Battle master for sure. Gives more options, like if you’re cavalier you are strong, and champion you have to be strong. But in Battle master, you can have good dex or int. Not saying strength is a bad thing, but c’mon dex is really useful too.
My first character ever. I also made a (wood elf) fighter, dual wield, battle master: Menacing Attack, Distracting Strike, Parry. (Quite a number of Maneuvers are catered for strength fighters or two handed weapon wielders, so I picked these.)
But I want my Fighter to be able to do telekinesis ? that is why I wanted to multi class, I wanted to create somewhat of a darth vader/jedi type of character except he fights with sword and shield
But I want my Fighter to be able to do telekinesis ? that is why I wanted to multi class, I wanted to create somewhat of a darth vader/jedi type of character except he fights with sword and shield
Take the Telekinesis feat at 4th or 6th level.
Or, if they can, pick the Psi Warrior for a Jedi and hope to get a sunblade
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Go Samurai to drown someone in dice
Battle master for sure. Gives more options, like if you’re cavalier you are strong, and champion you have to be strong. But in Battle master, you can have good dex or int. Not saying strength is a bad thing, but c’mon dex is really useful too.
Conflicted
Confused
Maybe I will return. Perhaps not.
Extended Signature!
To me the Battle Master not only deal more damage but it's the most fun Martial Archetype among those mentioned for it offer lots of options..
Thanks all, useful advice!
My first character ever. I also made a (wood elf) fighter, dual wield, battle master: Menacing Attack, Distracting Strike, Parry.
(Quite a number of Maneuvers are catered for strength fighters or two handed weapon wielders, so I picked these.)
I'd say that of the 3 that you listed, Battle master is the best option though me personaly, I like the psi warrior and echo knight subclasses.
Take the Telekinesis feat at 4th or 6th level.
Or, if they can, pick the Psi Warrior for a Jedi and hope to get a sunblade