Unique Bargains
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Dark Bargains weave Druskenvald’s essence into the characters who dare to strike them. These ancient agreements bind the land, its magical energies, its creatures.. and you. The effects bring boon and bane alike. It may be best for some sinister characters to offer their bargains plainly, letting the lurking curses reveal themselves only when the time is right. Beware your entry into these…
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly—briefly!—consider negotiating. The GM has the final say on whether a given…
Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
General Feat (Prerequisite: Level 4+, Upper Planes Pact Feat) Elysium’s tranquility and serenity grants you the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Celestial Communicator. You learn two additional languages of your choice, chosen from the language tables in the Player’s Handbook. Divine Calm. A creature’s…
Coming out ahead, whether in games of chance or in life-or-death contention, fills you with resolve and vigor. You gain the following benefits. Bet Big. If you don't already have it, you gain Heroic Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, in…
General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Parry. If you’re holding a Finesse weapon and another creature hits you with a melee attack, you can take a Reaction to add your Proficiency Bonus to your Armor Class, potentially causing the attack to miss you. You gain this bonus…
The typical dhuthorex is a hungry and thoughtless beast, chasing prey through the depths and venturing onto land only to pursue easy prey. Dhuthorexes Strange things swim in sunless seas, but few are as fierce as the shark-like dhuthorexes. These beasts chase prey fearlessly and tenaciously.
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rival’s minions to sow chaos and confusion. Secret. Ketgrinn can’t resist a puzzle or riddle, and a difficult one can send a ketgrinn’s mind…
Gamble with Life and Death Fortune is a fickle thing—unless you’re a High Roller. These Gunslingers are master card sharps and dice throwers that mix their love of risk with their talent for gunplay. High Rollers push their luck until it runs out, then push harder. Why settle for a win when you could bet it all and win big? Level 3: Poker Face You gain proficiency with all Gaming Sets and in one…
Slaad lords create death slaadi by infusing gray slaadi with a portion of their chaotic energy. When groups of slaadi act deliberately, death slaadi are often behind their designs. Slaadi Unpredictable slaadi devour and multiply across the Ever-Changing Chaos of Limbo. These toad-like, extraplanar beings embody the endless potentiality of their home plane of existence. While slaadi aren’t…
Weapon (longsword), artifact (requires attunement) Few ever saw the gleaming blade Dämglesvir before the God’s End, as only the emperor was permitted to draw the sword from its sheath. Now its blade and hilt are black, like a weapon dipped in shadow. Aspirant At this tier of Attunement, you have the following benefits:
Deepdrecks were miners long ago who found themselves far too deep beneath the earth, where they were cursed and corrupted by deforming powers. Now they tunnel and dig greedily, bloated with poisonous gases. Astute observers have noted that these monsters occasionally bear a resemblance to missing loved ones who have long been thought dead. Secret. The toxic essence of deepdrecks is disrupted by…
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltrators’ combat prowess against those enemies.
Learn the Secrets of the Multiverse The counsel of a Diviner is sought by those who want a clearer understanding of the past, present, and future. As a Diviner, you strive to part the veils of space, time, and consciousness. You work to master spells of discernment, remote viewing, supernatural knowledge, and foresight. Level 3: Divination Savant Choose two Wizard spells from the Divination…
Until the spell ends, your attacks with weapons deal an extra 1d4 Radiant damage on a hit. Spell Tags: Damage Available For: Paladin (Legacy), Paladin, Paladin - Oath of Castigation
Diviner archmages spy on distant lands and peer into the future. These archmages often anticipate others’ actions and react seconds before events occur. Archmages Although all archmages have mastered incredible magical power, some specialize in a particular school of magic, pushing their abilities to greater heights in that area. These archmages stock their spellbooks with spells from their…
As part of casting this spell, you must expend one Hit Point Die or the spell automatically fails. Roll the Hit Point Die twice, and regain a number of Hit Points equal to the added roll plus your spellcasting ability modifier. Using a Higher-Level Spell Slot. You can expend one additional Hit Point Die for each spell slot level above 1. Spell Tags: Sangromancy Available For: Druid (Legacy),…
Weapon (any simple or martial), rare (requires attunement) This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, you can take a Bonus Action to cause it to shed Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. You can extinguish the light as a Bonus Action. The weapon has 4 charges. You can take a Reaction immediately after being…
Any bargain offered by an utterly unknowable, unfathomable power such as those that position themselves within the realm of Druskenvald must be carefully considered by you, your character, and the GM. These gifts are not to be offered lightly and should not be accepted lightly; their mere presence should herald significant roleplaying opportunities now and in the future.
Because morlocks are descended from distant human ancestors, fleshwarping a morlock usually produces a grothlut. Skilled fleshwarpers, however, can tease out a morlock’s genetic differences to make an entirely different creature called a dreshkan. Creating a dreshkan involves replacing the morlock’s bones with a metal skeleton. This new skeleton is often heavily augmented, such as with…
Deep dragons slither through the wet and lightless places of the Underdark. They are stealthy hunters with an affinity for lost lore and fungi that flourish in the depths. As deep dragons age, their smooth, serpentine bodies become riddled with fungal rot, particularly around their faces, to imbue their breath with terror-inducing spores. Deep dragons covet treasure and knowledge. Some deep…
Type: Gemstone Cost: 5,000 GP Weight: -- A blue white, canary, pink, brown, or blue gemstone worth 5000 gold pieces.
Wondrous Item, common This large sugarbomb is roughly two inches in diameter. Its flavors are a mix of bitter, salty, savory, spicy, sour, and sweet, but also refreshing. The sugarbomb is solid and slowly dissolves in your mouth, changing in flavor each time you reach a new layer. An Everlasting Sugarbomb provides enough nourishment to sustain a creature for one day after 1 minute of letting it…
Type: Heavy Armor Cost: 350 GP Weight: 65 lbs Armor Class: 17 Strength: 16 Stealth: Disadvantage Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is passed through by four pairs of other rings. It is very heavy and bulky.
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the rings…
Type: Simple Ranged Weapon Cost: 2 SP Weight: 1/4 lb Damage: 1d4 Piercing Properties: Finesse, Thrown (range 20/60), Vex Silver isn’t an ideal material from which to craft edged weapons, but it possesses innate traits that pose a threat to certain supernatural creatures. Upkeep. When you make an attack roll with a silver weapon or piece of ammunition, it takes a cumulative -1 penalty to attack…
As part of casting this spell, you must expend four Hit Point Dice or the spell automatically fails. Make a melee spell attack against a creature within 5 feet using the Material component of this spell. On a hit, roll the Hit Point Dice expended to cast the spell plus 4d8. You deal Necrotic damage equal to the roll’s total. If this damage causes the creature to be reduced to 0 Hit Points, it…
You target a creature you know on the same plane of existence. You or a willing creature you touch enters a trance state to act as a dream messenger. While in the trance, the messenger is Incapacitated and has a Speed of 0. If the target is asleep, the messenger appears in the target’s dreams and can converse with the target as long as it remains asleep, through the spell’s duration. The…
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