The idea is that they're NPC's that join the party throughout their adventure. But I dont want them to be seen by other players because it will be spoilery. The idea is that there would be a toggle function on the character on the campaign list. So whenever I toggle that on/off they would visible or invisible. Ideally I don't want any names or anything like that to be seen. I also play online via aboveVTT so whenever the players login to their d&d beyond account and join the game via the above vtt extension on the browser, they can see all the current players/npc's that are in the campaign. Hope that clears things up.
This sounds like a scenario that would only come up occasionally (I.e. you don’t have these NPCs flipping back and forth every session). Is it that much of a lift to add the character to a campaign and then remove them? It’s just one click unless I’m missing something.
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Can there be a function to allow the DM to create multiple characters for their campaign but make them completely invisble to the players please?
Saves alot of time having to have them created seperately and not within the campaign. So dont have to constantly go back and forth.
What purpose are you using these characters for, where the minimal information of a private character won't suffice?
If they're enemies, you really ought to be building them as monsters; it's how the system was designed and balanced.
The idea is that they're NPC's that join the party throughout their adventure. But I dont want them to be seen by other players because it will be spoilery. The idea is that there would be a toggle function on the character on the campaign list. So whenever I toggle that on/off they would visible or invisible. Ideally I don't want any names or anything like that to be seen. I also play online via aboveVTT so whenever the players login to their d&d beyond account and join the game via the above vtt extension on the browser, they can see all the current players/npc's that are in the campaign. Hope that clears things up.
So you want a homebrew function supported by a site that typically relies on RAW because it'd be convenient?
Because what you're talking about is homebrew.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
This sounds like a scenario that would only come up occasionally (I.e. you don’t have these NPCs flipping back and forth every session). Is it that much of a lift to add the character to a campaign and then remove them? It’s just one click unless I’m missing something.