Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Garazar mutters a prayer to Bahamut, and lightning starts to emit from his staff and makes an arc toward the Wight. He casts Witch Bolt from his staff.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Zeph's arrow thuds into the exposed ribs of the wight and remains there. The wight doesn't so much as blink as it attempts to rip itself free of the confining grappling hook. (DC 10 + Zephiridon's Strength modifier)
Athletics: 21
The wight is unable to free itself.
(Garazar, even with Bless you were unable to hit the wight.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Visibly angry, Garazar shouts, "BY BAHAMUT'S WILL, I SHALL SLAY THIS UNHOLY AND FOUL CREATURE." As his voice rings throughout the area, Garazar stabs his staff into the ground as three rays of flames rise from the Dragon Pummels mouth. They swirl around Garazar and with fire in his eyes he directs all three at the wight. He casts Scorching Ray
Ray 1: Attack: 23 Damage: 13 + Bless: 1
Ray 2: Attack: 22 Damage: 6 + Bless: 4
Ray 3: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. + Bless: 1
Oops wait a sec O.O wight goes first
The wight draws its longsword and makes two strikes at Zephiridon with blinding speed.
Attack: 15 Damage: 12
Attack: 24 Damage: 12
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(If Zephiridon is still standing.)
The tieflings greataxe is buried in the ragged cloak and bones of the wight.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
[What's with this wight and critical hits?]
Well gosh darn that gets me to zero hp so I guess I don't hit it
2
(Who’s turn is it now?)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Zeuphis, I believe.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(Ah, my bad.)
Zeuphis will call down another pillar of flame, and heal Zephiridon.
Sacred Flame damage: 4
Healing word: 4
(Reminder: everyone still has bless.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Wight Dexterity ST: 12
Garazar!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Garazar mutters a prayer to Bahamut, and lightning starts to emit from his staff and makes an arc toward the Wight. He casts Witch Bolt from his staff.
Attack: 12 Damage: 12
The Witch Bolt explodes in the air to the side of the wight's head, just missing it.
Zeph!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(You have bless. You can roll a d4 and add that to your attack.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
1 (forgot to add bless to attack roll)
Zeph fired another arrow at the wight. "You need to go down already!" Ducking back into the shadows, Zeph prepared for another strike.
Action: Attack with longbow: 30 for Unable to parse dice roll. piercing damage. Sneak Attack damage if applicable: 5
Movement: To a point where I can see the wight and...
Bonus Action: Hide with Cunning Action (I forgot to roll for stealth... 24)
Zeph's arrow thuds into the exposed ribs of the wight and remains there. The wight doesn't so much as blink as it attempts to rip itself free of the confining grappling hook. (DC 10 + Zephiridon's Strength modifier)
Athletics: 21
The wight is unable to free itself.
(Garazar, even with Bless you were unable to hit the wight.)
Zephiridon!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
"Spin attack slice!!" Zephiridon shouts as he strikes!
Atk: 19 + (BLESS) 1
if hit: 8
Zeuphis will bring down another pillar of flame on the wight.
(Dex save 13, 5 radiant damage)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dexterity ST: 7
The wight nimbly dodges away from the flames. Your combined attacks up to this point barely seem to have slowed it.
Garazar!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Visibly angry, Garazar shouts, "BY BAHAMUT'S WILL, I SHALL SLAY THIS UNHOLY AND FOUL CREATURE." As his voice rings throughout the area, Garazar stabs his staff into the ground as three rays of flames rise from the Dragon Pummels mouth. They swirl around Garazar and with fire in his eyes he directs all three at the wight. He casts Scorching Ray
Ray 1: Attack: 23 Damage: 13 + Bless: 1
Ray 2: Attack: 22 Damage: 6 + Bless: 4
Ray 3: Attack: Unable to parse dice roll. Damage: Unable to parse dice roll. + Bless: 1