Creatures by Challenge Rating
| Challenge Rating | Creature |
|---|---|
| 1/4 | Dandelion Dragon |
| 1/2 | Clematis Dragon β¦ |
| Challenge Rating | Creature |
|---|---|
| 1/4 | Dandelion Dragon |
| 1/2 | Clematis Dragon β¦ |
Tip the Scales of Fate with Divine Gold Prayer may be the currency of the gods, but hard cash makes the world go round. Clerics of the Commerce Domain believe that society and economy are two sides of the same coin, and defending oneβs community means little if you donβt have the resources and trade to back it up. As the Sovereign of World and Wealth, Kol Korran is the most common patron toβ¦
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You conjure a mass of sticky webbing at a point within range. The webs fill a 20-foot Cube there for the duration. The webs are Difficult Terrain, and the area within them is Lightly Obscured. If the webs arenβt anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the web collapses on itself, and the spell ends at the start of your next turn.β¦
If there are parts of the game you prefer not to handle yourself, assign them to players who enjoy them. If you donβt want to break your narrative stride by looking up a rule, designate another player to be the rulebook reference expert. If you donβt like tracking Initiative, ask another player to do so.
You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options: Approach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you. Drop. The target drops whatever it is holding and then ends its turn. Flee.β¦
Tirion Fordring was one of the first five paladins of the Order of the Silver Handβa martial extension of the Church of Light. Archbishop Alonsus Faol chose Tirion, as well as four other human heroes, to serve as a champion of the church during the Second War. Excommunicated for showing mercy to an orc, Tirion rejoined the paladins after the Third War to fight the Scourge, and he has beenβ¦
This work includes material from the System Reference Document 5.2.1 (βSRD 5.2.1β) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Grim Hollow Playerβs Guide Β© 2025, Ghostfire Gaming Pty Ltd. All rights reserved.β¦
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the roleβas well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gesturesβ¦
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatβ¦
The skalds donβt admit to knowing stories of the first giantkin, but few giantkin care about or dwell on their origin. Descended from giants and smaller species in equal measure, they know they must walk their own path in lands where some look upon their ancestry with disfavor. Actions alone will forge their legacy. Giantkin primarily inhabit communities on the fringes of giant-held territoriesβ¦
Weapon (handaxe), very rare (requires attunement) This magical axe is imbued with a destructive force that builds with each consecutive strike. You have a bonus to attack rolls and damage rolls made with this magic weapon equal to the number of charges it currently has. The Handaxe gains 1 charge each time you hit a target with it, up to a maximum of 3 charges. When Timber gains its third charge,β¦
The arisen are spoken of in fearful whispers across Etharis, all too often proclaimed unnatural entities that can be neither trusted nor redeemed. For although they are humanoids, each arisen is a unique construct created by magic, mysterious science, or both. Arisen are never born in their current form. They are not undead, nor have they been raised from death by divine magic. Rather, eachβ¦
A mitflit with the ingenuity to both bully others and cajole loyalty rises to the boss of a mitflit gang. Gremlins Gremlins are cruel fey tricksters and saboteurs who have acclimated to life on the Material Plane, finding distinct niches for their inventive destructiveness.
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors. When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 Γ 10 minutes for the new conditions to take effect. Once they do so, you can changeβ¦
Unearth Secrets and Master the Mind The Knowledge Domain values learning and understanding above all. Clerics who tap into this domain study esoteric lore, collect old tomes, delve into secret places, and examine the processes of the mind. To them, knowledge is more valuable than material wealth, and learning is an act of worship. Libraries, universities, and other educational institutions alsoβ¦
This section provides tools useful for adventures in Calimshan.
This section provides tools useful for Icewind Dale adventures, including guidance on renown, Bastions, and random encounters.
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the ringsβ¦
This section provides tools useful for adventures in Baldurβs Gate.
This section provides tools useful for adventures in the Dalelands.
This chapter provides advice on rules for adventure elements such as poison and traps.
Make Mischief and Challenge Authority The Trickery Domain offers magic of deception, illusion, and stealth. Clerics who wield this magic are a disruptive force in the world, puncturing pride, mocking tyrants, freeing captives, and flouting hollow traditions. They prefer subterfuge and pranks to direct confrontation. Gods of trickery are mischief-makers and instigators who stand as a constantβ¦
This section provides tools useful for adventures in the Moonshaes, including guidelines on renown, Bastions, and an encounter table for seagoing adventurers.
Wand, uncommon (requires attunement by a Spellcaster) This wand has 7 charges. While holding it, you can expend 1 charge to cast Web (save DC 13) from it. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wandβs last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.
Level 2 Conjuration (Sorcerer, Wizard) Casting Time: Action Range: 60 feet Components: V, S, M (a bit of spiderweb) Duration: Concentration, up to 1 hour You conjure a mass of sticky webbing at a point within range. The webs fill a 20-foot Cube there for the duration. The webs are Difficult Terrain, and the area within them is Lightly Obscured. If the webs arenβt anchored between two solidβ¦
Traps should be used sparingly, lest they lose their charm. A hidden pit can be a fun surprise, but too many traps in an adventure can lead players to become overly cautious, which slows down the game. The best traps are fleeting distractions that skilled characters can overcome in a short amount of time or deadly puzzles that require quick thinking and teamwork to overcome. Traps that areβ¦
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Tamh Gon, or as many people refer to him as " The Great Festival Spirit ," is a centuries-old being that has blessed the people of Obojima with his exuberance and electric aura for nearly a millennium. The elder spirit shows up at no particular time and on no particular day, breaking the normalcy of the day and sending the inhabitants of any city, town, or village into a sporadic celebration ofβ¦
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