Do you t hink we will get a new campaign setting boxed set/book to roll out with the new editions? I suspect that Greyhawk may make a comeback but I WAS HOPING THAT WE WOULD NOT JUST GET " One off" book like SOTDQ or all the others ( Spelljammer, Strixhaven, swaord coast adventures book, etc etc...) I mean a really MEATY world book(s)
To my mind, Greyhawk was always the worst of the official worlds. I suppose I kinda like the Scarlet Brotherhood (basically, the monk wizards of Thay) and Iuz. But it just feels like a proto-Forgotten Realms, a bland and unimpressive attempt to make a world that has everything for everyone.
At least we're not getting Dragonlance as the default. Man, how that would suck.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
..it just feels like a proto-Forgotten Realms, a bland and unimpressive attempt to make a world that has everything for everyone.
This hurts. I am not a HUGE Greyhawk fan, but it came first. Literally. It's built from Gary Gygax's home campaign and the creation of Dungeons & Dragons.
It has a bit of everything for everyone, as most of the initial 1e D&D products were set in Greyhawk, one way or another.
The Forgotten Realms has a long and storied history, a bit of something for everyone, and was released as a D&D product well after Greyhawk and its origin.
I think either Perkins or Crawford said they don’t plan for any of the old settings to be 1-and-done. There are long term, unannounced plans to revisit these settings. Of course , plans change, so I guess we’ll have to wait and see.
I think saying greyhawk was trying to be everything has it wrong. It was never really planned. It was just Gary’s world that grew as he continued his home game. He hadn’t thought of releasing it. He assumed everyone would just want to create their own worlds, as he did, and there would be no market for setting books. Eventually, they put it out, but it wasn’t trying to be anything but Gary’s homebrew world. Not liking it is fair; we all have our preferences. But it wasn’t trying to be everything for everyone.
This hurts. I am not a HUGE Greyhawk fan, but it came first. Literally. It's built from Gary Gygax's home campaign and the creation of Dungeons & Dragons.
It has a bit of everything for everyone, as most of the initial 1e D&D products were set in Greyhawk, one way or another.
The Forgotten Realms has a long and storied history, a bit of something for everyone, and was released as a D&D product well after Greyhawk and its origin.
Yes. Greyhawk is proto-Forgotten Realms. Like a prototype. It came first, but feels like ... a sketch they based the somewhat better Forgotten Realms setting on.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
This hurts. I am not a HUGE Greyhawk fan, but it came first. Literally. It's built from Gary Gygax's home campaign and the creation of Dungeons & Dragons.
It has a bit of everything for everyone, as most of the initial 1e D&D products were set in Greyhawk, one way or another.
The Forgotten Realms has a long and storied history, a bit of something for everyone, and was released as a D&D product well after Greyhawk and its origin.
Yes. Greyhawk is proto-Forgotten Realms. Like a prototype. It came first, but feels like ... a sketch they based the somewhat better Forgotten Realms setting on.
Ed greenwood starting writing stories in the FR when he was 8 in 1967. It was created as a world before D&D existed. It was not made for D&D.
Do you t hink we will get a new campaign setting boxed set/book to roll out with the new editions? I suspect that Greyhawk may make a comeback but I WAS HOPING THAT WE WOULD NOT JUST GET " One off" book like SOTDQ or all the others ( Spelljammer, Strixhaven, swaord coast adventures book, etc etc...) I mean a really MEATY world book(s)
Greyhawk has been said to be the example setting provided in the forthcoming remastered DMG. However, as such it seems it will be more a "under the hood" view to show DM's how to world build. That is, it's there for DM's who feel they "need a world" they can run with, but it's also there for a simpler structure to show how a DM could create a world.
There's no indication that this means D&D is pivoting to Greyhawk though I don't think there's been any word on what books will come after the refreshed core and where adventures may be set.
I think pretending Greyhawk is proto-Forgotten Realms or Forgotten Realms is Greyhawk evolved, is an incredibly reductive take that sweeps aside the broader context of fantasy world building and what, if any, utility that has in fantasy role playing games, a subject which thankfully/hopefully the new DMG will be coming at from a more informed position.
As far as "meaty" books, if you look what 5e has put out, the strictly settings books have been kind of thin. Spelljammer and Planescape, compared to their prior iterations, read like Cliff Notes of their origins, and the best work tends to pop up in Adventures. I think the best setting work I've seen for 5e put out by WotC is the Gazetteer to Baldur's Gate that exists as an Appendix to Descent into Avernus (it may be available as a separate supplement now on DDB, I know it was for a while). I think somewhere along the line it seems WotC determined that adventures with some setting context just sell better than "world books". This is understandable as most D&D is still played at a much more casual scale that doesn't really have the patience for a product containing a richly developed world, the bulk of which your average D&D campaign will never touch on. I think it's why we the bigger (and arguably better) Eberon book was consigned to DM's Guild and Greenwood continue to put his name on Forgotten Realms products in that space. The demand for that sort of depth in a world just doesn't fit into WotC's physical print philosophy, but it's supported by the segment of the community who is via DMs Guild.
Ed greenwood starting writing stories in the FR when he was 8 in 1967. It was created as a world before D&D existed. It was not made for D&D.
There is literally a box called Forgotten Realms, with a DND and a TSR logo on them. It was absolutely made for DND. It also existed in another form, at another time. The two are not mutually exclusive.
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Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Ed greenwood starting writing stories in the FR when he was 8 in 1967. It was created as a world before D&D existed. It was not made for D&D.
There is literally a box called Forgotten Realms, with a DND and a TSR logo on them. It was absolutely made for DND. It also existed in another form, at another time. The two are not mutually exclusive.
I know. I owned that box. My point is it was not created to be a D&D world. It was created for Greenwood's own personal writing, before D&D existed, then retrofitted to fit D&D. In contrast, Greyhawk was created hand-in-hand with D&D, to be a place where Gary set his games.
I think pretending Greyhawk is proto-Forgotten Realms or Forgotten Realms is Greyhawk evolved, is an incredibly reductive take that sweeps aside the broader context of fantasy world building and what, if any, utility that has in fantasy role playing games, a subject which thankfully/hopefully the new DMG will be coming at from a more informed position.
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Jander Sunstar is the thinking person's Drizzt, fight me.
This hurts. I am not a HUGE Greyhawk fan, but it came first. Literally. It's built from Gary Gygax's home campaign and the creation of Dungeons & Dragons.
It has a bit of everything for everyone, as most of the initial 1e D&D products were set in Greyhawk, one way or another.
The Forgotten Realms has a long and storied history, a bit of something for everyone, and was released as a D&D product well after Greyhawk and its origin.
Yes. Greyhawk is proto-Forgotten Realms. Like a prototype. It came first, but feels like ... a sketch they based the somewhat better Forgotten Realms setting on.
Ed greenwood starting writing stories in the FR when he was 8 in 1967. It was created as a world before D&D existed. It was not made for D&D.
Agreed. I didn't include that trivia because it wasn't made for D&D or converted until years after Greyhawk existed purely for D&D. The FR had a prior life as a personal entertainment space for Greenwood and was much more exciting (to me) when it was converted into D&D. The reason I consider it trivia is that it's history, cultures, etc. weren't founded with game design intent.
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Do you t hink we will get a new campaign setting boxed set/book to roll out with the new editions? I suspect that Greyhawk may make a comeback but I WAS HOPING THAT WE WOULD NOT JUST GET " One off" book like SOTDQ or all the others ( Spelljammer, Strixhaven, swaord coast adventures book, etc etc...) I mean a really MEATY world book(s)
To my mind, Greyhawk was always the worst of the official worlds. I suppose I kinda like the Scarlet Brotherhood (basically, the monk wizards of Thay) and Iuz. But it just feels like a proto-Forgotten Realms, a bland and unimpressive attempt to make a world that has everything for everyone.
At least we're not getting Dragonlance as the default. Man, how that would suck.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
This hurts. I am not a HUGE Greyhawk fan, but it came first. Literally. It's built from Gary Gygax's home campaign and the creation of Dungeons & Dragons.
It has a bit of everything for everyone, as most of the initial 1e D&D products were set in Greyhawk, one way or another.
The Forgotten Realms has a long and storied history, a bit of something for everyone, and was released as a D&D product well after Greyhawk and its origin.
I think either Perkins or Crawford said they don’t plan for any of the old settings to be 1-and-done. There are long term, unannounced plans to revisit these settings. Of course , plans change, so I guess we’ll have to wait and see.
I think saying greyhawk was trying to be everything has it wrong. It was never really planned. It was just Gary’s world that grew as he continued his home game. He hadn’t thought of releasing it. He assumed everyone would just want to create their own worlds, as he did, and there would be no market for setting books. Eventually, they put it out, but it wasn’t trying to be anything but Gary’s homebrew world. Not liking it is fair; we all have our preferences. But it wasn’t trying to be everything for everyone.
Yes. Greyhawk is proto-Forgotten Realms. Like a prototype. It came first, but feels like ... a sketch they based the somewhat better Forgotten Realms setting on.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
Ed greenwood starting writing stories in the FR when he was 8 in 1967. It was created as a world before D&D existed. It was not made for D&D.
Greyhawk has been said to be the example setting provided in the forthcoming remastered DMG. However, as such it seems it will be more a "under the hood" view to show DM's how to world build. That is, it's there for DM's who feel they "need a world" they can run with, but it's also there for a simpler structure to show how a DM could create a world.
There's no indication that this means D&D is pivoting to Greyhawk though I don't think there's been any word on what books will come after the refreshed core and where adventures may be set.
I think pretending Greyhawk is proto-Forgotten Realms or Forgotten Realms is Greyhawk evolved, is an incredibly reductive take that sweeps aside the broader context of fantasy world building and what, if any, utility that has in fantasy role playing games, a subject which thankfully/hopefully the new DMG will be coming at from a more informed position.
As far as "meaty" books, if you look what 5e has put out, the strictly settings books have been kind of thin. Spelljammer and Planescape, compared to their prior iterations, read like Cliff Notes of their origins, and the best work tends to pop up in Adventures. I think the best setting work I've seen for 5e put out by WotC is the Gazetteer to Baldur's Gate that exists as an Appendix to Descent into Avernus (it may be available as a separate supplement now on DDB, I know it was for a while). I think somewhere along the line it seems WotC determined that adventures with some setting context just sell better than "world books". This is understandable as most D&D is still played at a much more casual scale that doesn't really have the patience for a product containing a richly developed world, the bulk of which your average D&D campaign will never touch on. I think it's why we the bigger (and arguably better) Eberon book was consigned to DM's Guild and Greenwood continue to put his name on Forgotten Realms products in that space. The demand for that sort of depth in a world just doesn't fit into WotC's physical print philosophy, but it's supported by the segment of the community who is via DMs Guild.
Jander Sunstar is the thinking person's Drizzt, fight me.
Would it suck though????? Joe M wants words with you..lol
There is literally a box called Forgotten Realms, with a DND and a TSR logo on them. It was absolutely made for DND. It also existed in another form, at another time. The two are not mutually exclusive.
Blanket disclaimer: I only ever state opinion. But I can sound terribly dogmatic - so if you feel I'm trying to tell you what to think, I'm really not, I swear. I'm telling you what I think, that's all.
I know. I owned that box. My point is it was not created to be a D&D world. It was created for Greenwood's own personal writing, before D&D existed, then retrofitted to fit D&D. In contrast, Greyhawk was created hand-in-hand with D&D, to be a place where Gary set his games.
Jander Sunstar is the thinking person's Drizzt, fight me.
Agreed. I didn't include that trivia because it wasn't made for D&D or converted until years after Greyhawk existed purely for D&D. The FR had a prior life as a personal entertainment space for Greenwood and was much more exciting (to me) when it was converted into D&D. The reason I consider it trivia is that it's history, cultures, etc. weren't founded with game design intent.