"Come here, you slithery blaggart!" Drazzim calls at the creature by the cage. He strides forward (K-22) and swings with his glaive over the bars of the cage.
(Monster has decent cover, so +5 AC?)
Glaive vs. Grick:8 vs. AC. Hit:12 slashing damage.
This post has potentially manipulated dice roll results.
The shaken Rag swings his two shortswords somewhat frantically, as if simply trying to get the creature away from him. One of those swings manages to nick the surface of the creature's skin (Grick#1 - CMD: 1). The rogue than manages to calm himself down, no longer feeling frightened of the arcane obelisks.
(@poke: Your intended target has moved in order to attack Neya during its turn. In fact, it is now within Drazzim's reach, so he doesn't need to move at all. I'll be keeping him at K17 for now.)
Drazzim sees the approaching Grick and leads his weapon swing a bit trying to catch its trajectory. From the dwarf's perspective, the creature stops unexpectedly to attack Neya, and his attack misses.
Utar manifests his radiant flames (DEX saving throw {DC 12}: 7), but his still shaking hands misplace their point of origin, missing the creature. Grasping his amulet, the cleric calms himself, no longer feeling frightened.
Both Rag and Utar feel they will fall prey to the power within the obelisks no longer (OOC: Rag and Utar are immune to the frightened-effect from the obelisks for the next 24 hours.)
A raging Graxx steps forth and slashes the same creature Drazzim attempted to hit a moment ago. The metal cuts less deep than expected (Grick#4 - CMD: 11).
(Just to be sure, I believe Marfaen should still have his Mage armor, since, after all, the duration of the spell is still 8 hours.)
The wizard, seeing few options that wouldn't put him under risk decides to attack the Grick that seemed to be threatening Rag. He casts Chromatic Orb with Cold damage and targets Grick #1.
Andmarir's arrow hits its mark and sticks to its body. The creature wriggles in pain, although the ranger could have sworn that he meant the arrow to dig deeper (Grick#4 - CMD: 18).
Marfaen focus on helping Rag out of trouble, launching a sphere of cold arcane power, but is too careful not to hit his companion and the projectile travels wide of its intended target.
This post has potentially manipulated dice roll results.
Neya tries a combination attack once again. The initial slash misses but the kick that follows is quite accurate. Nonetheless, the creature's soft flesh absorbs most of the impact harmlessly (Grick#4 - CMD: 21).
The Gricks who are already engaged in battle will continue to try to feed on their prey.
Both Neya and Rag manage to skillfully avoid the slippery grasp of the tentacles.
The last Grick will pounce from its unseen position (from Graxx's perspective) being careful not to get too close to the obelisk (N18).
-> Grick#3 Tentacle (melee weapon attack with advantage) vs Graxx: Attack: 19 Damage: 8 slashing (halved because of Rage). Graxx is paying less attention to incoming attacks, and is cut by the sharp end of the Grick's tentacles, allowing it to try to bite with its beak.
-> Grick#3 Beak (melee weapon attack with advantage) vs Graxx: Attack: 23 Damage: 8 piercing (halved because of Rage). Graxx feels a small pricking sensation on his arm.
This post has potentially manipulated dice roll results.
Utar, feeling foolish for having been so afraid of nothing more than a piece of carved stone will move adjacent to another pillar at J18.
Seeing Rag in need of help however, he touches his amulet, invoking Torm to manifest his power here, casting spiritual weapon, conjuring a large warhammer, similar to his own, glowing pure white at G19.
It swings at the tentacled beast, Attack: 11 Damage: 8
Not releasing his grip on the amulet, he also casts healing word, "Hang in there Rag!"
This post has potentially manipulated dice roll results.
Andmarir is trying to keep an eye out on everyone as best as he can. Seeing Graxx get hit once again, he can't help but turn his bow in that direction. He will stay she he is though, as long as he can see everything and everyone to beat cover them.
Attack Gricks on Graxx 12
Damage 9
Colossus Slayer damage 7
(Since I type everything in, I will have to double myself)
Rag feigns an attack to distract the Grick and runs past the nearby obelisks to find some safety. While passing by the obelisks and yet not being affected by them, Rag notices that they are taller than initially expected, linking the floor to the ceiling in one long piece of worked stone.
Utar provides some cover to the running rogue by attacking the Grick with his Spiritual Weapon. Unlike other weapons used thus far, the creature seems to take the full damage from the magical warhammer (Grick#1 - CMD: 15). Being so close to an obelisk, Utar also notices that they are cracked and broken at parts.
Andmarir also provides cover to a companion by shooting the Grick next to Graxx. The arrow goes through the creature's mouth inflicting a lot of pain (Grick#3 - CMD: 15).
Graxx finishes off the creature with Tempus' blessing following a large vertical slice (Grick#3 - CMD: 28->DEFEATED).
"Come here, you slithery blaggart!" Drazzim calls at the creature by the cage. He strides forward (K-22) and swings with his glaive over the bars of the cage.
(Monster has decent cover, so +5 AC?)
Glaive vs. Grick: 8 vs. AC. Hit: 12 slashing damage.
Graxx would like to rage.
Graxx would like to use his movement to move toward Grick #4 attacking Neya.
Graxx will make a reckless attack with Greatsword.
"TEMPUS!"
Attack: 22 Slashing Damage: 13
Divine Fury Radiant Damage: 3
Rag attacks the Glick with both hands with his short swords:
Attack #1: 15 Damage: 10
Attack #2: 16 Damage: 3
(If you need a Wisdom check for Fear: 19)
Neya will continue attacking Grick #4 (if it's still alive, if not she'll switch to Grick #2) with her short sword and fists
Short Sword Attack: 20 Damage: 5
Unarmed Attack: 23 Damage: 4
(Unarmed was a bonus action)
Extended Signature
The shaken Rag swings his two shortswords somewhat frantically, as if simply trying to get the creature away from him. One of those swings manages to nick the surface of the creature's skin (Grick#1 - CMD: 1). The rogue than manages to calm himself down, no longer feeling frightened of the arcane obelisks.
(@poke: Your intended target has moved in order to attack Neya during its turn. In fact, it is now within Drazzim's reach, so he doesn't need to move at all. I'll be keeping him at K17 for now.)
Drazzim sees the approaching Grick and leads his weapon swing a bit trying to catch its trajectory. From the dwarf's perspective, the creature stops unexpectedly to attack Neya, and his attack misses.
Utar manifests his radiant flames (DEX saving throw {DC 12}: 7), but his still shaking hands misplace their point of origin, missing the creature. Grasping his amulet, the cleric calms himself, no longer feeling frightened.
Both Rag and Utar feel they will fall prey to the power within the obelisks no longer (OOC: Rag and Utar are immune to the frightened-effect from the obelisks for the next 24 hours.)
A raging Graxx steps forth and slashes the same creature Drazzim attempted to hit a moment ago. The metal cuts less deep than expected (Grick#4 - CMD: 11).
(Andmarir and Marfaen are still up.)
(Ah, wasn't sure which Grick was which on the numbering compared to the map. My bad)
Andmarir will take take aim at the nearest enemy present. The one that attacked Neya, seemed tti be the threat at the time.
Attack Grick 17
Damage 10
Collosus Slayer damage 6
(Just to be sure, I believe Marfaen should still have his Mage armor, since, after all, the duration of the spell is still 8 hours.)
The wizard, seeing few options that wouldn't put him under risk decides to attack the Grick that seemed to be threatening Rag. He casts Chromatic Orb with Cold damage and targets Grick #1.
Attack: 11 Damage: 10 Cold.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Andmarir's arrow hits its mark and sticks to its body. The creature wriggles in pain, although the ranger could have sworn that he meant the arrow to dig deeper (Grick#4 - CMD: 18).
Marfaen focus on helping Rag out of trouble, launching a sphere of cold arcane power, but is too careful not to hit his companion and the projectile travels wide of its intended target.
END OF INITIATIVE ROUND 1.
UPDATED MAP:
(I'll resolve Neya's turn next.)
Neya tries a combination attack once again. The initial slash misses but the kick that follows is quite accurate. Nonetheless, the creature's soft flesh absorbs most of the impact harmlessly (Grick#4 - CMD: 21).
The Gricks who are already engaged in battle will continue to try to feed on their prey.
-> Grick#1 Tentacle (melee weapon attack) vs Rag: Attack: 14
Damage: 7 slashing.-> Grick#2 Tentacle (melee weapon attack) vs Neya: Attack: 7
Damage: 10 slashing.-> Grick#4 Tentacle (melee weapon attack) vs Neya: Attack: 18
Damage: 7 slashing.Both Neya and Rag manage to skillfully avoid the slippery grasp of the tentacles.
The last Grick will pounce from its unseen position (from Graxx's perspective) being careful not to get too close to the obelisk (N18).
-> Grick#3 Tentacle (melee weapon attack with advantage) vs Graxx: Attack: 19 Damage: 8 slashing (halved because of Rage). Graxx is paying less attention to incoming attacks, and is cut by the sharp end of the Grick's tentacles, allowing it to try to bite with its beak.
-> Grick#3 Beak (melee weapon attack with advantage) vs Graxx: Attack: 23 Damage: 8 piercing (halved because of Rage). Graxx feels a small pricking sensation on his arm.
(Everyone may post.)
Graxx, "Argh, sneaky worm!"
Graxx will retaliate against Grick#3 that just attacked him with a reckless attack with the greatsword.
Attack: 18 Slashing Damage: 16
Divine Fury Radiant Damage: 7
Utar, feeling foolish for having been so afraid of nothing more than a piece of carved stone will move adjacent to another pillar at J18.
Seeing Rag in need of help however, he touches his amulet, invoking Torm to manifest his power here, casting spiritual weapon, conjuring a large warhammer, similar to his own, glowing pure white at G19.
It swings at the tentacled beast, Attack: 11 Damage: 8
Not releasing his grip on the amulet, he also casts healing word, "Hang in there Rag!"Healing for Rag - 3OOC - Sorry Rag, healing is coming next turn!
Andmarir is trying to keep an eye out on everyone as best as he can. Seeing Graxx get hit once again, he can't help but turn his bow in that direction. He will stay she he is though, as long as he can see everything and everyone to beat cover them.
Attack Gricks on Graxx 12
Damage 9
Colossus Slayer damage 7
(Since I type everything in, I will have to double myself)
Dmg normal 1
Slayer 4
Rag will Disengage and then move away from the Grick using the Obelisk as cover.
"These are hardy little creeps!"
Neya strikes at Grick #4 again (again, if it's still alive, otherwise she switches to #2) and follows up with two more quick strikes
Short sword Attack: 22 Damage: 5
(1 ki point to activate Flurry of Blows)
Unarmed 1 Attack: 7 Damage: 4
Unarmed 2 Attack: 25 Damage: 10
Extended Signature
Rag feigns an attack to distract the Grick and runs past the nearby obelisks to find some safety. While passing by the obelisks and yet not being affected by them, Rag notices that they are taller than initially expected, linking the floor to the ceiling in one long piece of worked stone.
Utar provides some cover to the running rogue by attacking the Grick with his Spiritual Weapon. Unlike other weapons used thus far, the creature seems to take the full damage from the magical warhammer (Grick#1 - CMD: 15). Being so close to an obelisk, Utar also notices that they are cracked and broken at parts.
Andmarir also provides cover to a companion by shooting the Grick next to Graxx. The arrow goes through the creature's mouth inflicting a lot of pain (Grick#3 - CMD: 15).
Graxx finishes off the creature with Tempus' blessing following a large vertical slice (Grick#3 - CMD: 28->DEFEATED).
(Drazzim and Marfaen are still up.)
(OOC: She just did, just above your post)
Extended Signature
Yeah, I just noticed it and edited my post.