Mirror
Type: Adventuring Gear Cost: 5 GP Weight: 1/2 lb A handheld steel Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal.
Type: Adventuring Gear Cost: 5 GP Weight: 1/2 lb A handheld steel Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal.
Wondrous Item, rare When you cast the Counterspell spell and the target of the spell fails its saving throw, you can consume this magic item. When you do, if the target fails its saving throw, it loses any spell slot used to cast the spell, and takes 1d6 Force damage per level of the spell.
Wondrous Item, very rare This ornate hand mirror, made of carved iron and adorned with images of grasping hands, can be used to contact other planes. As a Magic action, you can speak the true name of an extraplanar being, such as a Fey, Fiend, or Celestial, into the mirror three times. This summons the named creature in an unoccupied space within 5 feet of the mirror. A creature summoned this way…
Wondrous Item, Rare When you cast the Counterspell spell and the target of the spell fails its saving throw, you can consume this magic item. When you do, if the target fails its saving throw, it loses any spell slot used to cast the spell, and takes 1d6 Force damage per level of the spell.
A momentary bubble of iridescent energy shimmers in the air between you and a foe. The spell is redirected to a creature of your choice you can see within 60 feet. If the spell is level 5 or lower, you are no longer a target of the spell and the chosen creature is instead. If the spell is level 6 or higher, make an ability check using your spellcasting ability (DC 10 plus the spell’s level). On a…
Wondrous Item, very rare This simple silver mirror is 6 inches tall and 3 inches wide. The mirror weighs 2 pounds and has AC 10, HP 3, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If you view the mirror directly and are within 5 feet of it, the mirror’s surface will show images of either your greatest…
Wondrous Item, Very Rare This simple silver mirror is 6 inches tall and 3 inches wide. The mirror weighs 2 pounds and has AC 10, HP 3, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If you view the mirror directly and are within 5 feet of it, the mirror’s surface will show images of either your greatest…
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. Each time a creature hits you with an attack roll during the spell’s duration, roll a d6 for each of your remaining duplicates. If any of the d6s rolls a 3 or higher, one of the duplicates is hit…
Weapon (spear), very rare (requires attunement) This crystalline Spear bends the light it generates in such a way that it becomes tangible. You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon, which has the Light property. While you hold the Spear in one hand and have another hand free, you can use a command word as a Magic action to create a ghostly projection of the…
Armor (shield), very rare (requires attunement) This mirror-like Shield is enchanted with Abjuration magic that can reflect spells back at their source. While holding the Shield, you can take a Reaction when you’re hit by an attack to cast the Shield spell from it. You can’t use this property again until you finish a Short or Long Rest. The Shield has 10 charges and regains 1d6 + 4 expended…
Wondrous Item, rare (requires attunement) This perfectly reflective charm magically helps you meditate and focus your mind. Whenever you fail an Intelligence, Wisdom, or Charisma saving throw while wearing the necklace, you can take a Reaction to reroll the save, and you must use the new roll. Curse. This periapt is cursed, a fact that is only revealed when the curse extends to you due to rolling…
Wondrous Item, very rare When this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If the mirror is hanging on a vertical surface and you are within 5 feet…
A handheld steel Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal.
You create dozens of illusory mirrors to confuse up to three creatures of your choice that you can see within range. Each target makes an Intelligence saving throw. On a failed save, a target takes 7d6 Psychic damage and has the Stunned condition. While the target is Stunned, its Speed is halved. On a successful save, a target takes half as much damage only. A Stunned target repeats the…
Wondrous Item, Very Rare This ornate hand mirror, made of carved iron and adorned with images of grasping hands, can be used to contact other planes. As a Magic action, you can speak the true name of an extraplanar being, such as a Fey, Fiend, or Celestial, into the mirror three times. This summons the named creature in an unoccupied space within 5 feet of the mirror. A creature summoned this way…
Ring, rare (requires attunement) This unassuming platinum ring is polished to a mirror finish. When you reduce a Small or larger enemy to 0 Hit Points while wearing the ring, you can take a Reaction to cause the ring to capture a portion of that creature’s essence. Looking into the ring shows the reflection of the creature whose essence is held inside. Once you capture an essence with the ring,…
Weapon (scimitar), rare (requires attunement) This roughly hewn crystal sword bends light in unexpected and dangerous ways. As a Magic action, you can use a command word to cause it to emit up to two ghostly projections of itself. The sword can have up to two of these projections at a time, which last until you dismiss them (no action required). When swung, the ghostly projections make the sword…
You attempt to copy and cast a spell of level 3 or lower that you can see being cast. You can only copy spells cast by creatures, and you can’t copy your own spell. If the triggering spell is level 2 or lower, you automatically copy and cast the spell. If the spell is level 3 or higher, you must succeed on an ability check using your spellcasting ability (DC 10 plus the triggering spell’s level)…
Wondrous Item, Very Rare When this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If the mirror is hanging on a vertical surface and you are within 5 feet…
Once the undisputed regent of Thay, Szass Tam is an old and powerful lich who plots to regain control over the nation. Although he still wields great power as the zulkir of necromancy and the tharchion of Thaymount (see chapter 1), Szass Tam believes it’s his destiny to rule Thay and use its living people as fodder for his undead armies. History An eloquent and inventive wizard, Szass Tam rose…
Wondrous Item, Very Rare When this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If the mirror is hanging on a vertical surface and you are within 5 feet…
Gricks can live for centuries, with the eldest growing to monstrous sizes. Grick ancients actively hunt more than they wait in ambush, and they have no qualms about devouring smaller gricks. Gricks Gricks are wormlike predators that burst from hiding—flailing and snapping—to consume whatever prey passes near. They hide in cavernous crags or amid deadfalls, the scattered bones and possessions of…
Type: Heavy Armor Cost: 1,500 GP Weight: 65 lbs Armor Class: 18 Strength: 15 Stealth: Disadvantage Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Level 8 Illusion (Bard, Sorcerer, Warlock, Wizard) Casting Time: Action Range: 90 feet Components: V, S, M (a mirror shard) Duration: Concentration, up to 1 minute You create dozens of illusory mirrors to confuse up to three creatures of your choice that you can see within range. Each target makes an Intelligence saving throw. On a failed save, a target takes 7d6 Psychic damage and has the…
Mirror-Hopping Kidnappers and Thieves Nightmarish mirror haunts draw their powers from mirrors that exist in the same location across the three overlapping planes: the Shadowfell, the Feywild, and the Material Plane. Mirror haunts travel through mirrors to steal valuables or kidnap people, often taking them to another realm and holding them for ransom. Though mirror haunts lack natural weapons…
Armor (scale mail), uncommon Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.
Once the undisputed regent of Thay, Szass Tam is an old and powerful lich who plots to regain control over the nation. Although he still wields great power as the zulkir of necromancy and the tharchion of Thaymount (see chapter 1), Szass Tam believes it’s his destiny to rule Thay and use its living people as fodder for his undead armies.
This item is part of the Player’s Handbook. You can unlock it by purchasing the book in our marketplace.