(U16 seems like a nice valid spot, so that one will be my choice. Also, maybe you could mention that not only Baik can redo his turn, but there are also two other characters that are still up, Xavier and Corvin.)
Xavier doesn’t have enough movement to get through the portal this turn and will instead focus on extinguishing the fire with control flames and try on his allies to finish the troll and hopefully return with the key
The troll will attack Eiren as he is in her way with a Claw Attack: 17 Damage: 7. She misses Eiren and then moves around him, provoking opportunity attacks from both Velmine and Corvin.
Troll Wisdom save 12
At the start of the round the fire in the middle of the cavern grows a little and the fire to the south grows enough to block the easy way to the White Gate, but doesn't go back into the tree.
Velmine and Corvin give me your opportunity attacks.
Then it's back to the party.
Eiren, Velmine, and Corvin can hear, over the noises of battle, the cries of humans in pain.
Velmine and Corvin if you move east into the S column give me a free perception check.
This post has potentially manipulated dice roll results.
Velmine reacts quickly, and instinctively to Troll's runaway act, plunging her rapier as fast as she finds possible.
AoO: Attack: 28 Damage:42
"How amusing, you're so slow, and you still think you can run away from me and my quick feet? Well, think again!" Velmine says before passing through Eiren's space, to reach and stop at S20, and another use of the rapier is bound to happen as soon as she finds the proper ground.
Attack:25Damage:21 (Sneak attack works once a turn, and in this case, it was once on the Troll's turn, and now once on Velmine's turn.)
After the attack is done, she calls to the bear as her bonus action. "Hey, bear, could you get a little closer? Please, dash, if possible." The bear has the strict rule of not entering none of the trees, it probably should be possible to get him to (9-10,V-W), but just because fire is another thing I want him to avoid.
(Oh, I didn't even remember that. Since Corvin already rolled, and I'm thinking about doing my turn exactly the same way, or at least, if the troll is dead, Velmine walks to S20 on her own.)
Corvin hits the troll with his warhammer as she is moving west, and then Velmine makes a fatal stab dropping the troll (5 feet above it's position on the map S,T-17,18)
I am keeping you in initiative until either the fires are out or they are out of control.
Velmine (I assume this is how you are moving now thatthe troll is dead, if not good ahead and post a different route) moves south past Eiren and then west looking for the person in pain, but she doesn't see anything. (You still have 5 feet of movement and an action.)
This post has potentially manipulated dice roll results.
"Strange..." Velmine is not that concerned with the fire, and even if she was, she wouldn't be able to do much about it, so instead she tries to investigate deeper, focusing on staying silent as her main objective. (Her action is technically Hide)
Stealth32 (I don't know to which side I'm going, I want her to go the direction where she's hearing the screaming coming from, but she'll stop in case there is the possibility of her cover being blown up.)
Eiren pulls out one of his unused torches. He waves his hand over the torch, casting prestidigitation to light it. As it flares instantly to life, Eiren tosses the torch onto the troll’s body to burn it for good measure.
"Strange..." Velmine is not that concerned with the fire, and even if she was, she wouldn't be able to do much about it, so instead she tries to investigate deeper, focusing on staying silent as her main objective. (Her action is technically Hide)
Stealth23 (I don't know to which side I'm going, I want her to go the direction where she's hearing the screaming coming from, but she'll stop in case there is the possibility of her cover being blown up.)
The sounds of pain are coming from two different directions. From S20 behind the trees to the northwest, maybe 25 feet. And behind the trees to the southwest, maybe 40 feet.
Sorry it looks like I was misunderstood. Eiren finished off his fancy move not the Troll 1.
You can redo your turn if you want and I need one more [ roll]1d4-1[ /roll] roll for the fire in W14
Velmine moves through the open gate and attacks the troll, but misses. Velmine please indicate which square you are in.
(U16 seems like a nice valid spot, so that one will be my choice. Also, maybe you could mention that not only Baik can redo his turn, but there are also two other characters that are still up, Xavier and Corvin.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Baik moves to 9x (if this doesn’t work then 11V) and lights another Fire at 17T. (DC16 dex or take 8 fire)
3 1
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Corvin follows the troll and his allies into the gate and swings his hammer at it.
(Think V16 is clear to move to?)
Attack: 8 Damage: 12
Baik moves to V11 and Casts his Bonfire spell, but the magic dissipates as it passes through the White Gate.
Corvin moves to inside the gate and attacks the troll, but he misses, maybe because of the gate energies.
Xavier is up
Once again I may not be able to post much this weekend.
Xavier doesn’t have enough movement to get through the portal this turn and will instead focus on extinguishing the fire with control flames and try on his allies to finish the troll and hopefully return with the key
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Xavier fights the fire that is spread into the trees by the gate, he is quite enough to keep the flames from spreading through the tree.
As Xavier is staying behind to fight the fires I am going to start making the fire rolls so I can incorporate them into the map correctly.
3
2
The troll will attack Eiren as he is in her way with a Claw Attack: 17 Damage: 7. She misses Eiren and then moves around him, provoking opportunity attacks from both Velmine and Corvin.
Troll Wisdom save 12
At the start of the round the fire in the middle of the cavern grows a little and the fire to the south grows enough to block the easy way to the White Gate, but doesn't go back into the tree.
Velmine and Corvin give me your opportunity attacks.
Then it's back to the party.
Eiren, Velmine, and Corvin can hear, over the noises of battle, the cries of humans in pain.
Velmine and Corvin if you move east into the S column give me a free perception check.
Velmine reacts quickly, and instinctively to Troll's runaway act, plunging her rapier as fast as she finds possible.
AoO: Attack: 28 Damage: 42
"How amusing, you're so slow, and you still think you can run away from me and my quick feet? Well, think again!" Velmine says before passing through Eiren's space, to reach and stop at S20, and another use of the rapier is bound to happen as soon as she finds the proper ground.
Attack: 25 Damage: 21 (Sneak attack works once a turn, and in this case, it was once on the Troll's turn, and now once on Velmine's turn.)
After the attack is done, she calls to the bear as her bonus action. "Hey, bear, could you get a little closer? Please, dash, if possible." The bear has the strict rule of not entering none of the trees, it probably should be possible to get him to (9-10,V-W), but just because fire is another thing I want him to avoid.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Nobody post until Corvin makes his opportunity attack
(Post :) )
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
😀
(I think you mean west :P)
Corvin opportunity attack:
Attack: 27 Damage: 5
(Oh, I didn't even remember that. Since Corvin already rolled, and I'm thinking about doing my turn exactly the same way, or at least, if the troll is dead, Velmine walks to S20 on her own.)
Perception 13 +4
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Corvin hits the troll with his warhammer as she is moving west, and then Velmine makes a fatal stab dropping the troll (5 feet above it's position on the map S,T-17,18)
I am keeping you in initiative until either the fires are out or they are out of control.
Velmine (I assume this is how you are moving now thatthe troll is dead, if not good ahead and post a different route) moves south past Eiren and then west looking for the person in pain, but she doesn't see anything. (You still have 5 feet of movement and an action.)
The rest of the party can act.
"Strange..." Velmine is not that concerned with the fire, and even if she was, she wouldn't be able to do much about it, so instead she tries to investigate deeper, focusing on staying silent as her main objective. (Her action is technically Hide)
Stealth 32 (I don't know to which side I'm going, I want her to go the direction where she's hearing the screaming coming from, but she'll stop in case there is the possibility of her cover being blown up.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Eiren pulls out one of his unused torches. He waves his hand over the torch, casting prestidigitation to light it. As it flares instantly to life, Eiren tosses the torch onto the troll’s body to burn it for good measure.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The sounds of pain are coming from two different directions. From S20 behind the trees to the northwest, maybe 25 feet. And behind the trees to the southwest, maybe 40 feet.
Eiren holds the torch to the trolls body for the round, preventing it from regenerating and coming back to life.
Corvin, Baik and Xavier are up