Explorer’s Guide to Wildemount
Create your own Critical Role campaigns with this sourcebook for the world’s greatest roleplaying game.
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Contents
Preface
Welcome to Wildemount
- A New D&D Setting
- Nations of Wildemount
- What's in This Book
- War!
- Calendar and Time
- Moons of Exandria
- Daily Life in Wildemount
Ch. 1: Story of Wildemount
- History of Wildemount
- Wildemount after the Calamity
- Pantheon of Exandria
- Prime Deities
- Betrayer Gods
- Lesser Idols
Ch. 2: Factions and Societies
- Dwendalian Empire
- Kryn Dynasty
- Cerberus Assembly
- Clovis Concord
- The Myriad
- Children of Malice
- Diarchy of Uthodurn
- Tribes of Shadycreek Run
- Library of the Cobalt Soul
- Scars of Scale and Tooth
- Claret Orders
- Golden Grin
- The Revelry
Ch. 3: Wildemount Gazetteer
Menagerie Coast
Marrow Valley
Zemni Fields
Greying Wildlands
Eiselcross
Wastes of Xhorhas
Blightshore
Distant Lands of Exandria
Ch. 4: Character Options
- Races
- Dwarves | Elves | Halflings | Humans | Aarakocra | Aasimar | Dragonborn | Firbolgs | Genasi | Gnomes | Goblinkin | Goliaths | Half-Elves | Kenku | Orcs and Half-Orcs | Tabaxi | Tieflings | Tortles
- Hollow One
Subclasses
- Fighter: Echo Knight
- Wizard: Chronurgy Magic
- Wizard: Graviturgy Magic
- Dunamancy Spells
- Heroic Chronicle
- Backgrounds
- Grinner
- Volstrucker Agent
- Adapting Backgrounds
Ch. 5: Adventures in Wildemount
Tide of Retribution
Dangerous Designs
Frozen Sick
Unwelcome Spirits
Ch. 6: Wildemount Treasures
Ch. 7: Wildemount Bestiary
- Stat Blocks by Creature Type
- Wildemount NPCs
- Aeorian Hunters
- Blood Hunter
- Core Spawn
- Frost Giant Zombie
- Frost Worm
- Gearkeeper Construct
- Gloomstalker
- Horizonback Tortoise
- Husk Zombie
- Merrow Shallowpriest
- Moorbounders
- Nergaliid (Devil Toad)
- Sahuagin Warlock of Uk’otoa
- Sea Fury
- Shadowghast
- Swavain Basilisk
- Udaak
Glossary
Maps
- The Continent of Wildemount
- 3.1: Menagerie Coast
- 3.2: Port Damali
- 3.3: Marrow Valley
- 3.4: Zemni Fields
- 3.5: Rexxentrum
- 3.6: Greying Wildlands
- 3.7: Eiselcross
- 3.8: Wastes of Xhorhas
- 3.9: Rosohna
- 3.10: Blightshore
- 5.1: Palma Flora
- 5.2: Wavechaser
- 5.3: Ruined Palma Flora
- 5.4: Lower Hupperdook
- 5.5: Ironlot Streets
- 5.6: Nima Cinnarid’s House
- 5.7: Silver Falls Cavern
- 5.8: Stahlmast’s Lair
- 5.9: Croaker Cave
- 5.10: Salsvault
- 5.11: Brokenveil Marsh
- 5.12: Fort Venture
Credits
Disclaimer: The continent of Wildemount and all peoples within are fictional and primarily exist to invite you and your friends into a world of exploration, imagination, and deep emotional catharsis through epic struggles and victories. We advise you to embrace failure as much as success, sadness as much as joy, and to remain vigilant when taking care of pets or animals you acquire on your adventures. Wizards of the Coast and Critical Role are not responsible for any mental trauma suffered by animal companions or domesticated fey creatures resulting from persistent danger and deadly challenges, nor are we responsible for whatever lack of passive Perception might lead to a failure to notice the animals’ rapid escape.