Unique Bargains
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Coming out ahead, whether in games of chance or in life-or-death contention, fills you with resolve and vigor. You gain the following benefits. Bet Big. If you don't already have it, you gain Heroic Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, inβ¦
Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patronβs aims are evilβthe corruption or destruction of all things, ultimately including youβand your path is defined byβ¦
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatβ¦
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rivalβs minions to sow chaos and confusion. Secret. Ketgrinn canβt resist a puzzle or riddle, and a difficult one can send a ketgrinnβs mindβ¦
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventureβs narrative that could cause the power to brieflyβbriefly!βconsider negotiating. The GM has the final say on whether a givenβ¦
Fenrikyn are warped worgs and winter wolves, altered by the influence of Fenris, the Great Wolf. Fenrikyn roam the cold forests and the hills of the Northlands, devouring all that they encounter. Generally solitary, fenrikyn have been known to gather into small packs or to take over a pack of wolves or worgs. Though they despise most living things, they reserve their greatest enmity forβ¦
| Name | AC | HP | Initiative | Key Ability |
|---|---|---|---|---|
| Blink Dog | 13 | 22 | +3 | Teleports up to 40 ft |
| Dire Wolf | 14 | 22 | +2 | Knocks targets prone β¦ |
Once the entire group of characters records an experience, the flumph ushers them into a nearby meeting room.
Consumed by their thirst for forbidden knowledge, nothics are cursed lore seekers transformed by secrets never meant to be known. The bodies of these former scholars are warped into otherworldly shapes, each with a head dominated by a gigantic, unblinking eye. Nothics remember nothing of their past lives and care only for their endless pursuit of hidden mysteries and uncanny truths. They seekβ¦
Type: Heavy Armor Cost: 350 GP Weight: 65 lbs Armor Class: 17 Strength: 16 Stealth: Disadvantage Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is passed through by four pairs of other rings. It is very heavy and bulky.
| Name | AC | HP | Initiative | Key Ability |
|---|---|---|---|---|
| Commoner | 10 | 4 | +0 | Club (wooden spoon) |
| Giant Crab | 15 | 13 | +2 | Each attack grapples β¦ |
You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range and uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth. The creature resembles a Fiend of the chosen type, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is anβ¦
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Each creature of your choice that you can see within range must succeed on a Wisdom saving throw or have the Charmed condition until the spell ends. For the duration, you can take a Bonus Action to designate a direction that is horizontal to you. Each Charmed target must use as much of its movement as possible to move in that direction on its next turn, taking the safest route. After moving inβ¦
You suggest a course of activityβdescribed in no more than 25 wordsβto one creature you can see within range that can hear and understand you. The suggestion must sound achievable and not involve anything that would obviously deal damage to the target or its allies. For example, you could say, βFetch the key to the cultβs treasure vault, and give the key to me.β Or you could say, βStop fighting,β¦
The party can take the Wand of Polymorph from Frith, but the wand has 0 charges left today. She is also wearing a pouch of six pearls (worth 10gp each) around her neck. Kaz will gift the party a free meal and 200gp for solving the mystery.
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of yourβ¦
The Wicker Man that looks over Rowanβs Rise ignites, and Adela Druskenvald is sacrificed alongside more innocents. The Crooked Man possesses the blazing titan and tries to put an end to the characters in the name of the Crooked Queen. They must destroy The Wicker Man to annihilate the spirit of The Crooked Man once and for all. Use the Wicker's Vigil map for combat in this area.
Level 3 β 4 Adventure. Mysterious. Investigation. Coastal Town. A meal at the most popular dining spot in town takes a bizarre turn when the chef reports that his ingredients have started fighting back. Plucky diners must intervene to stop the chaos that ensues, before finding the magical source of this aquatic anomaly.
Weapon (halberd or handaxe and quarterstaff), very rare (requires attunement) This Halberdβs haft is made of rough, dark wood and is miraculously easy to heft. The bladed end of the Halberd looks like a hatchet thatβs been absorbed by the hewn wood. While holding the Halberd with two hands, you can use a command word as a Bonus Action to magically split the weapon into its more basic components.β¦
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Manipulate Time with Help from the Future Your patron is you in a decades-distant future. Perhaps your future self found an artifact of great power connecting them to the past, which they must now lead you to discover, or perhaps they were taught the mystic arts by their future self long ago, a cycle you will have to continue someday. Your future self has forgotten the fine details of some thingsβ¦
Weapon (any simple or martial), common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Weapons Name Simple Melee Weapons Silvered Club | 1d4 Bludgeoning | Light | Slow Silvered Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick β¦
Planetars deliver the punishment of righteous gods. These angels innately know truth from lies, and they use magic and blessed weapons to protect the just and root out wickedness across the Multiverse. These angels act where they can against overwhelming evil, but to avoid the attention of the Lower Planes, they prefer to let mortals attend to affairs on the Material Plane. Planetars often chooseβ¦
This content is part of the The Crooked Moon Part One: Player Options & Campaign Setting. You can unlock it by purchasing the book in our marketplace.