Swanmay’s Charge
You’re telling me you can’t water our horses because of … what? Ducks? —Ashgar, hobgoblin sergeant
You’re telling me you can’t water our horses because of … what? Ducks? —Ashgar, hobgoblin sergeant
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. —Gundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether raw…
Spies use charm and deception to veil their true intentions. If forced into combat, they seek to end such conflicts quietly and decisively.
Record your location when you cast this spell. Until the end of your next turn, you can take a Reaction in response to an attack roll, a creature casting a spell, or a creature moving within 5 feet of you to teleport back to that location, or to the nearest unoccupied space if that space is occupied. This teleportation precedes the triggering attack or spell. The spell then ends. Spell Tags:…
| 1d4 | A Pegasus Won’t Flee Someone... |
|---|---|
| 1 | Bearing the gear of a hero the pegasus aided. |
| 2 | Offering magical fruit or holy spring water. … |
Knights frequently lead troops in combat or work in units that dominate the battlefield. They’re often attended by squires, who might be less skilled soldiers or commoners.
You convert raw materials into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot Cube or eight connected 5-foot Cubes) given a sufficient quantity of material. If…
While Ramya is in control of the Sapphire Throne, Kalakeri is altered by Ramya’s presence, creating the following effects: Closing the Borders. While in her domain, Ramya can close or open the borders to Kalakeri at will. While the borders are closed, the Mists surrounding Kalakeri sap the life of those within them. A creature that enters the Mists for the first time on a turn or starts its turn…
You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you. The suggestion must sound achievable and not involve anything that would obviously deal damage to the target or its allies. For example, you could say, “Fetch the key to the cult’s treasure vault, and give the key to me.” Or you could say, “Stop fighting,…
Whispered among forest dwellers is the tale of a cursed vine, said to creep into the bodies of the living or the dead, twisting them into woodwarped. These wooden creations of tangled roots and bark take shape into a crude yet eerily familiar imitation of their hosts. Those that slay their hosts are sometimes clad in the stolen clothing and armor of their victims, silently wandering the woods…
| 1d6 | The Flumph Helps By... |
|---|---|
| 1 | Cooking a meal of Underdark delicacies. |
| 2 | Performing a psychic song or “smell poem.” … |
You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you appear in the nearest unoccupied space to the spot you designated when you prepared your sanctuary (see below). If you cast this spell without first preparing a sanctuary, the spell has no effect. You must designate a location, such as a…
Vehicles can be subjected to the following conditions. Flipped. A vehicle with the Flipped condition is one that is upside down, turned on its side, or otherwise unable to move in its current orientation. A Flipped vehicle has a Combat and Travel Speed of 0. A creature within 5 feet of a Flipped vehicle can take a Utilize action to attempt to reorient the vehicle with a Strength (Athletics)…
Spy masters have extensive experience in gathering secrets while leaving no evidence of their presence.
Assassin Heir to a Sinister Legacy After the death of patriarch Fzoul Chembryl, House Chembryl and its descendants were scattered across Faerûn. Some members have dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than Karas Chembryl, a ruthless…
| 1d4 | The Fomorian’s Hex Causes... |
|---|---|
| 1 | Colorful, wandering pustules. |
| 2 | Excessive sweating of rainbow-hued fluids. … |
Specters are loath to attack a cleric surrounded by divine light Specters are bodiless, life-devouring spirits drawn to darkness and negative emotions. Having lost all connection to the beings they once were, these hateful spirits drain mortal essence to steal fleeting tastes of life and warmth. Specters seek creatures and locations that exude evil and feed on the suffering they inspire. Roll on…
Each group is guided by one of Zorri’s apprentices to a different path leading into Ashenwood.
Questing knights travel in pursuit of a cause, such as slaying a villain, defeating a monster, recovering an Artifact, or restoring their lost honor.
Aquatic. This vehicle can only move in the water. Encased. This vehicle is completely closed off from the surrounding environment. Creatures inside it are Heavily Obscured and have Total Cover from creatures outside it. Feather. This vehicle can’t deal damage when it rams a target. Flying. This vehicle can only move through the air. Nimble. The creature controlling this vehicle doesn’t need to…
Spirit dragons, sometimes called song dragons, are powerful dragons whose powers stem from the magic and history of fallen realms. They embody the spirit of a bygone age, and so as they grow and mature, they develop an erratic control over time. A spirit dragon’s primary motivation is to unearth and study the ruins of the ancient realm from which it arose. Spirit dragons share an innate…
Driders combine the features of drow and giant spiders. The wicked god Lolth is fond of transforming her drow worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their predatory arachnid instincts. Driders also appear when whole communities are transformed by…
Curious and self-confident, young spirit dragons can cause trouble for a region’s other denizens, by either unleashing long-buried evils or misusing scarcely understood ancient magic.
Step right up to Picco’s peculiar carnival of wonders, where adventurers will enjoy thrills, chills, and kills.
This content is part of the Forgotten Realms: Adventures in Faerûn. You can unlock it by purchasing the book in our marketplace.