Weapon (rapier), very rare (requires attunement) This item appears to be a sword hilt that has a small hole on either end of it. The hilt is made of clear quartz and contains an hourglass with sand inside it. Despite the holes on the hilt, the sand never seems to flow out of the hourglass. You can take a Bonus Action and use a command word to cause it to magically form a thin blade of sand. Theโฆ
Wondrous Item, unknown rarity Zarmavdianโs spellbook, Thresholds of Truth, was once a straightforward treatise on arcane and occult lore containing several useful spells. However, itโs been so annotated and cross-referenced over the centuries that the original text is difficult to discern in many places. Itโs clear that Zarmavdian was interested in preventing eldritch creatures from manipulatingโฆ
You can cast this spell only during the duration of a Contact Deity spell you also cast. You cause the deity you contacted to manifest in the nearest unoccupied space. For 1 hour, it acts as it wishes but treats you as an ally if you donโt take actions against it. It doesnโt extend this courtesy to your allies and interprets your attempts to protect others as acting against it. Available For:โฆ
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Empowered by Ancestral Spirits You were born with a strong, otherworldly connection to the spirits of your ancestors and to the honored dead. You can call on these spirits to aid you and your allies, and to hinder your enemies. Symbols are important in the cultures of the Northlands, and the spirits are no exception. Rather than manifesting as the people they were in life, the spirits take on aโฆ
Human, Male, 35 (Commoner) A skilled stonemason who would give anything to have his beloved daughter back in his arms. โClearly anxious, his calloused hands shake and his voice wobbles with raw emotion.โ
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),โฆ
Weapon (dagger), legendary (requires attunement) You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a creature with this Dagger, you can summon a frost giant as a Bonus Action. When you do, specify a target for the giantโs ire. The giant appears in an unoccupied space you choose within 120 feet of yourself and is convinced that the target has wrongedโฆ
Devil of Spoken Compulsion Speaker Devil Speaker devils are hulking, four-armed devils who discover the secrets of creatures they then compel to perform wicked deeds. Despite their large tongues, speaker devils speak with clear and pleasing voices. Among the ranks of the Nine Hells, they are known as logokrons. Many speaker devils are loyal to the archdevil Mephistopheles. These devils record theโฆ
Weapon (morningstar), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Type: Adventuring Gear Cost: -- Weight: -- Combat If you plan to use melon bird in a potion recipe, youโll have to be quick, as the moment you slice into the creature, its magic begins to fade. Most witches believe you have less than an hour to use melon bird in a potion, but that has never been confirmed.
Unfortunately, finding these dandyish devilsโ contractual loopholes is not nearly as much fun as I had hoped. โASTARION ON HARVESTER DEVILS
Also known as kytons, chain devils consider themselves morbid artisans who use deception, menace, and vicious metal to coerce prisoners into betraying themselves. Many serve powerful devils, wrenching secrets from imprisoned souls using deadly, animate chains. Left to their own devices, chain devils encourage ruthless individuals to pursue forbidden magic, leading their pupils down paths to theโฆ
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Abominable Yeti Bone Devil Brazen Gorgon Clay Golem Cloud Giant Fire Giant Glabrezu Gray Slaad Nycaloth Treant Young Blue Dragon Young Silver Dragon
You contact a deity of the Cthulhu Mythos. You can ask the entity 1d6 questions that can be answered with yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question. Old Ones arenโt necessarily omniscient, so you might receive โunclearโ as an answer if a question pertains to information that lies beyond the Old Oneโs knowledge. In a case where aโฆ
Level 7 โ 8 Adventure. Adventurous. Defence. Game Reserve. A game reserve that houses endangered animals has been on high alert ever since a pack of Bulette bullies moved in. The merciless monsters have already killed a number of animals, so itโs up to the party to trigger sonic devices to scare them off once and for all.
Wondrous Item, very rare This ornate hand mirror, made of carved iron and adorned with images of grasping hands, can be used to contact other planes. As a Magic action, you can speak the true name of an extraplanar being, such as a Fey, Fiend, or Celestial, into the mirror three times. This summons the named creature in an unoccupied space within 5 feet of the mirror. A creature summoned this wayโฆ
You are, and possibly always have been, important to a Kindred. An immortal has guarded you, likely from the shadows, for a long time. You have served as its emotional tether by reminding it that someone important still lives in the mortal world, allowing the Kindred to maintain its moral center and stave off the Beast. You didnโt cross paths with the world of the Kindred; they steered you there.โฆ
As part of casting this spell, you must expend six Hit Point Dice or the spell automatically fails. Blood flows from your body then crystallizes into a barbed arrow, which launches at a creature. Make a ranged spell attack against a target within range. On a hit, roll the Hit Point Dice expended to cast the spell, and the creature takes Piercing damage equal to the numbered rolled. Once lodged inโฆ
You were in service to a vampire or a small group of vampires lairing together. The Undead drank your blood more times than you can count. You might have served willingly, perhaps with aspirations of one day becoming a vampire yourself. Or you might have been magically charmed and retain only a few muddled memories of your time as a vampire familiar. In either case, your time in the vampire denโฆ
Creature Type: Monstrosity Size: Medium (about 4โ5 feet tall) Speed: 40 feet As a Worg, you have the following special traits. Darkvision. You have Darkvision with a range of 60 feet. Keen Senses. You have proficiency in the Perception skill, and you have Advantage on Wisdom (Perception) checks that rely on hearing or smell. Bite. Your formidable jaws are a natural weapon, which you can use toโฆ
Kindred Feat (Prerequisite: Level 2+, Kindred Class) There is darkness within you, and it has given you a gift. You gain the following benefits. Eyes of Night. You can see normally in Dim Light and Darkness โboth magical and nonmagicalโwithin 120 feet of yourself. Shadowplay. You have Advantage on Dexterity (Stealth) checks. Notes: Eyes of Night, Shadowplay
Dark Bargains weave Druskenvaldโs essence into the characters who dare to strike them. These ancient agreements bind the land, its magical energies, its creatures.. and you. The effects bring boon and bane alike. It may be best for some sinister characters to offer their bargains plainly, letting the lurking curses reveal themselves only when the time is right. Beware your entry into theseโฆ
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