So for my games I wanted to make a series of Mastery Feats similar to Polearm Master, Great Weapon Master, Shield Master etc. So that other weapons don't fall as much behind in comparison to polearms and great weapons. Most of the feats are quite strong as they are designed to be roughly as strong as PAM/GWM, some with some conditions required both for the thematic as well as to encourage certain playstyles with the weapons(Light Weapon Master and Whip Master). Some feedback and opinions are appreciated! These will be tested in the future too.
So for my games I wanted to make a series of Mastery Feats similar to Polearm Master, Great Weapon Master, Shield Master etc. So that other weapons don't fall as much behind in comparison to polearms and great weapons. Most of the feats are quite strong as they are designed to be roughly as strong as PAM/GWM, some with some conditions required both for the thematic as well as to encourage certain playstyles with the weapons(Light Weapon Master and Whip Master). Some feedback and opinions are appreciated! These will be tested in the future too.
So anyways, here are the feats:
https://www.dndbeyond.com/feats/1571778-axe-master
https://www.dndbeyond.com/feats/1571753-blade-master
https://www.dndbeyond.com/feats/1570909-hammer-master
https://www.dndbeyond.com/feats/1570891-light-weapon-master
https://www.dndbeyond.com/feats/1571786-mace-master
https://www.dndbeyond.com/feats/1571794-whip-master
Homebrews!
Subclasses: The Agrippa | Oath of the Gambler | Isekai Domain | Path of the Starcallers | Oath of Nature | Vanguard
Spells: Lyneus' Chained Dance | Lyneus' Aftershock | Hex of Inversion | Zone of Inversion | Defenestrate Creature | Greater Shield | Merle's Revealing Web | Merle's Wavelength Manipulation | Merle's Burning Muscles
Feats: Mobile Retriever | Dual Mind | Tenacious
Items: Ring of the Spectral Rider | Cursed Mocking Sword
Update: Added Whip Master to the list.
Homebrews!
Subclasses: The Agrippa | Oath of the Gambler | Isekai Domain | Path of the Starcallers | Oath of Nature | Vanguard
Spells: Lyneus' Chained Dance | Lyneus' Aftershock | Hex of Inversion | Zone of Inversion | Defenestrate Creature | Greater Shield | Merle's Revealing Web | Merle's Wavelength Manipulation | Merle's Burning Muscles
Feats: Mobile Retriever | Dual Mind | Tenacious
Items: Ring of the Spectral Rider | Cursed Mocking Sword