Anybody have a good idea for the stats of a pangolin, giant pangolin, and dire pangolin? All I can think of is high AC and being able to get more by curling up be its defining feature. Maybe a noxious fumes thing?
Pangolin: tiny beast, 12AC(natural armor), 3 HP (1d4+1), 15 speed, 10 STR, 9 DEX, 12 CON, 2 INT, 10 WIS, 4 CHA, CR0. Actions are curl up which gives it +2 AC, and tail which uses STR and does 1d4.
Seems good. For its speed I might give it 5ft burrowing speed, 5ft climbing speed and 15ft walking speed. Maybe when it curls up it has either 0 speed or 5ft rolling speed? Maybe 5ft blindsight?
Anybody have a good idea for the stats of a pangolin, giant pangolin, and dire pangolin? All I can think of is high AC and being able to get more by curling up be its defining feature. Maybe a noxious fumes thing?
When players get creative.
Pangolin: tiny beast, 12AC(natural armor), 3 HP (1d4+1), 15 speed, 10 STR, 9 DEX, 12 CON, 2 INT, 10 WIS, 4 CHA, CR0. Actions are curl up which gives it +2 AC, and tail which uses STR and does 1d4.
Hows that?
Seems good. For its speed I might give it 5ft burrowing speed, 5ft climbing speed and 15ft walking speed. Maybe when it curls up it has either 0 speed or 5ft rolling speed? Maybe 5ft blindsight?
When players get creative.