Character Sheet Changelog - Early June Updates

Character Sheet Changes

  • Implement MOoT frames
  • Implement a "Show Level-Scaled Spells" preference
  • Fix Cleric/Druid/Paladin characters seeing other class homebrew spells in their known spell list.
  • Fix builder modal popup header cutoff issue (Couldn't click the "x" or see the header at mobile resolutions)
  • Fix custom items weight/cost with quantity > 1 (weight and cost wouldn't scale based on quantity of the custom item)
  • Fix infusion modifier group level scaling (If an artificer tried to infuse an "Enhanced Weapon" after level 9, it wouldn't scale correctly)
  • Fix possible data bug caused by a race condition when restoring health after a character dies.
  • Fix Homebrew Monsters not showing on manage extras page.
  • Fix issue with some wildshape restrictions (size, movement types, and specific monsters) not working properly.

Character Service API Removal

We have decommissioned (and removed) many endpoints used by our older Character Sheet. These routes were never publicly supported, and are being removed to avoid potential issues with data freshness and accuracy. We continue to explore the opportunity to provide a supported, documented API in the future.

As we plan an eventual public API, we would love to hear your feedback on what you would want out of an API and how you're currently using this information to help us make it as useful as possible. You can share that here: https://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback

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