lorwyn elves are stubby like a goat’s or curved like a ram’s, but always ridged. Their pointed ears are long and slender. In Lorwyn, elves value beauty above all, though what any given elf deems beautiful can seem arbitrary. Some Lorwyn elves assume authority over the land’s other peoples, using their fallen empire to support their claims. These elves blame the fall of their empire…
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gestures…
Wondrous Item, rare (requires attunement) This Gold Piece has deep scratches on one side. It has 3 charges and regains all expended charges daily at dawn. When you make a D20 Test, you can expend 1 charge to replace the d20 roll with a coin flip. On heads, the roll is treated as a 20 (though you don’t score a Critical Hit with an attack roll or activate any other effects which trigger on the…
Magic Items for Starting Characters If you’re starting a campaign for characters above level 1, the Player’s Handbook offers suggestions for how many magic items such characters should start with and the rarity of those items. Consider these approaches to determining the items each character receives: DM Choice: Choose items for each character using your own judgment. Player Choice: Let the…
Wondrous Item, common While carrying this blackened silver coin, if you fail a Death Saving Throw, you treat the save as a success instead. Then the coin crumbles into dust. If you carry more than one Hel’s Coin, you gain the following curse instead. If you succeed on a Death Saving Throw, you treat the success as a failure. Then one Hel’s Coin crumbles to dust. This curse remains until there is…
Creative Director: Mikey Gilder Publisher: Richie Gilder Lead Designers: Dan Dillon, Andy Flynn, Mikey Gilder, Richie Gilder, Derek Hudson, Nikkie Pacheco Producers: Hos Hostettler (lead), Derek Hudson, Elisa Teague Writing: Mikey Gilder (lead), Dan Dillon, Tommy Gofton, James J. Haeck, Derek Hudson, Sen-Foong Lim, Ginny Loveday, Paladin Mendenhall, Shawn Merwin, Adam Novitch, Nikkie…
Be a Master of Classes Bards from the College of Adventurers learn from heroes of old and stories of legend. Bards are jacks of all trades, and, for the College of Adventurers, this statement rings even truer. They combine all the skills of their companions into one, allowing them to be versatile and supportive. While not having a direct goal, many adventurer-studying Bards live to tell tales of…
The preceding example of play shows how one Dungeon Master might run an encounter, but no two DMs run the game in exactly the same way—and that’s how it should be! You’ll be most successful as a DM if you choose a play style that works best for you and your players. The Rule of Fun D&D; is a game, and everyone should have fun playing it. Everyone shares equal responsibility in moving the game…
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
The Caves of Chaos Map displays all the locations characters can visit in the Caves of Chaos. The player version of this map doesn't reveal the caves' contents or names, only the cave mouths and their respective elements. Share that map with your players. To begin, read the following boxed text aloud: You pass through a dense forest of gnarled trees with grasping roots, the woods twisting as if…
| d4 | Legend known |
|---|---|
| 1 | Barovia is ruled by a cruel vampire named Strahd |
| 2 | Once in Barovia, you can never leave without killing Strahd … |
If there are parts of the game you prefer not to handle yourself, assign them to players who enjoy them. If you don’t want to break your narrative stride by looking up a rule, designate another player to be the rulebook reference expert. If you don’t like tracking Initiative, ask another player to do so.
"Stepping into the venue, you’re hit by a wall of warmth and a medley of mouthwatering scents. The blend of spices, freshly baked pastry and roasting meats is the unmistakable smell of Winterfest. As you shake off your heavy layers and stamp the snow from your boots, other staff hurry past you clutching supplies. It seems there’s still a lot to do to have everything ready for the banquet…
Chapter 1: Running the Realms Chapter 1
Rimekin hail from both Lorwyn and Shadowmoor, though the first rimekin arose from flamekin during the Phyrexian invasion (see Lorwyn: First Light). These flamekin approached their problems with cold logic and rejected reactionary responses. As a result, the magical flames that engulfed their bodies took on a frigid air, and they became rimekin. Like flamekin, rimekin possess innate magic, but…
| Cave | Description | Recommended Level |
|---|---|---|
| A: Kobold Lair | A band of kobolds stole a dragon egg, and it hatched! | 1+ |
| B: Mephit Lair | Mischievous elementals lair in this flooded cave. | 1+ … |
The party is soon approached by Lotus, a lithe tabaxi scout captain with panther-like features. Lotus, typically responsible for imparting martial training to the villagers, brings the party an important message, a missive from the guardian naga herself. In it, Safar bids them to keep careful watch over her tower and the Solant Mote, her most prized possession, while she is away. As soon as she…
Director, Finance & Operations: Louise Clarke Senior Manager, Operations: Robin Eastwood Business Intelligence Analyst: Anne-Claire Little Commercial Finance Analyst: Noor Raimi Customer Account Representative: Karen Clark, Shana-de Finnigan, Alison Healey, Baljinder Kaur Team lead, Customer Service: Binita Patel Demand Planner: Sarah Lee Flow Manager: Lee Nash Associate Flow manager: Jennifer…
Wondrous Item, uncommon This beautifully embossed book is full of gripping short stories. You can read a story from the book in 10 minutes. The underlying nature of each story is unclear, leaving your subconscious mind to slowly process and unpack its deeper meanings over the course of your next Long Rest. The next time you finish a Long Rest after reading a story from the book, roll 1d20. On a…
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