I've noticed the spell save DC is wrong for one of the items I've made for my characters and requires a manual override in order to be brought up to where it should be. https://imgur.com/BKp0Lnj
When the item has a blank Spell Save DC listed, it should use the Ranger's spell save DC automatically. However, it seems to currently be calculating her DC by adding 8+proficiency and no WIS modifier (she has a +3 prof and a +2 WIS).
I can get around this by modifying the weapon every time her DC changes but let me know if there's something I'm missing otherwise!
Edit: I was going to use circlet of blasting as a reference, as that used to have a flat +5 to hit, but now that seems to have changed to only use the character's spell attack. Have they flipped this property entirely now?
Hi all,

https://imgur.com/BKp0Lnj
I've noticed the spell save DC is wrong for one of the items I've made for my characters and requires a manual override in order to be brought up to where it should be.
When the item has a blank Spell Save DC listed, it should use the Ranger's spell save DC automatically. However, it seems to currently be calculating her DC by adding 8+proficiency and no WIS modifier (she has a +3 prof and a +2 WIS).
I can get around this by modifying the weapon every time her DC changes but let me know if there's something I'm missing otherwise!
How? I can't even find a way to override manually
Edit: I was going to use circlet of blasting as a reference, as that used to have a flat +5 to hit, but now that seems to have changed to only use the character's spell attack. Have they flipped this property entirely now?