Weapon (rapier), very rare (requires attunement) This item appears to be a sword hilt that has a small hole on either end of it. The hilt is made of clear quartz and contains an hourglass with sand inside it. Despite the holes on the hilt, the sand never seems to flow out of the hourglass. You can take a Bonus Action and use a command word to cause it to magically form a thin blade of sand. The…
Type: Vehicle (Water) Cost: -- Weight: -- The smallest of the flat-keel longships, the karvi can traverse shallow waters to transport goods, fish, and even raiders. While a karvi can be used in battle, it is often used as a general-purpose river and coastal ship. Its size and shallow keel make it less ocean-worthy than other longboats. While a knarr is used for transporting livestock, it is…
Gilnid was renowned in Booty Bay for his unusually large size and for making mechanical bodyguards. He was exiled after his machines went haywire and slaughtered their charges. The Defias found him and paid him well to arm the Juggernaut; Gilnid is using the money to fund his pet project, a harvest golem called the Foe Reaper 4000. Early prototypes of the Foe Reaper guard the foundry. Gilnid is a…
Kobold warriors use hit-and-run tactics to raid their enemies and defend their homes. To avoid danger, they frequently employ haphazard traps. Kobolds Cowardly cousins to chromatic dragons, kobolds serve draconic overlords as warriors and servants. These scrappy menaces mimic the behaviors of their dragon masters. Though their small stature and recklessness make kobolds poor imitators of dragons,…
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Be a Master of Classes Bards from the College of Adventurers learn from heroes of old and stories of legend. Bards are jacks of all trades, and, for the College of Adventurers, this statement rings even truer. They combine all the skills of their companions into one, allowing them to be versatile and supportive. While not having a direct goal, many adventurer-studying Bards live to tell tales of…
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
Potion, uncommon Vitae, blood from within a Kindred, has powerful properties that are passed on when imbibed by a non-Kindred. A single Blood Point can be stored in a drinkable vessel for up to 48 hours without alchemical treatment. When you drink this potion, you gain the following effects. Increased Strength and Speed: Your Strength score increases by 2, and your Speed increases by 5 feet for 1…
Origin Feat You have seen death many times, up close and personal, and sometimes at your own hand. These experiences have affected you deeply, teaching you about life and death. You gain the following benefits. One Last Breath. If you have two Death Saving Throw failures, you have Advantage on Death Saving Throws until you are no longer at 0 Hit Points. Recuperation. When you spend a Hit Point…
Move in Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace. Level 3: Dazzling Footwork While…
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Devas are emissaries of divine will. These immortal messengers adopt the shapes of mystical beasts or idealized, winged mortals. As with all angels, their true forms are known only to the gods they serve. Rather than literal correspondence from a god, a deva conveys an allegory or quest to mortals, tasking them with delivering something to its rightful place. While the angel might be called on in…
Urevian is a phistophilus, or contract devil. These bureaucrats of Hell are rarely found outside the infernal courts, and then almost always to pursue potential contracts, tempting mortals to sell their souls in exchange for achieving their worldly desires. While other contract devils pride themselves on airtight clauses, hidden meanings, and steep penalties to gain the upper hand, Urevian…
Of course I’m furious! Even when they didn’t just dance away from our blows, we could barely scratch them. Three nimblewrights were too much for my squad to handle. A thousand will put every soldier in this land out of work. —Mafat A’Haddin, soldier
Abvekus are demons that embody assassins’ sadistic professionalism. Patient killers, they prefer to stalk targets from afar before striking. These targets might be the abvekus’ enemies or the enemies of demon lords or powerful villains the abvekus serve. Abvekus are bipedal, insectile demons whose arms end in scythe-like claws. They take pride in their kills and sometimes wear or otherwise…
Weapon (glaive, greatsword, longsword, rapier, scimitar, or shortsword), very rare (requires attunement) When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage. In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.…
Your Renown Score with Ironforge (Alliance) begins at 3.
Unless otherwise stated, the indoor areas of the Crimson Monastery have the following general features: Ceilings. Rooms and hallways are 15 feet tall. Doors. The side of doors that face hallways and common areas are covered in spikes. A creature who attempts to break down the door from its spiked side takes 2 (1d4) Piercing damage. All doors are unlocked unless stated otherwise. Locks. Some doors…
General Feat (Prerequisite: Level 4+, Any Dragonmark Feat) You gain the following benefits. Ability Score Increase. Increase the spellcasting ability score used by your Dragonmark feat by 1, to a maximum of 20. Dragonmark Preparation. You always have the spells on your Spells of the Mark list (if any) prepared. Dragonmark Spellcasting. You have one extra spell slot to cast the spells granted by…
The gods show their favor toward mortals in myriad ways. A fortunate few have their minds and souls opened to the power of magic. There is no formula for who receives this divine insight, as the gods keep their own counsel concerning their selections. Some of the favored ignore or deny their gift, while others embrace it wholeheartedly. Some who display the potential for divine magic develop and…
General Feat (Prerequisite: Level 4+) You have learned a certain number of the secrets and techniques of the Ashbound druidic order. You gain the following benefits. Ability Score Increase. Increase your Wisdom or Charisma score by 1, to a maximum of 20. Ashbound Proficiency. You gain proficiency in the Intimidation skill. Arcane Enmity. When a creature you can see casts a spell, you have…
Potion, very rare When you drink this potion, you gain a Fly Speed equal to your Speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
Wondrous Item, common While holding or wearing this item, you can take a Magic action to summon or dismiss a dome of energy that manifests just above your head. This energy repels moderate quantities of frozen and liquid water, such as rain, snow, bird droppings, or other similar nuisances, but can’t be used to protect against harsh environmental hazards or attacks. The energy field is typically…
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. —Gundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether raw…
Wondrous Item, varies This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or determines it randomly by rolling on the Quaal’s Feather Tokens table. The type of token determines its rarity. Anchor (Uncommon). You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the…
General Feat (Prerequisite: Level 4+, Kalashtar) You possess a particularly strong bond with your quori spirit. You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Quori Lineage. Choose a lineage from the Quori Lineages table. Your choice affects the Skill and Spell sections detailed below.
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