How would you go about getting the most creatures summoned in one battle? spells like animate dead can get you an army over time, but how would you do it in a normal campaign?
Casting Conjure Minor Elementals using an 8th level slot gets you 24 1/4 CR elementals. Of course, trying this in an actual game is likely to get you pelted with dice from everyone else at the table due to how much that many summons will slow down combat.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Technically a Horn of Valhalla can summon up to 25 units, but that's only on a perfect roll. Try and do both of these at once, and you deserve everything the rest of your table does to you.
In addition to those, you could throw in a find familiar and a find steed.
But, as people above are saying. Don’t do it. It’s something that will feel cool for you for a second, then be annoying for everyone (including you) for a long time.
If you're trying to do this, you'll need to use average damage and the handling mobs table in the DMG. That gives you a flat number for average damage to a creature with a given AC. (To prevent the stated annoyance to the other player - this saves a ridiculous amount of time if you have an army).
Animate dead is pretty good, and the coffeelock combo/exploit can give you infinite spell slots to cast it with. Meanwhile, create undead can create wights, which can each control 12 zombies of their own, giving a pretty impressive army. Finally, finger of death turns humanoids slain by it into zombies under your permanent control, which can grant a literally infinite army. A 20th level sorcerer can cast it 4 times, twinning the spell for a total of 8 zombies per day, accumulating forever.
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How would you go about getting the most creatures summoned in one battle? spells like animate dead can get you an army over time, but how would you do it in a normal campaign?
Casting Conjure Minor Elementals using an 8th level slot gets you 24 1/4 CR elementals. Of course, trying this in an actual game is likely to get you pelted with dice from everyone else at the table due to how much that many summons will slow down combat.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Technically a Horn of Valhalla can summon up to 25 units, but that's only on a perfect roll. Try and do both of these at once, and you deserve everything the rest of your table does to you.
In addition to those, you could throw in a find familiar and a find steed.
But, as people above are saying. Don’t do it. It’s something that will feel cool for you for a second, then be annoying for everyone (including you) for a long time.
If you're trying to do this, you'll need to use average damage and the handling mobs table in the DMG. That gives you a flat number for average damage to a creature with a given AC. (To prevent the stated annoyance to the other player - this saves a ridiculous amount of time if you have an army).
Animate dead is pretty good, and the coffeelock combo/exploit can give you infinite spell slots to cast it with. Meanwhile, create undead can create wights, which can each control 12 zombies of their own, giving a pretty impressive army. Finally, finger of death turns humanoids slain by it into zombies under your permanent control, which can grant a literally infinite army. A 20th level sorcerer can cast it 4 times, twinning the spell for a total of 8 zombies per day, accumulating forever.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote