To say that I'm disappointed that one cannot get access to the latest and greatest version of the Encounter Calculator except through the Maps VTT would be an understatement. Don't get me wrong - I see nothing wrong with the Maps VTT. I just don't use it. I have friends who prefer Roll20, so when I'm gaming with them, that's what I use. I prefer Foundry for its flexibility and breadth. Maps VTT came late to the game, and, so far, it's fine for what it does. But -- I just don't use it. Why must I use it just to mess around with possible encounters?
Locking the 2024 encounter calculator behind the Maps VTT makes the encounter calculator less than useful to me. I have to have a fake campaign, with a fake map in order to use the encounter calculator. I have to do all this even when I'm just in the speculative part of assessing encounters to present to my players, who I'm gaming with at my table -- not across a VTT. Doing that extra work wasn't necessary with the "beta" encounter calculator (that looks a lot like the 2024 version of the encounter calculator). Keep it integrated with the Maps VTT if you must, but at least provide a way to use the new encounter calculator without having to jump through all the Maps VTT hoops in order to use it.
Thanks.
/rant off
BTW, I read the excellent Encounter Builder 2024 thread initiated by Caerwyn_Glyndwr: Feb 5, 2025. It's been a minute since that thread. I still would like to see D&D Beyond fix this issue.
I believe you're correct, that they are trying to drive folks to use their VTT. I'm not really one to bash WoTC or D&D Beyond, but I believe they are taking the wrong course here. They should be building the best tools that they can, and the business will be there, rather than forcing their customers into specific behaviors that really don't make much sense.
Forcing people to "hack" their choices, by this I mean, make a fake campaign, assign fake maps, and then use the encounter calculator, may really only make the WoTC or Hasbro suits happy who only look at raw numbers, without understand how people are actually using the tools. In my case, I have to dive into their VTT simply in order to balance encounters that I'm presenting face-to-face. It's a ludicrous choice that they are forcing on me. I could use one of the number of online spreadsheets that also exist, if I want to populate my copy of a particular encounter calculator with any non-SRD creatures that I'm using in my encounters. That's a lot of work when I already am busy in campaign prep.
They also need to balance the concept of not taking away the 5e stuff so people not playing 5.5 are not short changed.
Based on the fact that they are literally recoding the whole website, having the Encounter Builder handle 5e and 5.5e based off of what people selected was probably out of the question, hence the VTT having a separate encounter builder.
It may work better than you think. My group was around the table, and has transitioned to either all remote or hybrid (I still show up mostly), but we also started with Roll20 and have now switched completely to DDB with Discord for comms. Good enough to use, enough difficulty to leave. Not to mention the huge investment we have and no pdf option to take to another VVT.
Kind of like the Apple ecosystem, which I also fell into.
They said this in the most recent AMA, so it looks like they're aware of the need to seperate the encounter tool from the VTT and plan to do so in the future, but it doesn't look like it's on the immediate list of priorities.
Yes! I love the Encounter Builder tool. Under the hood, it is very old, archaic, and fragile, which has made it very difficult to update and enhance. It definitely needs a lot of love.
The Encounter Builder does a lot of things really well, and a few things not so well. Meanwhile, the Encounter Manager in Maps does some things really well, and some things not so well.
On my list of things to do is to revisit both the Encounters Builder, and the Encounter Manager in Maps, and see what we can do to improve both. This improvement will be part of our evolution of Maps to be a tool that you can run with players as a VTT, or by yourself as a game management platform with a suite of DM Prep tools.
That being said - I have absolutely heard that not everyone wants to use a full-on VTT. As we get closer to looking at the Encounter Builder, I intend to do a full-on listening tour to understand all the ways people use this tool and to make sure we’re able to continue to support DMs.
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/rant on
To say that I'm disappointed that one cannot get access to the latest and greatest version of the Encounter Calculator except through the Maps VTT would be an understatement. Don't get me wrong - I see nothing wrong with the Maps VTT. I just don't use it. I have friends who prefer Roll20, so when I'm gaming with them, that's what I use. I prefer Foundry for its flexibility and breadth. Maps VTT came late to the game, and, so far, it's fine for what it does. But -- I just don't use it. Why must I use it just to mess around with possible encounters?
Locking the 2024 encounter calculator behind the Maps VTT makes the encounter calculator less than useful to me. I have to have a fake campaign, with a fake map in order to use the encounter calculator. I have to do all this even when I'm just in the speculative part of assessing encounters to present to my players, who I'm gaming with at my table -- not across a VTT. Doing that extra work wasn't necessary with the "beta" encounter calculator (that looks a lot like the 2024 version of the encounter calculator). Keep it integrated with the Maps VTT if you must, but at least provide a way to use the new encounter calculator without having to jump through all the Maps VTT hoops in order to use it.
Thanks.
/rant off
BTW, I read the excellent Encounter Builder 2024 thread initiated by Caerwyn_Glyndwr: Feb 5, 2025. It's been a minute since that thread. I still would like to see D&D Beyond fix this issue.
"Fix this issue" is likely the problem here. It's not an issue if it was a conscious choice to try to drive more players into thier VTT.
My guess is that they want you to use all of thier products exclusively by making it easier to just stay on DDB than to use other services.
I believe you're correct, that they are trying to drive folks to use their VTT. I'm not really one to bash WoTC or D&D Beyond, but I believe they are taking the wrong course here. They should be building the best tools that they can, and the business will be there, rather than forcing their customers into specific behaviors that really don't make much sense.
Forcing people to "hack" their choices, by this I mean, make a fake campaign, assign fake maps, and then use the encounter calculator, may really only make the WoTC or Hasbro suits happy who only look at raw numbers, without understand how people are actually using the tools. In my case, I have to dive into their VTT simply in order to balance encounters that I'm presenting face-to-face. It's a ludicrous choice that they are forcing on me. I could use one of the number of online spreadsheets that also exist, if I want to populate my copy of a particular encounter calculator with any non-SRD creatures that I'm using in my encounters. That's a lot of work when I already am busy in campaign prep.
Thanks for your respnnse.
They also need to balance the concept of not taking away the 5e stuff so people not playing 5.5 are not short changed.
Based on the fact that they are literally recoding the whole website, having the Encounter Builder handle 5e and 5.5e based off of what people selected was probably out of the question, hence the VTT having a separate encounter builder.
It may work better than you think. My group was around the table, and has transitioned to either all remote or hybrid (I still show up mostly), but we also started with Roll20 and have now switched completely to DDB with Discord for comms. Good enough to use, enough difficulty to leave. Not to mention the huge investment we have and no pdf option to take to another VVT.
Kind of like the Apple ecosystem, which I also fell into.
Take care.
They said this in the most recent AMA, so it looks like they're aware of the need to seperate the encounter tool from the VTT and plan to do so in the future, but it doesn't look like it's on the immediate list of priorities.