Dingpot
Dingpots are animated objects created to assist in magical and alchemical researchโor simply to help in the kitchen. Often cheerful, dingpots delight in serving up delicious meals, soothing tea, and the occasional magical draught.
Dingpots are animated objects created to assist in magical and alchemical researchโor simply to help in the kitchen. Often cheerful, dingpots delight in serving up delicious meals, soothing tea, and the occasional magical draught.
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Weapon (morningstar), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Manyhorn Guild Brokers are the senior officials who draft, organise, and oversee trade negotiations between their guild and other parties. These include negotiations between other Manyhorn guilds, as well as other cities, kingdoms, or political groups. Manyhorn Guild Brokers are generally exceptionally cool-headed, especially in a crisis. They pride themselves on their ability to use logicalโฆ
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The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiontโan unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinboundโฆ
Ankylier Enchanters utilise their magical skills to add further value to the merchandise that the Ankylier forges produce. By commercialising their knowledge, they are able to imbue mystical energies into a piece of armour or weapon, granting it magical properties. Despite their magical abilities, Ankylier Enchanters are not generally turned to for guidance or wisdom. Instead, they are seen asโฆ
Type: Vehicle (Water) Cost: -- Weight: -- The smallest of the flat-keel longships, the karvi can traverse shallow waters to transport goods, fish, and even raiders. While a karvi can be used in battle, it is often used as a general-purpose river and coastal ship. Its size and shallow keel make it less ocean-worthy than other longboats. While a knarr is used for transporting livestock, it isโฆ
Hardened masters of occult power, urdefhan blood mages trade their blood for magical might. A heavily scarred blood mage is held in esteem by their fellow urdefhans, as it shows they have survived many bargains with eerie occult patrons. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the worldโs end. Theirโฆ
Common performers include traveling storytellers, tavern musicians, local entertainers, and chorus members performing with veteran artists. These performers might be self-taught or in the early years of formal training. Most have a modest level of celebrity and two or three instruments or talents at which they excel. Performers From royal courts to village squares, skilled entertainers hone theirโฆ
Other urdefhans scorn the death scoutsโ stealthy methods, but none can argue with their results. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the worldโs end. Their enclaves are terrifying abattoirs filled with gruesome trophies, training grounds, and blood sports.
Weapon (morningstar), rare You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Andahestur are the mounts granted by Odin to the Valkyries to convey them in battle. They appear as white or gray steeds with silver hooves and eyes. They cannot be purchased, but they are sometimes gifted to mortals by the gods for heroic deeds or stolen from the shield-maidens by those with truly blackened hearts.
Type: Mount Cost: -- Weight: -- Andahestur Stat Block Speed 60 ft., fly 60 ft. Carrying Capacity 390 lb. Andahestur are the mounts granted by Odin to the Valkyries to convey them in battle. They appear as white or gray steeds with silver hooves and eyes. They cannot be purchased, but they are sometimes gifted to mortals by the gods for heroic deeds or stolen from the shield-maidens by those withโฆ
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors. When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 ร 10 minutes for the new conditions to take effect. Once they do so, you can changeโฆ
Weapon (longsword), artifact (requires attunement) Few ever saw the gleaming blade Dรคmglesvir before the Godโs End, as only the emperor was permitted to draw the sword from its sheath. Now its blade and hilt are black, like a weapon dipped in shadow. Aspirant At this tier of Attunement, you have the following benefits:
Type: Poison Cost: 1,000 GP Weight: -- Injury Poison A creature subjected to Ulcrun must succeed on a DC 15 Constitution saving throw or take 21 (6d6) Poison damage and gain 1 Exhaustion level.
Character Actions. The characters get to act first in this round of combat. Each character can use one action and one Bonus Action to attack Riโall. This can be ranged or melee. If they wish, they can use this attack on the Thayan mercenaries instead of the Red Wizard. Immunities and Saves. Riโall has Immunity to all conditions and automatically succeeds on all saving throws. Riโallโs Attack.โฆ
Type: Martial Melee Weapon Cost: 25 GP Weight: 7 lbs Damage: 1d10 Piercing Properties: Heavy, Reach, Two-Handed, Pull A polearm with a large, single-edged blade attached along the side of the haft. Atgeirs are thrusting weapons often used to lever enemies out of position after they have been struck. This weapon has the following mastery property. To use this property, you must have a feature thatโฆ
Trained from a young age with the strange and powerful shauth lashes, urdefhan lashers would rather die than retreat from combat. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the worldโs end. Their enclaves are terrifying abattoirs filled with gruesome trophies, training grounds, and blood sports.
Armor (half plate), very rare You have a +2 bonus to AC while wearing this armor. Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
This monster is part of the The Crooked Moon Part Two: Monsters & Adventure Campaign. You can unlock it by purchasing the book in our marketplace.