Legends of Greyhawk Advancement
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 โฆ |
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 โฆ |
Vice President, Finance: Rory Tipton, Mark Yelverton Senior Director, Finance: Dan Martin Director, Finance โ Digital: Jason Yang Senior Finance Manager: Diana Winkler Senior Financial Analyst: Brent Eaton, Brandon Embrey, Michael Oberg, Brandon Zueger Financial Analyst: Cole Stanley Manager, Vendor Management: Susan Gormley
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 โฆ |
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
Under orders from the Red Wizard Delia Dโcaryn, Thayan mercenaries have kidnapped four Rashemi vremyonni, renowned for crafting powerful magical items. The last of these prisoners awaits the items crafted by the other three, which he will be forced to combine into a device of devastating power.
MonkeyDM Publishing accepts no liability for injury, loss of limb, mutilation, beheading, loss of sanity, or entrapment in madness caused by joining the hunts described in this book. Any attempt at curing the scourge, communing with Old Ones, or understanding the Eldritch Truth is not cautioned by MonkeyDM Publishing or any of their partners.
Diviner archmages spy on distant lands and peer into the future. These archmages often anticipate othersโ actions and react seconds before events occur. Archmages Although all archmages have mastered incredible magical power, some specialize in a particular school of magic, pushing their abilities to greater heights in that area. These archmages stock their spellbooks with spells from theirโฆ
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. โGundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether rawโฆ
Weapon (greatclub), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Push. If you hit a creature with this weapon, you canโฆ
One year ago, a mysterious patron hired the siblings Caset and Chase to breach the Iron Vault of the Great Library of Greyhawk and recover a forbidden tome titled The Liminal Seal: Manipulations of the Imprisoned Soul. Their heist was thwarted, and the siblings avoided prison. Soon after, Caset and Chase became entangled in the investigation into the murder of Anton Palmirian, a member of theโฆ
| d4 | Legend known |
|---|---|
| 1 | Barovia is ruled by a cruel vampire named Strahd |
| 2 | Once in Barovia, you can never leave without killing Strahd โฆ |
Director, Finance & Operations: Louise Clarke Senior Manager, Operations: Robin Eastwood Business Intelligence Analyst: Anne-Claire Little Commercial Finance Analyst: Noor Raimi Customer Account Representative: Karen Clark, Shana-de Finnigan, Alison Healey, Baljinder Kaur Team lead, Customer Service: Binita Patel Demand Planner: Sarah Lee Flow Manager: Lee Nash Associate Flow manager: Jenniferโฆ
The Ankylier are, of course, based on the well-known dinosaur Ankylosaurus. They emulate its impressive bulk and defences, and play as a relatively slow and extremely durable species. We envision them as industrious, expansionist, and aggressive relative to most herbivorous creatures. This aggression stems from their inability to outrun foes, forcing them to stand and fight. The Ankylierโฆ
The Children of Seth, also known as the Dromeus, are based on Thalassodromeus sethi, a medium-to-large sized pterosaur from the Early Cretaceous of South America. The species name sethi is taken from the Egyptian god Seth. We envision them as tall, nomadic humanoids that have no definitive racial homeland. There are many different clans or tribes of the Dromeus, each with its own subtleโฆ
We have constructed Manyhorn society to primarily operate as a series of guilds that can exist within any regional setting. The guilds protect and employ each of their members, who in turn help the guild prosper. Each guild consists of members of every species of Manyhorn who are extremely loyal to their guild. Each guild can (and does) function entirely independently of other guilds, but eachโฆ
The Jeholrak are based on Jeholosaurus, a small herbivorous ornithopod dinosaur from the Early Cretaceous Jehol biota that had a downy layer of feathers. We envision the Jeholrak as small humanoids who love to supplement their drab natural colours with spectacular dyed robes and feathers from various bird and dinosaur species. We also imagine that the Jeholrak have overcome their weak statureโฆ
The Limukin are based on Limusaurus inextricabilis, a small Jurassic dinosaur that was an early member of Ceratosauria (the same group that contains the large predatory Ceratosaurus). This speciesโ name translates to โMud Lizardโ and they underwent unusual morphological changes as they developed into adulthood, transitioning from toothed omnivores to beaked herbivores. We envision the Limukinโฆ
The name Pluvenn comes from the Cornish word for feather and is a fitting reference to rural English society, which the Pluvenn are inspired by. Most raptorfolk in fiction are portrayed as a savage and vicious jungle-dwelling species. We have taken a very different approach and instead envision them as a peaceful society of townsfolk that fit into the idealistic Beatrix Potter-esque rural life.โฆ
As part of casting this spell, you must expend one Hit Point Die or the spell automatically fails. You can choose yourself or a willing creature within 30 feet of yourself to have Advantage on Dexterity (Stealth) checks. When the target loses the Invisible condition, it can take a Reaction to gain the Invisible condition for a number of rounds equal to the number of Hit Point Dice expended toโฆ
Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range. Each creature in the Sphere makes a Constitution saving throw. On a failed save, a creature takes 12d6 Radiant damage and has the Blinded condition for 1 minute. On a successful save, it takes half as much damage only. A creature Blinded by this spell makes another Constitution saving throw at theโฆ
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Death knights are deadly combatants and domineering commanders with grim histories. Some strive to end the curses that doom them to undeath, though their selfish souls eternally shackle them to their fates. Others, like the infamous death knight Lord Soth, brood in dismal ruins for centuries, rousing themselves to action only when something reignites their deathless evil.
Camouflaged as rock formations, ropers are aberrant ambushers that lurk in wait for smaller creatures. These bizarre subterranean hunters extend their rubbery tentacles to explore and prod their surroundings, often reaching beyond their fields of vision. Should they encounter prey, these limbs ensnare victims and drag them close to ropersโ toothy maws. If these tentacles are severed, ropersโฆ
Adventures set in Barovia involve oppressive, gothic menace; suspicion; and the legendary threat of Strahd von Zarovich. Use this section to develop horror adventures in this domain.
As part of casting this spell, you must expend four Hit Point Dice or the spell automatically fails. Make a melee spell attack against a creature within 5 feet using the Material component of this spell. On a hit, roll the Hit Point Dice expended to cast the spell plus 4d8. You deal Necrotic damage equal to the rollโs total. If this damage causes the creature to be reduced to 0 Hit Points, itโฆ
Franchise Creative Director: Kara Kenna Senior Creative Lead: AJ Hanneld Creative 5: Paul Benjamin, Chris Jennerjohn Senior Narrative Designer, Lorekeeper: Sarra Scherb Program Manager, D&D; Franchise: Tori Egbert
This content is part of the Legends of Greyhawk: Dreams of the Chained God. You can unlock it by purchasing the book in our marketplace.