I'm pleased to announce that D&D Beyond will fully launch on Tuesday, August 15th!
At that time, all official content and our two subscription tiers will be available for players. You can finally access the elusive Chromatic Orb!
Again, we appreciate the incredible participation from everyone during the beta, and we ask for continued support as we polish between now and launch.
I can also now share full details on pricing:
D&D Beyond provides flexible purchase options for both official digital content and subscriptions.
Players will be able to unlock official Dungeons & Dragons content in digital format for a one-time purchase that is integrated into the toolset. Players can also purchase individual game elements or bundled content within any official source. Like to play barbarians? You can unlock that class and all of its options only. Want to run "Tomb of Horrors" from Tales From the Yawning Portal? Unlock that single adventure.
Digital sourcebooks (such as the Player's Handbook or Volo's Guide to Monsters) will be available for $29.99, while adventure modules (such as Curse of Strahd or Storm King's Thunder) will be available for $24.99.
For the first week after launch, the Player's Handbook, Dungeon Master's Guide, and Monster Manual will be on sale for $19.99 each!
Players can get the most out their D&D Beyond experience by signing up for one of two subscription tiers.
The Hero Tier at $2.99/ month is intended primarily for players. It removes ads on the site, allows players to create an unlimited number of characters, and add publicly-shared homebrew content to your collection to use within the toolset.
The Master Tier at $5.99/ month is intended primarily for Dungeon Masters and full groups. It grants all the benefits of the Hero Tier, and also allows a DM to share all her unlocked official content with other players within a campaign - so content does not have to be unlocked by every player.
Super excited to see it coming out much earlier than I expected, and the pricing so far seems reasonable. Still curious about the pricing of the subscriptions though, because I'm very interested in the master tier. Will the prices for that be reveales prior to the release date or just when it's released? Thanks :)
What is meant by digital source book? Is this a document or just meaning that the content is available to be browsed/used in the builder and compendium?
Will there be a discount or offer if you want the physical books in addition to the digital sourcebooks?
Like say I want a book at the table for my players to flick through as well as sharing the content through DnD Beyond for them to prepare their characters or me a session as a DM. Are their plans for physical and digital bundles?
Sorry if this has been asked in other posts: If I've already purchased a physical copy of one of the books, is there a way to transfer that to the digital version?
Thanks for all the work you have put into this site. It's been a game changer so far!
What is meant by digital source book? Is this a document or just meaning that the content is available to be browsed/used in the builder and compendium?
Players will be able to unlock official Dungeons & Dragons content in digital format for a one-time purchase that is integrated into the toolset. Players can also purchase individual game elements or bundled content within any official source. Like to play barbarians? You can unlock that class and all of its options only. Want to run "Tomb of Horrors" from Tales From the Yawning Portal? Unlock that single adventure.
Digital sourcebooks (such as the Player's Handbook or Volo's Guide to Monsters) will be available for $29.99, while adventure modules (such as Curse of Strahd or Storm King's Thunder) will be available for $24.99.
For the first week after launch, the Player's Handbook, Dungeon Master's Guide, and Monster Manual will be on sale for $19.99 each!
So my biggest question is this: Does purchasing the "digital sourcebook" unlock the content in D&D Beyond?
Also, will there be discounts for people who purchase the hardcovers?
Thanks!!
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Grant K. Smith A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien "Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
Original sourcebooks $50 apiece. Electronic access to the data they contain, an additional $20 to $30 apiece. I can't afford to take this hobby into the 21st century. Gonna have to play it 20th-century-style.
Quick question though: What's gonna happen to all the homebrew stuff we've been submitting during this beta phase? Is it gonna get wiped? Or is D&D Beyond gonna keep all the current user-submitted homebrew content after it transitions to its full release state?
It'd be a bit of a pain if we all had to resubmit our custom content after the beta phase ends.
The Hero Tier at $2.99/ month is intended primarily for players. It removes ads on the site, allows players to create an unlimited number of characters, and add publicly-shared homebrew content to your collection to use within the toolset.
The Master Tier at $5.99/ month is intended primarily for Dungeon Masters and full groups. It grants all the benefits of the Hero Tier, and also allows a DM to share all her unlocked official content with other players within a campaign - so content does not have to be unlocked by every player.
Pricing isn't crazy, but as always the brunt of cost seems to hit the DM more than anyone else (DM would be expected to have/buy books plus the higher sub to share, though of course intimate/familiar groups could/would share the cost possibly). That being said, any possibility of subbing to Master Tier, with maybe a 3/6/12 month commitment resulting in a discount % off the top of any purchased module/sourcebook? This way, someone wouldn't say, sign up for Master Tier just for the discount as they have to commit a period of time, but also giving the DM a much needed break.
Will there be sales on the books like the ones on the core books every once in a while? I'll prolly pick up the core books on launch (to supplement what I have now), and get the other modules as I go.
Also, any plans to do the Starter Kit and Lost Mines of Phandelver, maybe as an introductory setup?
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I use summon instrument to summon my kettle drum, hold it overhead like Donkey Kong, and chuck it at the nearest kobold.
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Super excited to see it coming out much earlier than I expected, and the pricing so far seems reasonable. Still curious about the pricing of the subscriptions though, because I'm very interested in the master tier. Will the prices for that be reveales prior to the release date or just when it's released? Thanks :)
Perhaps I'm jumping the gun, but what will the Hero and Master subscription costs? Or is that forthcoming?
Edit: Thanks for the clarification!
This sounds great! Can you share more details on how much the subscription options will be, and what sort of payment options will be available?
EDIT: Thanks for clarifying. Those are super reasonable prices!
Hero is $3/Month, Master is $6/Month.
Sorry, all. BadEye edited and added those subscription pricings in.
A dwarf with a canoe on his back? What could go wrong?
What is meant by digital source book? Is this a document or just meaning that the content is available to be browsed/used in the builder and compendium?
Awesome, thanks for the info.
How do you get a one-armed goblin out of a tree?
Wave!
Will there be a discount or offer if you want the physical books in addition to the digital sourcebooks?
Like say I want a book at the table for my players to flick through as well as sharing the content through DnD Beyond for them to prepare their characters or me a session as a DM. Are their plans for physical and digital bundles?
Sorry if this has been asked in other posts: If I've already purchased a physical copy of one of the books, is there a way to transfer that to the digital version?
Thanks for all the work you have put into this site. It's been a game changer so far!
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Grant K. Smith
A+, Network+, MCP x 2, BSIT/VC, MIS
Software Engineer & Dungeon Master
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." - J. R. R. Tolkien
"Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup" - Anonymous
Original sourcebooks $50 apiece. Electronic access to the data they contain, an additional $20 to $30 apiece. I can't afford to take this hobby into the 21st century. Gonna have to play it 20th-century-style.
Awesome news!
Quick question though: What's gonna happen to all the homebrew stuff we've been submitting during this beta phase? Is it gonna get wiped? Or is D&D Beyond gonna keep all the current user-submitted homebrew content after it transitions to its full release state?
It'd be a bit of a pain if we all had to resubmit our custom content after the beta phase ends.
in the future will buying physical books unlock the content in d&d beyond?
How do you get a one-armed goblin out of a tree?
Wave!
How does Unearthed Arcana fit into this? Is that considered official or more like homebrew level
Will there be sales on the books like the ones on the core books every once in a while? I'll prolly pick up the core books on launch (to supplement what I have now), and get the other modules as I go.
Also, any plans to do the Starter Kit and Lost Mines of Phandelver, maybe as an introductory setup?
I use summon instrument to summon my kettle drum, hold it overhead like Donkey Kong, and chuck it at the nearest kobold.