Aurorchs are probably close enough relatives to modern cows to bread with them, like how mammoths possibly could breed with elephants if we were to bring them back.
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Please check out my homebrew, I would appreciate feedback:
Yeah, but then you don't have aurochs, you have aurochs/cow hybrids. Doing that changes the animal in multiple ways, both physically and behaviorally. It'd be like the difference between a Savannah cat and a wild serval.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
In General, the real world does not need the combat spells. Guns, bombs, etc are equal to or better. Really, you are going to learn Fireball when you can buy a Bazooka?
Divination spells/abilities particularly Portent would be incredibly useful. Most of the other spells, well, while Polymoprh sounds like fun, if you are the only wizard in the world (or even the only 1 of a hundred), you really should not be in combat. Pay peons for that kind of stuff.
Besides the divination spells, only a few others are things that can't be bought cheap enough (though mending would be nice to undo the breaking of irreplaceable mementos ).
Fabricate, Featherfall, Suggestion, Invisibility, Teleportation Circle (and expect to make a lot of teleportation circles...), Modify Memory, Magic Jar, Plane Shift, Teleport, Control Weather, Gate, Wish (dissalowed), Astral Projection, and True Polymorph (Polymorph into an Elf for a nice long life with minimal cosmetic differences)
So basically, I would be a Divination Mage, spending my time casting Comprehend Languages and Detect Thoughts an awful lot of the time.
In General, the real world does not need the combat spells. Guns, bombs, etc are equal to or better. Really, you are going to learn Fireball when you can buy a Bazooka?
Assuming you actually meant a modern rocket launcher and not the World War II weapon, A) they're not something that can be purchased easily, B) they're bulky and hard to lug around, and C) they're extremely dangerous to the user if you haven't been trained in how to safely load and fire one, thanks to the backblast. Fireball has none of those liabilities.
However, it's also extremely short ranged in 5th Edition and if you're the only wizard in the world you should have much safer methods of eliminating someone, methods that can't be easily traced back to you.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
In this scenario, Enchantment school is actually absurdly good in this case thanks to, and this is an assumption, most IRL creatures are going to be terrible at WIS saves, and you also have Alter Memories. This means that you could fairly easily do something like say Teleport + Greater Invisibility into somewhere after divining the location of a specific target, and then 9th Level upcast a Mass Suggestion for them to go into pretty lopsided business dealings with some shell companies of yours. You would have probably set those up by divining some sort of basic valuable object for you to harvest (Foraging for Truffles when you can locate them with magic, or maybe making a deal with someone to heal someone of a horrible incureable state for some quick investment). You could even upcast a Geas to ensure someone's loyalty to you, just prove to them that you can cause instant death if they go against you with your magic powers and they will do everything they can to stay in your good graces. Disguise Self also exists if you ever wanted to frame people doing various actions, as the real life deep fake.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
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Please check out my homebrew, I would appreciate feedback:
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
I'd rather just use the teleport spell (mixed with greater invis if needed). All you need is an object that's been at the location within last 6 months to be able to teleport accurately - no risk, no costly components and no using up the vital wish. You could cast this 3 times a day and still have a Wish, or cast it 4 times. Really, all need is twice in that scenario: I mean, nothing stops you using Magnifcent Mansion spell to live whereever you want, rent free, with free food and drink, luxury and servants. Or, if you prefer to not use your 7th level everyday for that, buy a plot of land and use the spells like Wall of Stone, Stone Shape, Mold Earth, Fabricate, and more to literally build your own place - cheaper and takes less time. Between spells you can take and Wish to replicate some Druid spells you could make yourself a decent place, with a brilliant farm (yay Plant Growth) and infinite electricity (Continual Flame + Solar Panels). You'd basically be able to live off the grid. Other spells could get you money discretely to pay for other costs like wifi, phone, etc.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
In addition to the massive cost of creating a teleportation circle, you still have to use the materials every time you want to teleport to it.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
In addition to the massive cost of creating a teleportation circle, you still have to use the materials every time you want to teleport to it.
wait what do you mean only wish for a year, you regain all spell slots on a long rest same as the game right?
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
What's your goal though? If your goal is to be rich and live forever, that's easily done as a 20th-level wizard with clone. In fact, you could accomplish both with just clone.
Now you're bored, what do you do? I say why not put in that level of dedication to absolutely change the world forever. If you put a permanent teleportation circle on Mars, most arguments about the difficulty of colonizing Mars go out the window.
Edit: good points above about having to cast teleportation circle to use it.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
What's your goal though? If your goal is to be rich and live forever, that's easily done as a 20th-level wizard with clone. In fact, you could accomplish both with just clone.
Now you're bored, what do you do? I say why not put in that level of dedication to absolutely change the world forever. If you put a permanent teleportation circle on Mars, most arguments about the difficulty of colonizing Mars go out the window.
except it is expensive to cast teleportation circle and as the rules stated, you are the only wizard in the world, no teaching other people how to wizard, so you would be the new mars taxi and you are the only means of going to mars (not an favourable thing), plus you would have to go to mars and live there, mostly alone, for an entire year, if you need medical treatment or something else there will be nobody else to help you, you will be alone in this endeavor or alone with some other people
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
What's your goal though? If your goal is to be rich and live forever, that's easily done as a 20th-level wizard with clone. In fact, you could accomplish both with just clone.
Now you're bored, what do you do? I say why not put in that level of dedication to absolutely change the world forever. If you put a permanent teleportation circle on Mars, most arguments about the difficulty of colonizing Mars go out the window.
except it is expensive to cast teleportation circle and as the rules stated, you are the only wizard in the world, no teaching other people how to wizard, so you would be the new mars taxi and you are the only means of going to mars (not an favourable thing), plus you would have to go to mars and live there, mostly alone, for an entire year, if you need medical treatment or something else there will be nobody else to help you, you will be alone in this endeavor or alone with some other people
Alright, here's what you do. And I only get some of the credit here
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
In addition to the massive cost of creating a teleportation circle, you still have to use the materials every time you want to teleport to it.
wait what do you mean only wish for a year, you regain all spell slots on a long rest same as the game right?
In this thought exercise you can only use wish to replicate spells. If you use wish to replicate Teleportation Circle you can cast it without any material components, avoiding the high costs. But, you only get one wish per day and would still have to cast it every day for a year to create a permanent one. So, to make a permanent TC without any costs would mean you using your only Wish for the day, every day, for the year, without breaks. This means for a year you would not be able to cast Wish, which, frankly, isn't worth it given it'd be simpler to just use the normal Teleport spell.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
In addition to the massive cost of creating a teleportation circle, you still have to use the materials every time you want to teleport to it.
wait what do you mean only wish for a year, you regain all spell slots on a long rest same as the game right?
In this thought exercise you can only use wish to replicate spells. If you use wish to replicate Teleportation Circle you can cast it without any material components, avoiding the high costs. But, you only get one wish per day and would still have to cast it every day for a year to create a permanent one. So, to make a permanent TC without any costs would mean you using your only Wish for the day, every day, for the year, without breaks. This means for a year you would not be able to cast Wish, which, frankly, isn't worth it given it'd be simpler to just use the normal Teleport spell.
well that depends on if you are going to use wish to do something else, if you already have an clone and are not interested in casting greater restoration or hallow, perhaps it is worth it
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
A year is an extremely long commitment time to burn your only 9th level slot for. And frankly, if you can cast 9th level spells and can't turn the material cost of Teleport Circle into pocket change, you're not trying.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
If you look at my post above (#93), and you use wish to make the simulacrum, you could make a copy of you that can cast teleportation circle once per day without cost. You could start working on a new teleportation circle every two days for free, or every day for $150,000 per day.
My point is that you are someone who can literally break reality with your powers. We'll round up and say that it costs you a total of $55 million to make a Teleportation Circle. Getting that kind of money should not be a huge issue: with divination spells you could find everyone on the FBI's most wanted list without leaving your house. Detect Thoughts would make you virtually unbeatable at playing poker. Enchantments would have people literally giving you money- you could walk up to Jeff Bezos and ask him to spot you a couple billion. You could treat Fort Knox as your personal ATM. You could salvage ancient shipwrecks nobody else could reach (at least not if they want to make a profit) by using summoned creatures or shapeshifting. There's a lot of options.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Aurorchs are probably close enough relatives to modern cows to bread with them, like how mammoths possibly could breed with elephants if we were to bring them back.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Yeah, but then you don't have aurochs, you have aurochs/cow hybrids. Doing that changes the animal in multiple ways, both physically and behaviorally. It'd be like the difference between a Savannah cat and a wild serval.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
In General, the real world does not need the combat spells. Guns, bombs, etc are equal to or better. Really, you are going to learn Fireball when you can buy a Bazooka?
Divination spells/abilities particularly Portent would be incredibly useful. Most of the other spells, well, while Polymoprh sounds like fun, if you are the only wizard in the world (or even the only 1 of a hundred), you really should not be in combat. Pay peons for that kind of stuff.
Besides the divination spells, only a few others are things that can't be bought cheap enough (though mending would be nice to undo the breaking of irreplaceable mementos ).
Fabricate, Featherfall, Suggestion, Invisibility, Teleportation Circle (and expect to make a lot of teleportation circles...), Modify Memory, Magic Jar, Plane Shift, Teleport, Control Weather, Gate, Wish (dissalowed), Astral Projection, and True Polymorph (Polymorph into an Elf for a nice long life with minimal cosmetic differences)
So basically, I would be a Divination Mage, spending my time casting Comprehend Languages and Detect Thoughts an awful lot of the time.
Assuming you actually meant a modern rocket launcher and not the World War II weapon, A) they're not something that can be purchased easily, B) they're bulky and hard to lug around, and C) they're extremely dangerous to the user if you haven't been trained in how to safely load and fire one, thanks to the backblast. Fireball has none of those liabilities.
However, it's also extremely short ranged in 5th Edition and if you're the only wizard in the world you should have much safer methods of eliminating someone, methods that can't be easily traced back to you.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
In this scenario, Enchantment school is actually absurdly good in this case thanks to, and this is an assumption, most IRL creatures are going to be terrible at WIS saves, and you also have Alter Memories. This means that you could fairly easily do something like say Teleport + Greater Invisibility into somewhere after divining the location of a specific target, and then 9th Level upcast a Mass Suggestion for them to go into pretty lopsided business dealings with some shell companies of yours. You would have probably set those up by divining some sort of basic valuable object for you to harvest (Foraging for Truffles when you can locate them with magic, or maybe making a deal with someone to heal someone of a horrible incureable state for some quick investment). You could even upcast a Geas to ensure someone's loyalty to you, just prove to them that you can cause instant death if they go against you with your magic powers and they will do everything they can to stay in your good graces. Disguise Self also exists if you ever wanted to frame people doing various actions, as the real life deep fake.
Teleportation is very very useful in the real world. If you can do it, you would at any moment possible. Just make some teleportation circles connecting your work, home, and favorite vacation locations, and you're set to live in Hawaii, while you work as a researcher in Antarctica or the moon.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
but you need to scribe the circle every day for a year, that is a lot of commitment to a single circle
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Plus, going by the OP's 1 gp = $100 rule, that's $5,000 per cast. Which, for a year, means each permanent teleport circle costs $1,825,000. And if you miss a single day, then you have to start all over again. The cost could be nullified if you use your Wish to replicate the spell - but then that's taking away your only wish for a year which, frankly, could be used for better things. People may also find these circles, find out you made them, and keeping your secret becomes an issue. Don't keep it a secret and suddenly you have a world that will fear you, be jealous of you and want to either control you or kill you.
I'd rather just use the teleport spell (mixed with greater invis if needed). All you need is an object that's been at the location within last 6 months to be able to teleport accurately - no risk, no costly components and no using up the vital wish. You could cast this 3 times a day and still have a Wish, or cast it 4 times. Really, all need is twice in that scenario: I mean, nothing stops you using Magnifcent Mansion spell to live whereever you want, rent free, with free food and drink, luxury and servants. Or, if you prefer to not use your 7th level everyday for that, buy a plot of land and use the spells like Wall of Stone, Stone Shape, Mold Earth, Fabricate, and more to literally build your own place - cheaper and takes less time. Between spells you can take and Wish to replicate some Druid spells you could make yourself a decent place, with a brilliant farm (yay Plant Growth) and infinite electricity (Continual Flame + Solar Panels). You'd basically be able to live off the grid. Other spells could get you money discretely to pay for other costs like wifi, phone, etc.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
Need help with Homebrew? Check out this FAQ/Guide thread by IamSposta
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In addition to the massive cost of creating a teleportation circle, you still have to use the materials every time you want to teleport to it.
wait what do you mean only wish for a year, you regain all spell slots on a long rest same as the game right?
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
What's your goal though? If your goal is to be rich and live forever, that's easily done as a 20th-level wizard with clone. In fact, you could accomplish both with just clone.
Now you're bored, what do you do? I say why not put in that level of dedication to absolutely change the world forever. If you put a permanent teleportation circle on Mars, most arguments about the difficulty of colonizing Mars go out the window.
Edit: good points above about having to cast teleportation circle to use it.
except it is expensive to cast teleportation circle and as the rules stated, you are the only wizard in the world, no teaching other people how to wizard, so you would be the new mars taxi and you are the only means of going to mars (not an favourable thing), plus you would have to go to mars and live there, mostly alone, for an entire year, if you need medical treatment or something else there will be nobody else to help you, you will be alone in this endeavor or alone with some other people
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Alright, here's what you do. And I only get some of the credit here
You could skip the brass dragon step and polymorph straight to the anarch, but that means less future versatility.
Simulacrum is not cheap, but unless we're into the billion dollar level money is essentially no object.
In this thought exercise you can only use wish to replicate spells. If you use wish to replicate Teleportation Circle you can cast it without any material components, avoiding the high costs. But, you only get one wish per day and would still have to cast it every day for a year to create a permanent one. So, to make a permanent TC without any costs would mean you using your only Wish for the day, every day, for the year, without breaks. This means for a year you would not be able to cast Wish, which, frankly, isn't worth it given it'd be simpler to just use the normal Teleport spell.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
Need help with Homebrew? Check out this FAQ/Guide thread by IamSposta
See My Youtube Videos for Tips & Tricks using D&D Beyond
well that depends on if you are going to use wish to do something else, if you already have an clone and are not interested in casting greater restoration or hallow, perhaps it is worth it
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
A year is an extremely long commitment time to burn your only 9th level slot for. And frankly, if you can cast 9th level spells and can't turn the material cost of Teleport Circle into pocket change, you're not trying.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
If you look at my post above (#93), and you use wish to make the simulacrum, you could make a copy of you that can cast teleportation circle once per day without cost. You could start working on a new teleportation circle every two days for free, or every day for $150,000 per day.
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
My point is that you are someone who can literally break reality with your powers. We'll round up and say that it costs you a total of $55 million to make a Teleportation Circle. Getting that kind of money should not be a huge issue: with divination spells you could find everyone on the FBI's most wanted list without leaving your house. Detect Thoughts would make you virtually unbeatable at playing poker. Enchantments would have people literally giving you money- you could walk up to Jeff Bezos and ask him to spot you a couple billion. You could treat Fort Knox as your personal ATM. You could salvage ancient shipwrecks nobody else could reach (at least not if they want to make a profit) by using summoned creatures or shapeshifting. There's a lot of options.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Yes, that's why they shape shifted them into a Githzerai Anarch, because they can cast it without spell slots or components.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms