Welcome to the D&D Beyond Pricing and Purchase FAQ!
If you have any questions about the pricing or purchase options for D&D Beyond, please check the FAQ below. If this doesn't address your question, or if you feel it is still unclear, please post in this thread and a moderator or staff will be happy to help clear up any uncertainty.
To keep the discussion in one place, any new threads created to discuss the pricing or purchase of content on D&D Beyond will be moved to this thread. This fulfills several important functions: it means that those asking questions will find their post in a thread that contains all the answers they need; it prevents existing threads from being derailed by discussion of pricing.
The information in this FAQ is sourced from the following two places and they should be the first place you check, to read up on how pricing works for D&D Beyond:
Q23: I can't afford all of the books I would like immediately - will there be discounted sales later?
Q24: Is the android/iOS mobile application available yet?
Q25: Will there be an additional charge for the mobile application?
Q26: Are the digital sourcebooks available offline?
Q27: What is Compendium Content and how is that different to the full Sourcebook?
This FAQ is a compilation of questions we have received and answers given by D&D Beyond staff, so should be considered official responses, however, anything in this FAQ may be superseded by more recent posts by D&D Beyond staff. Where that happens, we will update this FAQ to reflect those changes as soon as possible.
D&D Beyond is committed to allowing you to use this service, including the character creator and other tools, free of charge. The only restriction within that is that you only have access to the rules freely distributed by Wizards of the Coast (see Q2).
You are able to unlock official Dungeons & Dragons content in digital format for a one-time purchase that is integrated into the toolset. Content that that is currently available includes:
Dungeon Master's Guide.
Volo's Guide to Monsters.
Sword Coast Adventurer's Guide.
Xanathar's Guide to Everything.
The Tortle Package.
Curse of Strahd
Hoard of the Dragon Queen
Lost Mines of Phandelver
Out of the Abyss
Princes of the Apocalypse
Rise of Tiamat
Storm King's Thunder
Tales from the Yawning Portal (compilation)
You can also purchase individual game elements or bundled content within any official source. Like to play barbarians? You can unlock that class and all of its options only. Want to run "Tomb of Horrors" from Tales From the Yawning Portal? Unlock that single adventure.
A digital sourcebook is a completely digital version of one of the published books, such as the Player's Handbook or adventures like Curse of Strahd.
You will get the book re-created in digital format, as well as unlock all of that book's content for use throughout the toolset - both for current tools and anything on the roadmap (such as encounter building/ combat tracking, etc.).
Q7: If I purchase everything, can I get a discount?
Sure! How does 15% off sound? Oh and that 15% off - it will apply to future purchases too!
It's called the Legendary Bundle and was available from launch.
The Legendary Bundle is priced at 15% off the cost of purchasing all of the content individually.
In addition to this, if you ever purchase the Legendary Bundle, you will lock in a perpetual 15% discount for every other sourcebook or adventure that you unlock in the future.
For example, you buy the Legendary Bundle and get all current products. When the next official book is released, you will be able to unlock it for only 85% of it's cost (15% off the regular price), and on and on for all new releases.
The Legendary Bundle will always be updated to include ALL content. That means that buying in at any point has the same effect. If you ever buy the bundle, you receive the benefits.
Q7b: If I buy the core books, like Player's Handbook, during a sale, does this change the price of the Legendary Bundle?
In short, no.
If you, for example, pick up the Player's Handbook for $19.99 during a sale, then a month later wish to buy the Legendary Bundle, the cost of the bundle will be reduced by the amount you paid (not the current price).
Q8: You mentioned just purchasing a single class or race - how does that work?
This feature is aimed at players who are only interested in perhaps a single class or race from one of the core rulebooks and allows you to purchase the rules for that, without having to purchase each of the rulebooks that contain those rules.
As an example, say you love playing Rogues and want to create one with the Swashbuckler subclass, this is in the Sword Coast Adventurer's Guide. Rather than purchase the whole of the Sword Coast Adventurer's Guide, you could instead just purchase the Class Options bundle that will unlock all the subclasses available in that book.
You might further decide that you want that character to be a Tabaxi, but that race is in Volo's Guide to Monsters. You can purchase just the Tabaxi race, unlocking all of the information, lore and rules for them.
Q9: So what are all the partial purchases that are available and how much do they cost?
These are designed as "minimum purchases" to allow you to get to play what you want, with as little expenditure as possible. You can find the partial purchases on the same page as the book they are from.
Adventure Book Content (whole book) / Adventure Book Monsters (whole book) / Adventure Book Items (whole book): $ varies (look here)
As an example, playing an Aasimar Paladin, with a City Watch background would normally require you to purchase the Player's Handbook, Volo's Guide to Monsters and the Sword Coast Adventurer's Guide, but instead you could purchase just Aasimar, Paladin & the background for under $9.
The purpose is to have flexible options for players who want different ways to consume the content.
Note that the prices above may become out-of-date and the prices in the marketplace always take precedence over these.
You are absolutely able to purchase the entire book's worth of digital content (the full book itself, as well as the content in all the things we've been working on pretty hard for the last few months the listings, builder, etc.) at a flat price ($29.99 for sourcebooks and $24.99 for adventures - again, the lowest digital prices I've seen).
If - and only if - you do not want to spend that amount on the entire source (such as Sword Coast Adventurer's Guide) because you only want a single spell to use with your warlock (such as green-flame blade), then you have the option to buy that one spell for $1.99.
I didn't want to buy the entire Despicable Me 2 soundtrack for that one Happy song, so instead of buying the whole album for $9, I bought the one song for $2.
Q11: If I have purchased one or more magic items, then decide to purchase the Dungeon Master's Guide, do I get a discount?
The cost of any individual elements or bundles you unlock within a particular source will be credited toward the purchase of the full source.
Let's say you purchase 3 spells from the Player's Handbook for $2 each (rounding for easier math) for a total of $6, then the PHB Races bundle for $6. If you later decide to purchase the entire Player's Handbook, you will receive a credit on that purchase of $12, making the total remaining cost ~$18.
Q12: I already purchased some/all of the sourcebooks in hardback and have proof of purchase - can I get them for free/discount on D&D Beyond?
No - this is not something that is possible.
The D&D Beyond website is created, owned and maintained by Curse (a Twitch company), who have a license agreement with Wizards of the Coast to use the D&D content.
The hardback books are sold by Wizards of the Coast - none of the money from this goes to Curse.
Asking to have free access on D&D Beyond, due to already owning the hardback books, is asking to have it for free, from a company that has made no money from the books you already bought.
There have been many discussions on these forums about this, often with the presentation of analogies to compare pricing models of other products or markets, with the result that the discussion usually derails into counter-analogies.
The simple fact is that it is not possible to do this.
The Hero Tier at $2.99/ month is intended primarily for players. It removes ads on the site, allows players to create an unlimited number of characters, and add publicly-shared homebrew content to your collection to use within the toolset.
The Master Tier at $5.99/ month is intended primarily for Dungeon Masters and full groups. It grants all the benefits of the Hero Tier, and also allows a DM to share all her unlocked official content with other players within a campaign - so content does not have to be unlocked by every player.
Q17: With the Master Tier subscription, how many players may a DM share their digital sourcebooks with?
The Master Tier subscription allows a subscriber to turn on content sharing for up to 3 campaigns in which she participates. Each campaign can have up to 12 participants (13 counting the DM).
Turning content sharing on for a campaign means that any content unlocked by any participant (player or DM) within that campaign is available for all players and the DM for use. We originally announced that a DM has to unlock the content in order to share, but that is no longer the case - anyone in that campaign can unlock content and share it with the other people in that campaign as long as one person (doesn't have to be the DM) has a Master Tier subscription and has used it to toggle content sharing on for that campaign.