A little "bug" report regarding the stat blocks of several NPCs/Monsters of the Curse of Strahd adventure module.
Kasimir Velikov is missing resistance to cold damage which he gains from wearing a ring of warmth.
Kiril Stoyanovich's stat block is missing the "40 ft. in wolf form" entry under Speed, and his Perception should be +4, not +2.
Milivoj should deal an average of 4 bludgeoning damage, not 2.
Rahadin is missing his saving throw proficiencies (CON +7, WIS +7) which are appearing in the Appendix D of the adventure module and the mind blank spell is not linked in his "Deathly Choir" feature.
Snow Maidens are missing the "(hover)" behind their flying speed.
His spellcasting ability is Charisma, not Wisdom, as he is a paladin. (This is actually a failure of the original 5e adventure module, but explains the following inconsistency.)
His spell save DC is 15 - as listed in the adventure module - as his spellcasting ability should be Charisma. And he has a "+7 to hit with spell attacks".
He is missing an action. As to Chapter 7, Q37. Knights of the Order: "As an action, a revenant attacks twice with its longsword, wielding the weapon with both hands and dealing 15 (2d10 + 4) slashing damage on a hit." I would include this under his actions section as follows:
Multiattack. The revenant [Sir Godfrey] makes two fist attacks or two with its [his] longsword.
Longsword.Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands. If the target is a creature against which the revenant [Sir Godfrey] has sworn vengeance, the target takes an extra 14 (4d6) slashing damage. (Or: Against Strahd, the revenant [Sir Godfrey] deals an extra 14 (4d6) slashing damage with the weapon.)
Vladimir Horngaard's Hit Points are just the "maxed out" hit points of a revenant as it is the case with Kiril Stoyanovich regarding werewolves. So there should be "(16d8 + 64)" listed, not (38d8). The text for his greatsword should be under his special traits description.
Special Equipment. Vladimir wields a +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon’s head clutching a black opal between its teeth.
A little "bug" report regarding the stat blocks of several NPCs/Monsters of the Curse of Strahd adventure module.
Kasimir Velikov is missing resistance to cold damage which he gains from wearing a ring of warmth.
Kiril Stoyanovich's stat block is missing the "40 ft. in wolf form" entry under Speed, and his Perception should be +4, not +2.
Milivoj should deal an average of 4 bludgeoning damage, not 2.
Rahadin is missing his saving throw proficiencies (CON +7, WIS +7) which are appearing in the Appendix D of the adventure module and the mind blank spell is not linked in his "Deathly Choir" feature.
Snow Maidens are missing the "(hover)" behind their flying speed.
There is a lot going on with Sir Godfrey Gwilym:
Multiattack. The revenant [Sir Godfrey] makes two fist attacks or two with its [his] longsword.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands. If the target is a creature against which the revenant [Sir Godfrey] has sworn vengeance, the target takes an extra 14 (4d6) slashing damage. (Or: Against Strahd, the revenant [Sir Godfrey] deals an extra 14 (4d6) slashing damage with the weapon.)
Vladimir Horngaard's Hit Points are just the "maxed out" hit points of a revenant as it is the case with Kiril Stoyanovich regarding werewolves. So there should be "(16d8 + 64)" listed, not (38d8). The text for his greatsword should be under his special traits description.
Special Equipment. Vladimir wields a +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon’s head clutching a black opal between its teeth.
Thank you for taking the time to compile these! I have passed this along to our content team.
Please note that some items you list here are as provided in the source material, which D&D Beyond will faithfully represent here.
The content team has gone through and made a number of fixes on these statblocks. Thanks again for your detailed report, we very much appreciate it!
Thanks! You're welcome. I'm always glad to help you guys and the community.