Festergut
Festergut is one of two abominations created by Professor Putricide. Festergut has a childlike mind, calls Putricide โDaddy,โ and seems to cherish its pet plague-dog, Stinky, but it shares Putricideโs loathing of all living things.
Festergut is one of two abominations created by Professor Putricide. Festergut has a childlike mind, calls Putricide โDaddy,โ and seems to cherish its pet plague-dog, Stinky, but it shares Putricideโs loathing of all living things.
Wondrous Item (requires use by a warforged), uncommon A delicate winged creature, this homunculus was designed to facilitate communication between warforged soldiers during the Last War. A Final Messenger is a Tiny Construct with an AC of 20, 6 Hit Points, and a Fly Speed of 60 feet. It has Immunity to Poison damage and Psychic damage, and all conditions other than Unconsciousness. If it isโฆ
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rivalโs minions to sow chaos and confusion. Secret. Ketgrinn canโt resist a puzzle or riddle, and a difficult one can send a ketgrinnโs mindโฆ
Unbearably warm. Brimstone and wood odor. This room, meticulously maintained by its inhabitantโs servants, features an enormous, well-appointed bed over which hangs a massive painting of a mountain scene. An open jar sits atop a small chest resting against the wall. This richly decorated chamber feels unnaturally warm and has an odor mixing brimstone and sandalwood. The bed and furnishings areโฆ
Weapon (dart), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Vex. If you hit a creature with this weapon and deal damage toโฆ
You briefly slow time for a creature of your choice that you can see within range. The target must succeed on a Wisdom saving throw or be moved to last place in the Initiative order from the start of the next round onwards. Spell Tags: Chronomancy Available For: Bard (Legacy), Sorcerer (Legacy), Wizard (Legacy), Bard, Sorcerer, Wizard, Warlock - Future You Patron
Ez dโAvenir first encountered monsters among her manipulative family, the Radanaviches, who posed as Vistani to prey on travelers. Among their foul deeds, the Radanavich family kidnapped Erasmus van Richten, the son of Rudolph van Richten (detailed in Ravenloft: The Horrors Within) and sold him to his death at the hands of the vampire Baron Metus. In the brief time Ez knew Erasmus, the youthโฆ
Mitflits, also known as mites, are self-loathing and pitiful cowards with oversized heads, blue skin, and a penchant for befriending the ugliest of vermin. They tame insects, spiders, and other small creatures to serve as faithful allies. Mitflits have lost most of their ancestral magic, leaving them to feel incomplete and full of doubt and insecurity. Mitflits find companionship in the otherโฆ
By twisting the flow of time into knots, you cause one action of your choice taken within range within the last round to be undone. Reality then reasserts itself, recoiling from the damage caused by removing an event from time. The direct effects of that action, such as damage dealt by an attack or spell, are undone, but the indirect effects, such as creatures choosing to move to differentโฆ
Potion, uncommon This gruesome mixture is made from ground mouruge bones, along with rotten meat and mud. When consumed, your Strength score becomes 19 for 1 hour (unless it is already 19 or higher). You also have Disadvantage on Intelligence ability checks and saving throws for the duration.
Deadly Trap (Levels 5โ10) When the inscribed rune breaks, it releases a condensed Cone of Cold. Trigger: When a creature opens the coffer bearing the inscribed rune, the trap activates. Duration: Instantaneous. The rune creates a 30-foot Cone of cold, emanating from the coffer. Each creature in the area must make a DC 16 Dexterity saving throw, taking 36 (8d8) Cold damage on a failure, or halfโฆ
Coming out ahead, whether in games of chance or in life-or-death contention, fills you with resolve and vigor. You gain the following benefits. Bet Big. If you don't already have it, you gain Heroic Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, inโฆ
Whimsical, Quest-Giving Tease A trickster with a penchant for games, Flizzlebin tempts novice adventurers into dungeons to test their skills. The so-called โVanishing Gnomeโsโ favorite game involves hiding within dangerous dungeons and rewarding those who find him with priceless treasures.
This room contains two tables and nine chairs. When the characters enter, two crew members (use the bandit stat block) stand staring out portholes with spy glasses, watching the horizon line for the missing ships, and four crew members (use the commoner stat block) are seated at the table playing Three Dragon Ante in an effort to calm their nerves and pass the time. If the characters convince theโฆ
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes. The DM chooses the omen from the Omens table. Omens Omen The spell doesnโt account for circumstances, such as other spells, that might change the results. If you cast the spell more than once before finishing a Long Rest, there is a cumulative 25 percent chanceโฆ
Chapter 8: Magic Items Chapter 8
Type: Simple Ranged Weapon Cost: 5 CP Weight: 1/4 lb Damage: 1d4 Piercing Properties: Finesse, Thrown (range 20/60), Vex Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Vex. If you hit a creature with this weaponโฆ
Once the entire group of characters records an experience, the flumph ushers them into a nearby meeting room.
Freedom-Loving Patron of the Arts Firres are celestial beings with flaming hair and fiery eyes who defend art, creativity, and artists themselves. Their features are reminiscent of elves, but firres appear most similar to their fey counterparts, eladrin. Firres can transform into pillars of celestial fire, a form they take to rush to the defense of art and the innocent. Firres most often roam theโฆ
Type: Vehicle (Water) Cost: -- Weight: -- The smallest of the flat-keel longships, the karvi can traverse shallow waters to transport goods, fish, and even raiders. While a karvi can be used in battle, it is often used as a general-purpose river and coastal ship. Its size and shallow keel make it less ocean-worthy than other longboats. While a knarr is used for transporting livestock, it isโฆ
Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patronโs aims are evilโthe corruption or destruction of all things, ultimately including youโand your path is defined byโฆ
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Fenrikyn are warped worgs and winter wolves, altered by the influence of Fenris, the Great Wolf. Fenrikyn roam the cold forests and the hills of the Northlands, devouring all that they encounter. Generally solitary, fenrikyn have been known to gather into small packs or to take over a pack of wolves or worgs. Though they despise most living things, they reserve their greatest enmity forโฆ
Dust coats this plundered vault, which is mostly empty. Two chests rest along the east wall. One of the chests is fakeโa hungry Mimic has altered its shape to resemble the mundane container beside it. The mimic ambushes any creature that comes within 5 feet of it. It fights to the death. Treasure. The real treasure chest contains 150 GP and one magic item; roll once on the Magic Items table inโฆ
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on aโฆ
This monster is part of the World of Warcraft: Icecrown Citadel.