The easiset way to do it IMHO would probably be to get your map image set up and then insert it into the map layer of your VTT which will likely have a grid overlay by default.
Grid overlay is a must, as well as adding our own assets to the map. But no worries, we have stickers!! I I love Beyond and DnD, but the decisions made by the MAPS developers are simply unrealistic and far removed from the competition
I map overlay is not a "must." If they add it great! But most maps I import already have one or I make myself and have grid or not depending on my want.
I like the simplicity of upload a map Vs have to go through all the aligning of the grid stuff I do on other maps. I'd rather them work on more creative things like Stickers so we can add things to progenerated maps more easily. (Remember this is developed to be used in tandem with WTOC products that generally already have map grids for the maps in books.
I map overlay is not a "must." If they add it great! But most maps I import already have one or I make myself and have grid or not depending on my want.
I like the simplicity of upload a map Vs have to go through all the aligning of the grid stuff I do on other maps. I'd rather them work on more creative things like Stickers so we can add things to progenerated maps more easily. (Remember this is developed to be used in tandem with WTOC products that generally already have map grids for the maps in books.
For simplicity and easy to use, Owlbear rodeo. There you can use gridded maps or not gridded and add the grid with a click. Maps is easy but lacks of many important features. Simplicity doesn’t mean you cannot have several
I map overlay is not a "must." If they add it great! But most maps I import already have one or I make myself and have grid or not depending on my want.
I like the simplicity of upload a map Vs have to go through all the aligning of the grid stuff I do on other maps. I'd rather them work on more creative things like Stickers so we can add things to progenerated maps more easily. (Remember this is developed to be used in tandem with WTOC products that generally already have map grids for the maps in books.
absolutely a must for playing in person and the millions of maps already made that don't have a grid.
I map overlay is not a "must." If they add it great! But most maps I import already have one or I make myself and have grid or not depending on my want.
I like the simplicity of upload a map Vs have to go through all the aligning of the grid stuff I do on other maps. I'd rather them work on more creative things like Stickers so we can add things to progenerated maps more easily. (Remember this is developed to be used in tandem with WTOC products that generally already have map grids for the maps in books.
absolutely a must for playing in person and the millions of maps already made that don't have a grid.
Can you explain how this is the case? I'm using Maps for in person play almost exclusively now and I don't find a need for a grid (and will actively pick gridless maps over gridded ones)
The easiset way to do it IMHO would probably be to get your map image set up and then insert it into the map layer of your VTT which will likely have a grid overlay by default.
Grid overlay is a must, as well as adding our own assets to the map. But no worries, we have stickers!! I I love Beyond and DnD, but the decisions made by the MAPS developers are simply unrealistic and far removed from the competition
I map overlay is not a "must." If they add it great! But most maps I import already have one or I make myself and have grid or not depending on my want.
I like the simplicity of upload a map Vs have to go through all the aligning of the grid stuff I do on other maps. I'd rather them work on more creative things like Stickers so we can add things to progenerated maps more easily. (Remember this is developed to be used in tandem with WTOC products that generally already have map grids for the maps in books.
For simplicity and easy to use, Owlbear rodeo. There you can use gridded maps or not gridded and add the grid with a click. Maps is easy but lacks of many important features. Simplicity doesn’t mean you cannot have several
options to choose from.
absolutely a must for playing in person and the millions of maps already made that don't have a grid.
Can you explain how this is the case? I'm using Maps for in person play almost exclusively now and I don't find a need for a grid (and will actively pick gridless maps over gridded ones)
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