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Manage your D&D Beyond account, profile, and settings. You can also review your subscription and account entitlements.
Armor (ring mail), rare You have a +1 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
General Feat (Prerequisite: Level 4+; Spellcasting Feature or Pact Magic Feature) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Additional Spells. Your prowess allows you to always have certain spells at the ready. When you have spell slots of a level specified in the Illusion Adept Spells table, youβ¦
You touch an object throughout the spellβs casting. If the object is a magic item or some other magical object, you learn its properties and how to use them, whether it requires Attunement, and how many charges it has, if any. You learn whether any ongoing spells are affecting the item and what they are. If the item was created by a spell, you learn that spellβs name. If you instead touch aβ¦
You radiate a concealing aura in a 30-foot Emanation for the duration. While in the aura, you and each creature you choose have a +10 bonus to Dexterity (Stealth) checks and leave no tracks. Spell Tags: Buff, Exploration Available For: Druid (Legacy), Ranger (Legacy), Druid, Ranger, Cleric - Trickery Domain, Cleric - Hunt Domain, Ranger - Trail Warden, Sorcerer - Shadow Sorcery
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatβ¦
Wondrous Item, unknown rarity Zarmavdianβs spellbook, Thresholds of Truth, was once a straightforward treatise on arcane and occult lore containing several useful spells. However, itβs been so annotated and cross-referenced over the centuries that the original text is difficult to discern in many places. Itβs clear that Zarmavdian was interested in preventing eldritch creatures from manipulatingβ¦
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on aβ¦
Level 7 β 8 Adventure. Adventurous. Defence. Game Reserve. A game reserve that houses endangered animals has been on high alert ever since a pack of Bulette bullies moved in. The merciless monsters have already killed a number of animals, so itβs up to the party to trigger sonic devices to scare them off once and for all.
You hail from Lorwyn, a land of eternal sunshine, or you have studied the place with great intensity. You consider the majestic creature Eirdu the living embodiment of the sun, and you love embarking on whimsical adventures. You hold your loved ones close, even if only emotionally, for youβve seen some venture into Shadowmoor or beyond and become faded versions of themselves. Youβre neverthelessβ¦
You try to temporarily sliver the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 Psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6). Spell Tags: Damage, Debuff Available For:β¦
Augment Physical Might with Psionic Power Psi Warriors awaken the power of their minds to augment their physical might. They harness this psionic power to infuse their weapon strikes, lash out with telekinetic energy, and create barriers of mental force. Level 3: Psionic Power You harbor a wellspring of psionic energy within yourself. It is represented by your Psionic Energy Dice, which fuelβ¦
Through strange rituals and fateful encounters, youβve discovered that you bear a unique connection to the spirits of the dead and damned. Your body is a conduit for such spirits, granting you prescient insight from beyond. But these spiritsβ intentions arenβt always innocent, and their gifts come at a haunting cost. Ability Scores: Constitution, Intelligence, Wisdom Feat: Dark Gift feat of yourβ¦
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Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
A passage appears at a point that you can see on a wooden, plaster, or stone surface (such as a wall, ceiling, or floor) within range and lasts for the duration. You choose the openingβs dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it. When the opening disappears, any creatures or objects still in the passage createdβ¦
Dragonmark Feat (Prerequisite: Eberron Campaign, Canβt Have Another Dragonmark Feat) You gain the following benefits. Deductive Intuition. When you make an Intelligence (Investigation) or Wisdom (Insight) check, you can roll 1d4 and add the number rolled to the ability check. Magical Detection. You always have the Detect Magic and Detect Poison and Disease spells prepared. You can cast eachβ¦
Weapon (breidox), very rare (requires attunement) This weapon is made of prismatic steel infused with the power of the Bifrost. When you hit a creature that is outside of its home plane with a melee attack using this weapon, they are banished to their home plane for 1 round. If you score a Critical Hit with this weapon against a creature that is outside its home plane, the creature is banished toβ¦
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),β¦
For the duration, you see creatures and objects that have the Invisible condition as if they were visible, and you can see into the Ethereal Plane. Creatures and objects there appear ghostly. Spell Tags: Detection Available For: Bard (Legacy), Sorcerer (Legacy), Wizard (Legacy), Artificer (Legacy), Bard, Sorcerer, Wizard, Artificer, Warlock (Legacy) - The Many, Cleric - Light Domain, Cleric -β¦
You create an illusion of an object, a creature, or some other visible phenomenon within range that activates when a specific trigger occurs. The illusion is imperceptible until then. It must be no larger than a 30-foot Cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the trigger you specifyβ¦
General Feat (Prerequisite: Level 4+) Your skill with magical Orbs helps you evade enemies while overcoming their defenses. You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum 20. Fortune Teller. When you finish a Short or Long Rest, roll 1d6 and record the result. When you cast a spell using an Orb as a Spellcastingβ¦
Something in your past drew you into contact with the Cthulhu mythos. While most sensible folk push such memories to the back of their minds, eager to move on with their lives, you chose a different path. Your experience with the mythos showed you that while these creatures are terrible, they can be defeated. You adventure in search of the mythosβ influence on the world and seek to battle itβ¦
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Yourβ¦
You relentlessly seek the truth. Perhaps you witnessed something remarkable or terrible and now desire to unravel its mystery, or maybe youβre motivated by universal justice and honesty. Whether the cases youβre embroiled in are local crimes or eldritch conspiracies, youβre driven to reveal what others would keep hidden. Ability Scores: Intelligence, Wisdom, Charisma Feat: Sharp Eye or a Darkβ¦
Once you were old enough to order an ale, you soon had a favorite stool in every tavern within ten miles of where you were born. As you traveled the circuit from public house to watering hole, you learned to prey on unfortunates who were in the market for a comforting lie or twoβperhaps a sham potion or forged ancestry records. Ability Scores: Dexterity, Constitution, Charisma Feat: Skilled Skillβ¦
Learn the Secrets of the Multiverse The counsel of a Diviner is sought by those who want a clearer understanding of the past, present, and future. As a Diviner, you strive to part the veils of space, time, and consciousness. You work to master spells of discernment, remote viewing, supernatural knowledge, and foresight. Level 3: Divination Savant Choose two Wizard spells from the Divinationβ¦
Weapon (any simple or martial), common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Weapons Name Simple Melee Weapons Silvered Club | 1d4 Bludgeoning | Light | Slow Silvered Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick β¦
Manage your D&D Beyond account, profile, and settings. You can also review your subscription and account entitlements.