Ang reloads her crossbow and shoot at on of the miner in close contact with Ghee. Crossbow: 24 ; damage = 11 + 6
Ang then direct Khan towards the next miner and tries to trick the dwarf into lowering his defence "Hey there, can't you see that you are finished? Defeated by grung...what a shame" (Master of tactics)
(@Grimnir: I'm not sure where you advantage on that attack roll is coming from, so I'll go with the first die. Your attack becomes a 12, which is the miner's AC, so you are still fine. Also, I think you forgot your grung poison again.)
Knowing the battle is almost won, Ang quickly pops a bolt in her crossbow and snipes another foe off the battlefield. (Dwarven Miner #4 takes 17 piercing damage and is DEFEATED.)
Ang then advances to take a better look at the remaining foe {I-46}. (OOC: You need to be within 30 feet to use Master of Tactics.)
NOTES: Notable enemies have been color-coded. Variant "Hitting Cover" rule applies, though I will no longer post cover reminders in the initiative tracker above as it depends on the angle of the incoming attack.
Regardless of their circumstances, and without anyone piping up exactly with words of sparing the man, Khan would give no quarter for the dwarf. The dead is trampled beneath her foot as she circled around the sole survivor, meeting his gaze with an even one of her own throughout the entire movement. It's only as she steps into place that she coldly says, "Beg for Mercy... Beg for Mercy from your gods, for you will find none here. And curse him... Curse that shaman -- that wizard you call master for what happens now."
Her body is moving even before the dwarf has much time to answer, as she threw herself again into a wild double round house meant to kick him off the edge for a watery grave.
Movement: To C-46.
Action: Frog Kempo - Bowling For Bullywugs! [Lethal]Unarmed Strike - Attack: 19 Damage: 9 Non-magical bludgeoning damage to Dwarf Miner(D-47). Agile Parry becomes active, increasing AC by +2. [Lethal]Unarmed Strike - Attack: 26 Damage: 10 Non-magical bludgeoning damage to Dwarf Miner(D-47). Target is also pushed 5ft to E-48 from Crusher Feat (with the 2nd hit for flavor).
With the immediate threat almost dealt with, Saros wastes no time, deciding to Dash forward to the body of Gregor and (assuming Khan has dealt with the last Dwarf and we move out of combat) begins rifling through Gregor's clothing, pouches etc looking for anything interesting (keys, objects, papers) and will take any Help offered by others that are close by, at the same time voicing his concerns to the others "If they knew to head us off this way, they may be coming from behind as well....and with their magic could be near us now, so we should get off this 'bridge'"
As soon as Saros has completed his search he moves North toward the relative safety of the tunnel.
Investigation (if required) 9 +7 (oops - butchered that roll command, it is a 16 with Advantage, 14 without)
Khan makes sure to share a few choice words with the last enemy standing before assaulting him. She moves faster than the dwarf can react, kicking him twice on the ribs. The second kick not only crunches his bones inward, but it also sends him flying into the abyss. Khan doubts the miner was still alive to "enjoy" the long fall. (Dwarf Miner #1 takes 19 bludgeoning damage and is DEFEATED.)
Meanwhile, Saros wastes no time in approaching Gregor Forskog's body. The gnome voices some concern about potential enemies approaching from behind and asks for help rifling through the half-orc's belongings. Saros finds a good amount of coin on the dead bookie (240gp), a napkin with the Zhentarim emblem hand-drawn on it along with the words "one day," and a short note that says "Deal with Dicky."
WE ARE NOW OUT OF INITIATIVE. YOU MAY DO AS YOU WILL.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
For her part, Khan spends the next moment debating the pros and cons of kicking corpses of the dwarves into the water after their fellows. She cannot commit without catching Saros's actions out of the corner of her eyes, giving her pause long enough to eventually start looting the dead dwarves as well. Albeit, she had significantly lower expectations of finding much of value.
Perception: 19 (if needed for ye, or +1 if investigation)
The moment she's down, short of someone intereceding, and despite respect for Ghee's kind, its off the ledge with them without so much as an apology or prayer. "Oof.. Check Orc's friends as well. Even if boss, maybe they keep something. Keep from him." She would say upon eventually striding back into easy talking distance with the group. "Then, we go. We hurry. Lost precious time as is. Need... Need find place of rest. Moment, at least."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
With Gregor seemingly have little of value (information wise), Saros moves to Cat Keeper and searches that body as well (prior to moving to the north, and the safety of the passage, as previously stated)
Investigation 26
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
After checking Gregor's pockets, Saros moves on to Cat Keeper's. He finds several pieces of dried pork meat which have the marks of a cat's teeth on them, a small amount of gold (12gp), and a handmade but quite small knitted cat doll. A calmer Darrik partakes in the investigation, checking Toothless' pockets. He also finds some coin (49gp), but very little else. That hook of his is an interesting sort of improvised weapon though, and it could came in handy should the druid ever need to grapple someone and hurt them at the same time.
(OOC: The hook is a STR-based improvised melee weapon that auto-grapples on a hit. Since it is improvised, however, you don't get to add your proficiency bonus to the attack roll.)
Khan has an internal debate on whether it is worth checking the miners' pockets before tossing them into the lake far below and, in the end, decides it might be worth just a quick check. She finds very little apart from small personal keepsakes and a half-drunk bottle of homemade hooch. She also gets a handful of silver (16sp) collected from all the miners' pockets.
Ghee encourages the group to hurry to a warm bed somewhere after collecting his own belongings. Saros seems to agree, judging by the fact he has already moved into the tunnel leading up. Bleep moves quietly ahead of all others and listens for danger in the path ahead. She does not pick up on any reason to worry. Meanwhile, (we'll say that) Ang has gone back to collect Blip and has brought him along.
(OOC: Just to double check, Gregor's, Cat Keeper's, and Toothless' bodies are being left on the bridge, right? Also, is the group ready to move onward or is there anything else you'd like to do in this area?)
OOC: I don't think that we should be leaving the bodies for Weirdo to do anything with, suggest that one of the party should be rolling them off the edge once investigations and looting has been completed
As Saros reaches the passageway he does turn back and call out to those still on the bridge "Kick those bodies off, no sense leaving anything for Weirding to get his hands on"
OOC: I will track keep and record the coins recovered from Gregor and Cat Keeper, we can divide up at a more suitable time.
Saros does pocket the pork meat and the knitted cat doll - a little concerned where the cat ran off to, so will take anything that might be useful in scrying
Khan did not need to be 'asked' twice. After pocketing the silvers to have split up later, the Orange began promptly booting what bodies were easy enough to manhandle over the edge. Though just before that, she gives Ghee a dry look for the very last statement; remembering very distinctly a certain dwarf's bodily deficiencies when it came to grace. But again, it's eventually back to rolling bodies while others finished up any looting.
"Hm... They came that way?"She asked once all that's done, pointing to the north side of the bridge. "If so, maybe best go that way then? Least for time. Could be more lie in wait. Just in case. That... weaver of magics. That 'Lord'-" She uttered with complete contempt. "-more prepared than expected. Would leave some behind at obvious entrance. I hope ahead and see if safe-ish." She doesn't linger long for a rebuttal before crouching down like she had during the fight, only to spring away the 50ft or so necessary to land on the ledge to the east (OP-54) to begin sneakily checking out the area beyond for at least the next 30 or so feet.
Already in the north tunnel, Saros suggests the group leaves as little evidence behind as possible. He puts away some of the gold and items he found on Cat Keeper and points to the remaining bodies on the bridges. Khan had already started by pushing the dwarves off the cliff, so she just keeps rinsing and repeating. Ghee agrees and gives the orange grung a hand or two. Shortly thereafter, there are no more bodies on the bridge, though there are still blood pools and a tooth.
Once the job is done, Ghee reinforces his original suggestion, urging the group to move back above ground. Khan "asks" for a moment and leaps into the far way eastern passage instead. She tries to do so quietly but slides upon landing producing some unintended noises. She then disappears into the darkness beyond.
What she finds is another large cavernous chamber, but one of solid ground and plenty of stalagmites/stalactites. Most of the room is taken by a large collection of adventuring gear, weapons, and armor pieces. Upon a quick inspection, it is easy to see that most of it is under disrepair. The pieces are generally dirty, brittle, rotted, and rusted, similarly to the scimitars the miners were using. Khan connects the dots and deduces this is the storage room for all the gear that was collected from the victims from the previous pit. There are no other exits to this room.
(@Ori: Feel free to tell me what you do here retroactively, but for now, we'll move on. Also, note that there was only one light hammer on the bridge, unfortunately.)
After a few minutes, Khan leaps back to the group and shares her findings. They acknowledge and discuss the topic for a moment, and then begin to move further into the north passage. The slope of their trajectory is more noticeable now, clearly leading the party upward.
During your walk up, the group comes across one object of note: a long, thick-ish, wooden plank. It is not hard to determine it is about the right length needed to safely bridge the gap between the actual bridge on which the fight took place and the eastern passage Khan explored. The crew responsible for separating the victims' bodies from their belongings can't quite leap like Khan, it seems. The plank is just lying about in the north tunnel.
Continuing upward, the party eventually notices that the tunnel is getting a bit narrower. A bit further still, and OGA + Watchers come across a dead end.
Ang would accompanied Khan to see the room full of items and looks a bit more around, in search for precious item that were discarded in error. Investigation: 16
Then, with the group, Ang reach the dead-end. "This is weird, the miners.... they must have come through here. They cannot appear out of thin air. Look around for an passage, could be mechanical or magical..." Ang start to investigate the grooves in the rocky wall. Investigation: 2 Perception: 23
This post has potentially manipulated dice roll results.
As the others start investigating Saros also sits back and starts to assess the likelihood of another entrance being here, looking at the walls (for irregularities or patterns) and floor (for any boot marks for example), observing to Darrik "Well, they didn't materialise out of thin air, and that cat went somewhere"
Ang reloads her crossbow and shoot at on of the miner in close contact with Ghee.
Crossbow: 24 ; damage = 11 + 6
Ang then direct Khan towards the next miner and tries to trick the dwarf into lowering his defence "Hey there, can't you see that you are finished? Defeated by grung...what a shame" (Master of tactics)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
(@Grimnir: I'm not sure where you advantage on that attack roll is coming from, so I'll go with the first die. Your attack becomes a 12, which is the miner's AC, so you are still fine. Also, I think you forgot your grung poison again.)
Knowing the battle is almost won, Ang quickly pops a bolt in her crossbow and snipes another foe off the battlefield. (Dwarven Miner #4 takes 17 piercing damage and is DEFEATED.)
Ang then advances to take a better look at the remaining foe {I-46}. (OOC: You need to be within 30 feet to use Master of Tactics.)
Once there, she teases the dwarf a bit, forcing him to look and revealing an awful opening in his already poor defense.
END OF INITIATIVE ROUND 6
(Khan is up next.)
Regardless of their circumstances, and without anyone piping up exactly with words of sparing the man, Khan would give no quarter for the dwarf. The dead is trampled beneath her foot as she circled around the sole survivor, meeting his gaze with an even one of her own throughout the entire movement. It's only as she steps into place that she coldly says, "Beg for Mercy... Beg for Mercy from your gods, for you will find none here. And curse him... Curse that shaman -- that wizard you call master for what happens now."
Her body is moving even before the dwarf has much time to answer, as she threw herself again into a wild double round house meant to kick him off the edge for a watery grave.
Movement: To C-46.
Action: Frog Kempo - Bowling For Bullywugs!
[Lethal]Unarmed Strike - Attack: 19 Damage: 9 Non-magical bludgeoning damage to Dwarf Miner(D-47). Agile Parry becomes active, increasing AC by +2.
[Lethal]Unarmed Strike - Attack: 26 Damage: 10 Non-magical bludgeoning damage to Dwarf Miner(D-47).
Target is also pushed 5ft to E-48 from Crusher Feat (with the 2nd hit for flavor).
When you realize you're doing too much: Signature.
With the immediate threat almost dealt with, Saros wastes no time, deciding to Dash forward to the body of Gregor and (assuming Khan has dealt with the last Dwarf and we move out of combat) begins rifling through Gregor's clothing, pouches etc looking for anything interesting (keys, objects, papers) and will take any Help offered by others that are close by, at the same time voicing his concerns to the others "If they knew to head us off this way, they may be coming from behind as well....and with their magic could be near us now, so we should get off this 'bridge'"
As soon as Saros has completed his search he moves North toward the relative safety of the tunnel.
Investigation (if required) 9 +7 (oops - butchered that roll command, it is a 16 with Advantage, 14 without)
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Khan makes sure to share a few choice words with the last enemy standing before assaulting him. She moves faster than the dwarf can react, kicking him twice on the ribs. The second kick not only crunches his bones inward, but it also sends him flying into the abyss. Khan doubts the miner was still alive to "enjoy" the long fall. (Dwarf Miner #1 takes 19 bludgeoning damage and is DEFEATED.)
Meanwhile, Saros wastes no time in approaching Gregor Forskog's body. The gnome voices some concern about potential enemies approaching from behind and asks for help rifling through the half-orc's belongings. Saros finds a good amount of coin on the dead bookie (240gp), a napkin with the Zhentarim emblem hand-drawn on it along with the words "one day," and a short note that says "Deal with Dicky."
WE ARE NOW OUT OF INITIATIVE. YOU MAY DO AS YOU WILL.
Darrik gradually lets himself calm down, and starts rooting around the bodies. He seems surprisingly unhurt, given the beating he took.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
For her part, Khan spends the next moment debating the pros and cons of kicking corpses of the dwarves into the water after their fellows. She cannot commit without catching Saros's actions out of the corner of her eyes, giving her pause long enough to eventually start looting the dead dwarves as well. Albeit, she had significantly lower expectations of finding much of value.
Perception: 19 (if needed for ye, or +1 if investigation)
The moment she's down, short of someone intereceding, and despite respect for Ghee's kind, its off the ledge with them without so much as an apology or prayer. "Oof.. Check Orc's friends as well. Even if boss, maybe they keep something. Keep from him." She would say upon eventually striding back into easy talking distance with the group. "Then, we go. We hurry. Lost precious time as is. Need... Need find place of rest. Moment, at least."
When you realize you're doing too much: Signature.
Ghee spends a moment to make sure he collects his blowgun and spear before getting himself to the end of the bridge to wait on the others.
"Ah reckon we've a reckonin' with Mez an' that Lord Weirdo tae come. But aye, rest afore we go pickin' that fight."
With Gregor seemingly have little of value (information wise), Saros moves to Cat Keeper and searches that body as well (prior to moving to the north, and the safety of the passage, as previously stated)
Investigation 26
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Bleep creeps to the other side of the stone bridge and listens for anything else out there.
Stealth: 19
Perception: 16
Extended Signature
After checking Gregor's pockets, Saros moves on to Cat Keeper's. He finds several pieces of dried pork meat which have the marks of a cat's teeth on them, a small amount of gold (12gp), and a handmade but quite small knitted cat doll. A calmer Darrik partakes in the investigation, checking Toothless' pockets. He also finds some coin (49gp), but very little else. That hook of his is an interesting sort of improvised weapon though, and it could came in handy should the druid ever need to grapple someone and hurt them at the same time.
Speaking of weapons, there are also extra scimitars, crossbows, greataxes, javelins, and a light hammer lying about. If the group were to take the time to unfasten buckles, they could also get their hands on the following types of armor: leather, studded leather, and hide.
(OOC: The hook is a STR-based improvised melee weapon that auto-grapples on a hit. Since it is improvised, however, you don't get to add your proficiency bonus to the attack roll.)
Khan has an internal debate on whether it is worth checking the miners' pockets before tossing them into the lake far below and, in the end, decides it might be worth just a quick check. She finds very little apart from small personal keepsakes and a half-drunk bottle of homemade hooch. She also gets a handful of silver (16sp) collected from all the miners' pockets.
Ghee encourages the group to hurry to a warm bed somewhere after collecting his own belongings. Saros seems to agree, judging by the fact he has already moved into the tunnel leading up. Bleep moves quietly ahead of all others and listens for danger in the path ahead. She does not pick up on any reason to worry. Meanwhile, (we'll say that) Ang has gone back to collect Blip and has brought him along.
(OOC: Just to double check, Gregor's, Cat Keeper's, and Toothless' bodies are being left on the bridge, right? Also, is the group ready to move onward or is there anything else you'd like to do in this area?)
OOC: I don't think that we should be leaving the bodies for Weirdo to do anything with, suggest that one of the party should be rolling them off the edge once investigations and looting has been completed
As Saros reaches the passageway he does turn back and call out to those still on the bridge "Kick those bodies off, no sense leaving anything for Weirding to get his hands on"
OOC: I will track keep and record the coins recovered from Gregor and Cat Keeper, we can divide up at a more suitable time.
Saros does pocket the pork meat and the knitted cat doll - a little concerned where the cat ran off to, so will take anything that might be useful in scrying
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
At Saros' suggestion, Ghee gives the bodies a unceremonious kick into the water below.
"Let's get a wee shuffle on here. We need tae get out o here afore a few more miners come looking fer their foreman. Best carry on all sneaky like."
Khan did not need to be 'asked' twice. After pocketing the silvers to have split up later, the Orange began promptly booting what bodies were easy enough to manhandle over the edge. Though just before that, she gives Ghee a dry look for the very last statement; remembering very distinctly a certain dwarf's bodily deficiencies when it came to grace. But again, it's eventually back to rolling bodies while others finished up any looting.
"Hm... They came that way?" She asked once all that's done, pointing to the north side of the bridge. "If so, maybe best go that way then? Least for time. Could be more lie in wait. Just in case. That... weaver of magics. That 'Lord'-" She uttered with complete contempt. "-more prepared than expected. Would leave some behind at obvious entrance. I hope ahead and see if safe-ish." She doesn't linger long for a rebuttal before crouching down like she had during the fight, only to spring away the 50ft or so necessary to land on the ledge to the east (OP-54) to begin sneakily checking out the area beyond for at least the next 30 or so feet.
Stealth: 9.
Perception: 8.
(S/N: She's also taking a light hammer or two as well while she's at it.)
When you realize you're doing too much: Signature.
Already in the north tunnel, Saros suggests the group leaves as little evidence behind as possible. He puts away some of the gold and items he found on Cat Keeper and points to the remaining bodies on the bridges. Khan had already started by pushing the dwarves off the cliff, so she just keeps rinsing and repeating. Ghee agrees and gives the orange grung a hand or two. Shortly thereafter, there are no more bodies on the bridge, though there are still blood pools and a tooth.
Once the job is done, Ghee reinforces his original suggestion, urging the group to move back above ground. Khan "asks" for a moment and leaps into the far way eastern passage instead. She tries to do so quietly but slides upon landing producing some unintended noises. She then disappears into the darkness beyond.
What she finds is another large cavernous chamber, but one of solid ground and plenty of stalagmites/stalactites. Most of the room is taken by a large collection of adventuring gear, weapons, and armor pieces. Upon a quick inspection, it is easy to see that most of it is under disrepair. The pieces are generally dirty, brittle, rotted, and rusted, similarly to the scimitars the miners were using. Khan connects the dots and deduces this is the storage room for all the gear that was collected from the victims from the previous pit. There are no other exits to this room.
(@Ori: Feel free to tell me what you do here retroactively, but for now, we'll move on. Also, note that there was only one light hammer on the bridge, unfortunately.)
After a few minutes, Khan leaps back to the group and shares her findings. They acknowledge and discuss the topic for a moment, and then begin to move further into the north passage. The slope of their trajectory is more noticeable now, clearly leading the party upward.
During your walk up, the group comes across one object of note: a long, thick-ish, wooden plank. It is not hard to determine it is about the right length needed to safely bridge the gap between the actual bridge on which the fight took place and the eastern passage Khan explored. The crew responsible for separating the victims' bodies from their belongings can't quite leap like Khan, it seems. The plank is just lying about in the north tunnel.
Continuing upward, the party eventually notices that the tunnel is getting a bit narrower. A bit further still, and OGA + Watchers come across a dead end.
Ang would accompanied Khan to see the room full of items and looks a bit more around, in search for precious item that were discarded in error.
Investigation: 16
Then, with the group, Ang reach the dead-end.
"This is weird, the miners.... they must have come through here. They cannot appear out of thin air. Look around for an passage, could be mechanical or magical..."
Ang start to investigate the grooves in the rocky wall.
Investigation: 2
Perception: 23
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Pressing himself against the roughly hewn walls, Ghee raps his knuckles occasionally against them, listening for hollow points.
Investigation 2
As the others start investigating Saros also sits back and starts to assess the likelihood of another entrance being here, looking at the walls (for irregularities or patterns) and floor (for any boot marks for example), observing to Darrik "Well, they didn't materialise out of thin air, and that cat went somewhere"
Investigation 13
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;