Creatures by Challenge Rating
| Challenge Rating | Creature |
|---|---|
| 1/4 | Dandelion Dragon |
| 1/2 | Clematis Dragon โฆ |
| Challenge Rating | Creature |
|---|---|
| 1/4 | Dandelion Dragon |
| 1/2 | Clematis Dragon โฆ |
Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
Origin Feat (Prerequisite: Dhakaani Ghaalโdar, Dhakaani Golinโdar, or Dhakaani Guulโdar) You gain the following benefits. Swift and Silent. You gain proficiency in the Stealth skill. Master of Shadows. You gain Expertise with the Stealth skill. Fade Away. When you take the Hide action, the DC for a successful check is reduced to 10. All other restrictions still apply. Notes: Swift and Silent,โฆ
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Armor (ring mail), rare You have a +1 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),โฆ
Fighting Style Feat (Prerequisite: Fighting Style Feature) While youโre wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class. Notes: +1 AC when wearing Light, Medium, or Heavy armor
Weapon (club), very rare (requires attunement by a Dragonborn) These weapons are made of a scaly metal that radiates draconic elements. You have a bonus to attack rolls and damage rolls made with this magic weapon, as determined by the weaponโs rarity, and it deals an extra 1d6 damage of the same type as your Dragonborn Breath Weapon trait on a hit. In addition, while attuned to the weapon, youโฆ
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Weapon (any simple or martial), common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Weapons Name Simple Melee Weapons Silvered Club | 1d4 Bludgeoning | Light | Slow Silvered Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on aโฆ
Weapon (any simple or martial), rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weaponโs type if the target is a Dragon. Weapons Name Simple Melee Weapons Dragon Slayer Club | 1d4 Bludgeoning | Light | Slow Dragon Slayer Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
Weapon (any simple or martial), varies (requires attunement) Bound into this weapon is a spell of level 8 or lower. The spell is determined when the weapon is created and must belong to the Conjuration, Divination, Evocation, Necromancy, or Transmutation school of magic. The weapon has 6 charges and regains 1d6 expended charges daily at dawn. While holding the weapon, you can expend 1 charge toโฆ
Protect Your Allies and Uphold the Law Some Gunslingers live by a code and expect others to do the same. These Gunslingers, known as White Hats, sometimes serve as officers of the law but never hesitate to do whatโs right when the law says otherwise. Despite their affinity for deadly weapons, White Hats prefer to keep their friends safe and subdue their enemies nonviolentlyโa preference theirโฆ
โ Use Minimum Hit Points and Damage Rolls for this creature.
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rivalโs minions to sow chaos and confusion. Secret. Ketgrinn canโt resist a puzzle or riddle, and a difficult one can send a ketgrinnโs mindโฆ
Weapon (club), rare (requires attunement by a Dragonborn) These weapons are made of a scaly metal that radiates draconic elements. You have a bonus to attack rolls and damage rolls made with this magic weapon, as determined by the weaponโs rarity, and it deals an extra 1d6 damage of the same type as your Dragonborn Breath Weapon trait on a hit. In addition, while attuned to the weapon, you have aโฆ
โThe heat is overwhelming. You can barely hear yourself think over the bangs and high-pitched whistles coming out of the pressurised machinery.โ The Shield Guardian is normally used to carry barrels. It is haywire and has cast the Haste spell on itself for the fight with the party. The control panel has AC 18 and 30 HP. Once it is destroyed, the Shield Guardian will power down.
โScattered around you are smouldering chunks of wooden decking, hull and rigging. The debris has kicked up plumes of dust that clog your throat.โ Amongst the debris, the party can easily find three water containers, two ration packs and two lanterns. The emergency Sending Stone Irjami is looking for has been thrown away from the ship and is partially buried in the sand.
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Weapon (sickle), very rare (requires attunement) You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. Life Stealing. The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as theโฆ
Potion, uncommon Vitae, blood from within a Kindred, has powerful properties that are passed on when imbibed by a non-Kindred. A single Blood Point can be stored in a drinkable vessel for up to 48 hours without alchemical treatment. When you drink this potion, you gain the following effects. Increased Strength and Speed: Your Strength score increases by 2, and your Speed increases by 5 feet for 1โฆ
Medium Humanoid (Gnoll), Neutral Evil AC 15 Initiative +1 (11) HP 33 (6d8 + 6) Speed 30 ft.
Cincotta, A., Pestchevitskaya, E.B., Sinitsa, S.M., Markevich, V.S., Debaille, V., Reshetova, S.A., Mashchuk, I.M., Frolov, A.O., Gerdes, A., Yans, J., and Godefroit, P. 2019. The rise of feathered dinosaurs: Kulindadromeus zabaikalicus, the oldest dinosaur with โfeather-like tuft โ structures. PeerJ, 7, e6239. Godefroit, P., Sinitsa, S.M., Dhouailly, D., Bolotsky, Y.L., Sizov, A.V., McNamara,โฆ
โ Use Minimum Hit Points and Damage Rolls for this character.
The skalds donโt admit to knowing stories of the first giantkin, but few giantkin care about or dwell on their origin. Descended from giants and smaller species in equal measure, they know they must walk their own path in lands where some look upon their ancestry with disfavor. Actions alone will forge their legacy. Giantkin primarily inhabit communities on the fringes of giant-held territoriesโฆ
Manyhorn Guild Brokers are the senior officials who draft, organise, and oversee trade negotiations between their guild and other parties. These include negotiations between other Manyhorn guilds, as well as other cities, kingdoms, or political groups. Manyhorn Guild Brokers are generally exceptionally cool-headed, especially in a crisis. They pride themselves on their ability to use logicalโฆ
Origin Feat You gain proficiency in any combination of three skills or tools of your choice. Repeatable. You can take this feat more than once. Notes: Proficiency in three skills or tools
Anyone can be seduced into the service of the Dreaming Dark, and a normal person possessed by a quori (see the quori stat blocks in Eberron: Rising from the Last War) uses their normal stat block. The two agents presented here are Inspired agents of the Dark who wield terrifying psionic power. Dreaming Dark Infiltrator. Dreaming Dark infiltrators are spies sent to gather intelligence. Theyโฆ
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