What is the point of having 2 gauntlets if you can't use the offhand for a bonus action attack since it isn't light? Is it actually only useful if you take a feat?
And you just have to deal with it and use a normal weapon if you go up against something with lightning resistance or immunity? Seems like a massive weak spot in the subclass.
What is the point of having 2 gauntlets if you can't use the offhand for a bonus action attack since it isn't light? Is it actually only useful if you take a feat?
And you just have to deal with it and use a normal weapon if you go up against something with lightning resistance or immunity? Seems like a massive weak spot in the subclass.
Am I missing something or is that how it works?
Who said you have 2 gauntlets? You could have 100.
Gauntlets are a thunder weapon, not a lightning weapon.
If you meet something with thunder resistance or immunity, which is rare, you have the same problem e.g. rogues do against piercing resistance or immunity, yes.
I think that about covers it, but note that that the debuff on the thunder punch, which is the reason to bother using it, ignores thunder resistance and immunity. If you care more about DPR, the lightning gun is better.
What is the point of having 2 gauntlets if you can't use the offhand for a bonus action attack since it isn't light? Is it actually only useful if you take a feat?
You could take the feat to fight with both, if you want. I'm under the impression that's pretty underwhelming, even then. My general take is it's better to wield a shield in one hand (esp if you're trying to "tank").
They give the option to both gauntlets, I think, so you never have to worry about which hand to use. Say, if you were sword-and-shield fighting, or shield-and-tool, or some other combo to maximally take advantage of infusions...if you want to suddenly use the gauntlet, you could make it work by dropping whichever thing you want.
What is the point of having 2 gauntlets if you can't use the offhand for a bonus action attack since it isn't light? Is it actually only useful if you take a feat?
You can use the other hand for something different. Like wielding a melee weapon, somatic components or holding a shield.
And you just have to deal with it and use a normal weapon if you go up against something with lightning resistance or immunity? Seems like a massive weak spot in the subclass.
All classes have weaknesses and strength. The armorer probably has the fewest, though. It's such a tiny weakspot that I wouldn't really call it a weakspot. If you by some chance happen upon an enemy immune to thunder damage (not lightning) then you can just use whatever cantrips or other weapons you have available.
Am I missing something or is that how it works?
There's a bunch of other features of the class and subclass you probably want to take a look but yeah, that's basically how it works.
Having each gauntlet as becoming individual weapons prevents the need to juggle held items and can allow tossing an infusion on both after a certain point even of it's only for it's secondary option. For example your party is filled attunement slots so you use your +2/+2 infusion on your punching fist and radiant in your off hand to give you both a hands free light source and a reaction blind.
Resistance/immunity to thunder is rare but it happens. You also have spellcasting/ cantrips and a pile of options to fall back on so when it does happen you are sitting better than half the classes that don't. BB has been the bread n butter for quite a few builds and there hasn't been an outcry due to facing off against NPCs they can't hit.
You do not get to apply an Infusion to Each gauntlet. you apply a single infusion to both Gauntlet's. Gauntlets (plural) is the single infusion slot opened up on your armor by the level 9 ability. Boots are the same way. You cannot apply different infusions to them. You can only apply one to both. They are part of a set and so for enchanting/infusing they work as a single item. Not two.
So what I don't get is the weapons:
What is the point of having 2 gauntlets if you can't use the offhand for a bonus action attack since it isn't light? Is it actually only useful if you take a feat?
And you just have to deal with it and use a normal weapon if you go up against something with lightning resistance or immunity? Seems like a massive weak spot in the subclass.
Am I missing something or is that how it works?
You could take the feat to fight with both, if you want. I'm under the impression that's pretty underwhelming, even then. My general take is it's better to wield a shield in one hand (esp if you're trying to "tank").
They give the option to both gauntlets, I think, so you never have to worry about which hand to use. Say, if you were sword-and-shield fighting, or shield-and-tool, or some other combo to maximally take advantage of infusions...if you want to suddenly use the gauntlet, you could make it work by dropping whichever thing you want.
All classes have weaknesses and strength. The armorer probably has the fewest, though. It's such a tiny weakspot that I wouldn't really call it a weakspot. If you by some chance happen upon an enemy immune to thunder damage (not lightning) then you can just use whatever cantrips or other weapons you have available.
There's a bunch of other features of the class and subclass you probably want to take a look but yeah, that's basically how it works.
You do not get to apply an Infusion to Each gauntlet. you apply a single infusion to both Gauntlet's. Gauntlets (plural) is the single infusion slot opened up on your armor by the level 9 ability. Boots are the same way. You cannot apply different infusions to them. You can only apply one to both. They are part of a set and so for enchanting/infusing they work as a single item. Not two.