Network Services
Manager, Network Services: Brian Bulk IT Architect: Cheng Zheng Senior Network Engineer: Jordan Boyce, Bob Reilly Network Engineer: James Pilcher, Spencer Reeves
Manager, Network Services: Brian Bulk IT Architect: Cheng Zheng Senior Network Engineer: Jordan Boyce, Bob Reilly Network Engineer: James Pilcher, Spencer Reeves
Senior Director: Stacie Balzer Director, Quality Assurance: Jacqueline Rains Product QA Engineer: Scott West Senior Manager, Product Development: David Stevens Product Engineer: Basil Hale Manager, Localization: Jose Teixeira Principal Packaging Engineer: Roni Ruggenberg Packaging Engineers: Jenn Bahrs, Tori Dawson Manager, Planning & Prepress: Catarina Smith Associate Producer: Elena Brewerska,โฆ
Senior Director: Stacie Balzer Director, Quality Assurance: Jacqueline Rains Manager, Quality Assurance: Jen Lim Manager, Localization: Jose Teixeira Principal Packaging Engineer: Roni Ruggenberg Manager, Planning & Prepress: Catarina Smith Senior Manager, Product Development: David Stevens Lead Senior Product Engineer: Rachel Scott Senior Buyer: Lindsey Glomski Principal Innovation Engineer: Joeโฆ
Chief Executive Officer: Matt Witbreuk Financial Controller: James Atkins Chief Operations Officer: Nick Ingamells Creative Content Director: Ben Byrne Digital Media Specialist: Dante Szabo Sales & Distribution Manager: Hannah Adkins Customer Support & Community Associate: Jess Berthelsen-Murray Ghostfire Gaming Discord Community Managers: Ian โButtersโ Gratton, Nelson โDeathvenโ Di Carlo, Tomโฆ
After dealing with the consequences of failed checks, move to the next challenge.
Principal Systems Engineer: Abraham Dybvig Senior Dev Ops Engineer: Matt Birkland, Alex Diehl Dev Ops Engineer: Bryan Liggis
Director, Client Services: Duane Kuczer Senior Manager, Client Services: Demitrios Feredinos Manager, Client Services: David Brooks, Sean Buckley, Nathaniel Rosario Supervisor, Desktop Engineering: Jeffry Tipton Endpoint Analytics and Event Support Supervisor: Christopher Robinson Associate Business Systems Administrator: Will Grech Client Services Analyst: Alexis Escobar, Patricia Mastandrea,โฆ
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),โฆ
This tidy room includes a desk in the southeast corner and tables along the east and west walls. The tables hold neatly arranged stacks of coins and open sacks of gemstones. The valuables in this room are payments from wealthy clients. Stacked on the desk is business correspondence. Treasure. There are 25,000 GP in various coins here on the tables, as well as gemstones worth 10,000 GP in total.
Director, Studio Operations: Will Ansell Director, Franchise Operations: Kate Lancashire Senior Business Operations Manager: Lillian Ai Global Play Manager: Chris Tulach Senior Producer: Dan Tovar Senior Project Manager, Digital Games: William Haymes Senior Producer: Emily Gitelman Producer: Bill Benham, Vanessa Hoskins, Simonoe Rehbein, Andy Smith, Julie Derhak
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Director, Studio Operations: Will Ansell Director, Franchise Operations: Kate Lancashire Senior Business Operations Manager: Lillian Ai Graphic Designer: Andrea Enfedaque Senior Producer: Dan Tovar Senior Project Manager, Digital Games: William Haymes Senior Producer: Emily Gitelman Producer: Bill Benham, Siera Bruggeman, Vanessa Hoskins, Simonoe Rehbein, Andy Smith, Chris Tulach
Weapon (any simple or martial), common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Weapons Name Simple Melee Weapons Silvered Club | 1d4 Bludgeoning | Light | Slow Silvered Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
When you determine the spy, make the following changes to that NPC.
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of yourโฆ
Weapon (any simple or martial), rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weaponโs type if the target is a Dragon. Weapons Name Simple Melee Weapons Dragon Slayer Club | 1d4 Bludgeoning | Light | Slow Dragon Slayer Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
Content Warning Environmental hazards (water)
Once, even before your most recent travel to Druskenvald, you rode the deathly train known as the Ghostlight Express. Your memories of that journey might be hazy and dreamlike, or they could be sharp and jarring in their clarity. You learned some of the workings of the ghostly engine and formed a connection with the conductor and fellow travelers that has stayed with you. At times, you are evenโฆ
Control Others with Influence and Guile The Ventrue have elevated themselves to be the โClan of Kings,โ imposing their will on the clans and standing contemptuously against those who would defy them. After lifetimes of prudent rule, the Ventrue have earned their figurative throne. Level 3: Voice of Authority You can impose control over others while keeping others from imposing control over you.โฆ
Weapon (any simple or martial), varies (requires attunement) Bound into this weapon is a spell of level 8 or lower. The spell is determined when the weapon is created and must belong to the Conjuration, Divination, Evocation, Necromancy, or Transmutation school of magic. The weapon has 6 charges and regains 1d6 expended charges daily at dawn. While holding the weapon, you can expend 1 charge toโฆ
You helped a notorious Leukish thief escape certain death, and that means they owe you a favor. Given how shifty they are, though, it may be difficult to collect.
Northeast. Through the glowing portal at the giantโs big toe to Yggdrasil interior (Area 3). Northwest. Through the glowing portal to the Yggdrasil branch (Area 1). The Winding Path The planar road offered by the World Tree is rarely straightforward. If you would like to extend this section of the adventure, select one or more of the following scenarios to insert between Areas 1 and 2, andโฆ
Second Floor The engineering room sprawls with metal pipes and violet-glass conduits that extend across the space, reaching the floor, walls, and ceiling. The room hums softly, while a central cylindrical unit hisses and wheezes. Its surface is a jumble of levers, switches, pressure gauges, and valves. The Engineering Room powers all of the fluorescent lights that run throughout Memoryโs Restโฆ
This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be Large or smaller, and it canโt be held or carried by an unwilling creature. The destination you choose must be known to you, and it must be on the same plane of existence as you. Yourโฆ
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