I'm creating a homebrew feat with different options, which have mechanical consequences to them, like so: FEAT A:
-option A.1: STR+2
-option A.2: Resistance to poison damage
-option A.3: You gain a bite attack
I know I can have these effects added to my player's char sheets automatically via the modifiers field, but I don't seem to be able to gate the effect based on the option taken, i.e. grant a strength bonus ONLY if A.1 was taken. I think this would be a helpful and useful functionality. If it already exists, I'm sorry for spamming the forum, I apparently missed it. How do you do it?
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I'm creating a homebrew feat with different options, which have mechanical consequences to them, like so:
FEAT A:
-option A.1: STR+2
-option A.2: Resistance to poison damage
-option A.3: You gain a bite attack
I know I can have these effects added to my player's char sheets automatically via the modifiers field, but I don't seem to be able to gate the effect based on the option taken, i.e. grant a strength bonus ONLY if A.1 was taken. I think this would be a helpful and useful functionality. If it already exists, I'm sorry for spamming the forum, I apparently missed it. How do you do it?