When selecting an old background, there's not an option to set ability score increases or choose an origin feat.
But the species still loses their ability score increase.
Is this still in development or was this an oversight?
Abilities tab will have the ability score increase if the background doesn't, and the Tasha's feature to change the stat spread still works (activated under species as usual).
No the original poster is correct, there is a bug. I've created several characters in the last couple days trying out things and many of them have the ability score adjustments from character generation missing if old backgrounds are used. Homebrew the background, then it works again.
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Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
No the original poster is correct, there is a bug. I've created several characters in the last couple days trying out things and many of them have the ability score adjustments from character generation missing if old backgrounds are used. Homebrew the background, then it works again.
I have as well, including today. If you already have the legacy background selected, you get the option to select your ability score increase in the Abilities tab, instead of Background.
If you have a legacy race/species with ability score increases baked in, that influences the options. In that instance, the Tasha's custom origin rules can still be applied and show up in the Abilities tab again.
If you see otherwise, show a screenshot of the Abilities tab. That will be more informative than "no it doesn't work" when it clearly does for some.
Thank you, Ability Score option is now showing up for me. There is still no option in character creation for adding an origin feat. It can be added later but it'd be nicer if it was integrated.
It needs to be integrated, if you pick a a background from an older book, you're supposed to be able to add an origin feat (p.38 PHB24). DND Beyond should be updated for that simple feature, rather than having to create a homebrew feat. It should be a dropdown in any non-2024 backgrounds.
Sidenote, (yes, I know it's not exactly on topic, but it's topic adjacent) the backgrounds shouldn't have feats locked to them. 90% of the time, if you pick a mage, you'll take sage for the Magic Initiate Feat, but if you decide to be creative and wanted to make a wizard who spent much of his background as a farmer, but still studied when and were he could, you shouldn't be locked into the tough feat, but should still be able to pick Crafter, Magic Initiate, Lucky, etc.. or whatever fits your character concept. Which is what we do in our campaign, I don't lock my players into a "every fighter is the same" mindset. It would be nice if you had the ability to override the origin feat.
Integration would be nice but is likely low on the list because it's a QoL feature and not a bug.
Locking feats and stat increases to backgrounds was the dumbest choice in all of 5e2024, I agree, and I won't use the new backgrounds at all because of it.
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When selecting an old background, there's not an option to set ability score increases or choose an origin feat.
But the species still loses their ability score increase.
Is this still in development or was this an oversight?
Abilities tab will have the ability score increase if the background doesn't, and the Tasha's feature to change the stat spread still works (activated under species as usual).
No the original poster is correct, there is a bug. I've created several characters in the last couple days trying out things and many of them have the ability score adjustments from character generation missing if old backgrounds are used. Homebrew the background, then it works again.
Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
I have as well, including today. If you already have the legacy background selected, you get the option to select your ability score increase in the Abilities tab, instead of Background.
If you have a legacy race/species with ability score increases baked in, that influences the options. In that instance, the Tasha's custom origin rules can still be applied and show up in the Abilities tab again.
If you see otherwise, show a screenshot of the Abilities tab. That will be more informative than "no it doesn't work" when it clearly does for some.
Thank you, Ability Score option is now showing up for me. There is still no option in character creation for adding an origin feat. It can be added later but it'd be nicer if it was integrated.
It needs to be integrated, if you pick a a background from an older book, you're supposed to be able to add an origin feat (p.38 PHB24). DND Beyond should be updated for that simple feature, rather than having to create a homebrew feat. It should be a dropdown in any non-2024 backgrounds.
Sidenote, (yes, I know it's not exactly on topic, but it's topic adjacent) the backgrounds shouldn't have feats locked to them. 90% of the time, if you pick a mage, you'll take sage for the Magic Initiate Feat, but if you decide to be creative and wanted to make a wizard who spent much of his background as a farmer, but still studied when and were he could, you shouldn't be locked into the tough feat, but should still be able to pick Crafter, Magic Initiate, Lucky, etc.. or whatever fits your character concept. Which is what we do in our campaign, I don't lock my players into a "every fighter is the same" mindset. It would be nice if you had the ability to override the origin feat.
Integration would be nice but is likely low on the list because it's a QoL feature and not a bug.
Locking feats and stat increases to backgrounds was the dumbest choice in all of 5e2024, I agree, and I won't use the new backgrounds at all because of it.