Ordinarily, no - there are no hard mechanics for changing your subclass for any class I can think of. Even Oathbreaker is an odd duck, since you have to be evil and break your oath to sign up, and like the Death domain, is explicitly labelled as only being allowed with GM permission.
Once you've opened up the Pandora's Box of having GM permission, one way you could possibly change domains is Divine Intervention, the L10 cleric ability. It seems to me well within that ability's purview to let a deity change their cleric's domain from any domain the deity oversees to any other domain the deity oversees. However, your deity may get upset if you constantly (say, every week) ask to change domains, for a variety of reasons - your deity might view constant change as a sin, or it might tax the deity in ways it objects to. I would not spam this willy-nilly without consulting your religious texts (i.e. your GM) on the issue.
If you want to change deities as well, you're well into homebrew territory without looking back - the PHB has no rules for apostasy, and I believe the DMG doesn't, either. On the one hand, the new deity may not trust you - you're willing to cheat on your first god, why not the second? On the other, winning you over may amount to victory in the cosmic chess match the two deities are playing. Regardless, you'll need to ask your GM to homebrew something for you, ideally cooperating with your in-character motivations and such.
There are no rules, but Tasha's has a couple of paragraphs on it on page 8.
Changing your domain from an RP stand point may be just shifting to a different aspect of your god's personality rather than "cheating" or worshiping a new god.
Well, anything's possible. I mean, it IS a game after all. But you would probably have to go through some pretty thorough conversations with your DM about the reasoning behind the change, and then work your way through an entire story arc of play sessions to renounce one domain and to earn the powers of the new domain. And there would likely be a period in the middle there where you have little to no powers available to you, and must complete some really nasty quest line to prove to your new deity that you deserve a seat at their table.
but yeah, if you really feel strongly about it and you can find a way to make it fit in the story line, go for it.
It might be linguistics but I would say Tasha's is part of the rules. While it does say the decision is up to the DM and tghe DM decide what is required it is saying that changing subclass is something that is now catered for within the rules.
I mean there are no mechanical rule set on how to do it. Tasha's gives you examples and more of a guideline on how to do it, but not really a mechanism to do it.
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Hi eyerbody
I have a question.
Can i change the domain of my Priester in an Active Game? From light domain to twilight domain
With paladins that is possible throught their oaths and breaking.
Thanks for your help
Ordinarily, no - there are no hard mechanics for changing your subclass for any class I can think of. Even Oathbreaker is an odd duck, since you have to be evil and break your oath to sign up, and like the Death domain, is explicitly labelled as only being allowed with GM permission.
Once you've opened up the Pandora's Box of having GM permission, one way you could possibly change domains is Divine Intervention, the L10 cleric ability. It seems to me well within that ability's purview to let a deity change their cleric's domain from any domain the deity oversees to any other domain the deity oversees. However, your deity may get upset if you constantly (say, every week) ask to change domains, for a variety of reasons - your deity might view constant change as a sin, or it might tax the deity in ways it objects to. I would not spam this willy-nilly without consulting your religious texts (i.e. your GM) on the issue.
If you want to change deities as well, you're well into homebrew territory without looking back - the PHB has no rules for apostasy, and I believe the DMG doesn't, either. On the one hand, the new deity may not trust you - you're willing to cheat on your first god, why not the second? On the other, winning you over may amount to victory in the cosmic chess match the two deities are playing. Regardless, you'll need to ask your GM to homebrew something for you, ideally cooperating with your in-character motivations and such.
There are no rules, but Tasha's has a couple of paragraphs on it on page 8.
Changing your domain from an RP stand point may be just shifting to a different aspect of your god's personality rather than "cheating" or worshiping a new god.
Well, anything's possible. I mean, it IS a game after all. But you would probably have to go through some pretty thorough conversations with your DM about the reasoning behind the change, and then work your way through an entire story arc of play sessions to renounce one domain and to earn the powers of the new domain. And there would likely be a period in the middle there where you have little to no powers available to you, and must complete some really nasty quest line to prove to your new deity that you deserve a seat at their table.
but yeah, if you really feel strongly about it and you can find a way to make it fit in the story line, go for it.
Anzio Faro. Protector Aasimar light cleric. Lvl 18.
Viktor Gavriil. White dragonborn grave cleric. Lvl 20.
Ikram Sahir ibn-Malik al-Sayyid Ra'ad. Brass dragonborn draconic sorcerer Lvl 9. Fire elemental devil.
Wrangler of cats.
It might be linguistics but I would say Tasha's is part of the rules. While it does say the decision is up to the DM and tghe DM decide what is required it is saying that changing subclass is something that is now catered for within the rules.
I mean there are no mechanical rule set on how to do it. Tasha's gives you examples and more of a guideline on how to do it, but not really a mechanism to do it.