I recently made a Monk character I really liked and thought it was quite OP for level 1. (Blatantly ripped off a video from DnD Shorts on YouTube)
I picked Variant Human for my Race and the feat I chose was Fey Touched. I chose to increase my Wisdom mod, Dex mod and Charisma mod with the choices I had and picked Hex as my spell choice. Using Point Buy my stats ended up as 8 STR, 16 DEX, 10 CON, 12 INT, 16 WIS, 12 CHA. I picked Monk with the Ruined Background so I got proficiency in Stealth and Survival and with the other options I had I chose proficiency with Acrobatics, Insight, Slight of Hand and Cook's Utensils. Because my background allows me choose either Alert, Skilled or the Tough feat I decided on Skilled and got proficiency in Disguise Kit, Thieves Tools and Calligrapher's Supplies.
My backstory is basically a monk who turned to a life of crime after something really petty happened to him and he just got really good at infiltration and forgery. The reason why I say he's an OP is because in combat his first turn would be bonus action Hex and an attack with his quarterstaff to do 1d8+3 + 1d6 but his second turn is where things get crazy because he'd do one attack with his quarterstaff (1d8 +3) triggering Hex and a bonus action Unarmed Strike (1d4+3) triggering Hex again. So in total in his second round of combat does 1d8 + 2d6 + 1d4 + 6.
While I'm very happy with this I don't know how levelling with him will go while trying to maintain his power. I was thinking maybe do something with Gloomstalk Ranger and Assassin Rogue combo or something to do with a Hexblade Warlock but I have no definite idea in my head. Any suggestions?
Contrary to popular belief, Monks are mechanically very strong in the early levels. 1-5 Monk is great. From there, you can do whatever you want. You can go Monk 6 for the subclass feature. Your back story screams way of shadow and shadow step is fun. From there, whatever you like. Rogue, ranger, fighter, it even more Monk is just fine. If you wanted to get weird, you could do druid or cleric.
I recently made a Monk character I really liked and thought it was quite OP for level 1. (Blatantly ripped off a video from DnD Shorts on YouTube)
I picked Variant Human for my Race and the feat I chose was Fey Touched. I chose to increase my Wisdom mod, Dex mod and Charisma mod with the choices I had and picked Hex as my spell choice. Using Point Buy my stats ended up as 8 STR, 16 DEX, 10 CON, 12 INT, 16 WIS, 12 CHA. I picked Monk with the Ruined Background so I got proficiency in Stealth and Survival and with the other options I had I chose proficiency with Acrobatics, Insight, Slight of Hand and Cook's Utensils. Because my background allows me choose either Alert, Skilled or the Tough feat I decided on Skilled and got proficiency in Disguise Kit, Thieves Tools and Calligrapher's Supplies.
My backstory is basically a monk who turned to a life of crime after something really petty happened to him and he just got really good at infiltration and forgery. The reason why I say he's an OP is because in combat his first turn would be bonus action Hex and an attack with his quarterstaff to do 1d8+3 + 1d6 but his second turn is where things get crazy because he'd do one attack with his quarterstaff (1d8 +3) triggering Hex and a bonus action Unarmed Strike (1d4+3) triggering Hex again. So in total in his second round of combat does 1d8 + 2d6 + 1d4 + 6.
While I'm very happy with this I don't know how levelling with him will go while trying to maintain his power. I was thinking maybe do something with Gloomstalk Ranger and Assassin Rogue combo or something to do with a Hexblade Warlock but I have no definite idea in my head. Any suggestions?
Contrary to popular belief, Monks are mechanically very strong in the early levels. 1-5 Monk is great. From there, you can do whatever you want. You can go Monk 6 for the subclass feature. Your back story screams way of shadow and shadow step is fun. From there, whatever you like. Rogue, ranger, fighter, it even more Monk is just fine. If you wanted to get weird, you could do druid or cleric.
So it's not really a Monk. It's a multiclassed monk. That's disappointing because I was interested in seeing what was OP about a 1st level Monk.
It's a decent build but I'm not seeing anything OP about it.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
If water is always nearby, a Grung Monk would be more "OP"
Take 1 level in cleric, you have create water.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
just get unarmored defence and be a tortle. use point buy and get a high dex and wisdom and then you are averaging like 23 AC at lvl 1.
A tortle's natural armor doesn't stack with the monk's Unarmored Defense.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Tortles would be good for a STR build monk? You could ignore Dex for defense. Kind of niche I think though.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale