Hey Tamakins. Using Beyond 20, did you do anything else, like importing characters, spells, etc. in to Roll20? or just use beyond 20 and use roll20 for battle map + tokens + puzzles/assets, and a way to display the virtual dice rolls?
3rd the roller comes, you can pick any sort of options, common are normal rolls, disadvantage, advantage and then it displays in discord.
-It allows you to roll from your character sheet directly to discord.
Dungeonfog for maps and sharing:
It comes with a viewer app, tokens, fog of war and you can use its own internal viewer app or you can use zoom/teams etcs. Plus Dungeonfog comes with a large amount of free maps, and a large chunk of modules done by fans, it just works.
This has been the easiest homebrew I've ever done. You could also try arkanforge, but that's a bit more complicated and expensive, but it does offer better features (sound, music, animation) you don't get in Dungeonfog.
At the current pace of their development, I wouldn't expect to see an actually functional VTT here any time before 2022... probably much later than that. If I were going to bet, I'd bet on "Never" -- or at least, by the time they have it read for 5e, WTOC will be ready to release 6e, making the whole thing obsolete.
100% correct. If they were unable to get it done now, especially capitalizing on recent market trends, they are not going to. My only worry is that the other VTT are not officially supported. Meaning that D&D Beyond could remove the connectivity to them or demand the authors shut down their extensions. Specifically Foundry VTT's extension, as the author is getting financial benefit while linking two separate entities they are not part of.
No VTT has official support for, or connectivity with, D&D Beyond. As such, you're going to be doing pretty much the same thing with all of them; either playing with a DDB tab open, or manually copying in your character sheet.
DNDB needs to get onboard with VTT to stay relevant.
Hey Tamakins. Using Beyond 20, did you do anything else, like importing characters, spells, etc. in to Roll20? or just use beyond 20 and use roll20 for battle map + tokens + puzzles/assets, and a way to display the virtual dice rolls?
Basically what you said. I didn't import anything. I just made character tokens that had the same name as everyone's D&D Beyond Character and it updated their HP live from D&D Beyond to Roll 20. It works so well, and now with recent updates, it works with the Digital Dice too. D&D Beyond should hire the guy who made Beyond20.
Talespire will be a great one.... it is not out until next year but it is amazing so far. It has some built-in access from DNDBeyond for rolling like Beyond20
3rd the roller comes, you can pick any sort of options, common are normal rolls, disadvantage, advantage and then it displays in discord.
-It allows you to roll from your character sheet directly to discord.
Dungeonfog for maps and sharing:
It comes with a viewer app, tokens, fog of war and you can use its own internal viewer app or you can use zoom/teams etcs. Plus Dungeonfog comes with a large amount of free maps, and a large chunk of modules done by fans, it just works.
This has been the easiest homebrew I've ever done. You could also try arkanforge, but that's a bit more complicated and expensive, but it does offer better features (sound, music, animation) you don't get in Dungeonfog.
Do you still use Discord after the Dice Log was introduced?
Agreed -- and totally insane, too. It would be no issue to approach, e.g., Foundry and Roll20, give select parties interconnectivity for the time being, and only cancel those once the DNDB VTT goes live. Though...I know nothing about licensing and shit from the original money-makers on the block, WotC. Perhaps THEY ban such an active, enabling extension of content.
Agreed -- and totally insane, too. It would be no issue to approach, e.g., Foundry and Roll20, give select parties interconnectivity for the time being, and only cancel those once the DNDB VTT goes live. Though...I know nothing about licensing and shit from the original money-makers on the block, WotC. Perhaps THEY ban such an active, enabling extension of content.
I imagine the biggest issue is that roll20 and DDB are competitors. Both sell content licences for source books. That would like if McDonald's and Burger King combined into 1 restaurant with both parent companies still separate and trying to focus on their own profit.
They could combine/collaborate with a service that doesn't sell d&d content.
AboveVTT is a chrome plug in that literally loads your assets from DDB, including maps and tokens for things you own, and lets you roll straight from sheets, and works with your content. It's nothing fancy, though new features are being added.
Agreed -- and totally insane, too. It would be no issue to approach, e.g., Foundry and Roll20, give select parties interconnectivity for the time being, and only cancel those once the DNDB VTT goes live. Though...I know nothing about licensing and shit from the original money-makers on the block, WotC. Perhaps THEY ban such an active, enabling extension of content.
I imagine the biggest issue is that roll20 and DDB are competitors. Both sell content licences for source books. That would like if McDonald's and Burger King combined into 1 restaurant with both parent companies still separate and trying to focus on their own profit.
They could combine/collaborate with a service that doesn't sell d&d content.
DDB and roll20 are competitors only to a limited degree.
DDB specialises in making readable interlinked documents and looking after character sheets.
roll20 specialists in VTT, and making the published adventures available for use with the VTT.
I definitely wouldn't want to read an entire adventure on roll20 through their journal mechanism, it is tortuous to try and read lots of information on their layout.
Agreed -- and totally insane, too. It would be no issue to approach, e.g., Foundry and Roll20, give select parties interconnectivity for the time being, and only cancel those once the DNDB VTT goes live. Though...I know nothing about licensing and shit from the original money-makers on the block, WotC. Perhaps THEY ban such an active, enabling extension of content.
I imagine the biggest issue is that roll20 and DDB are competitors. Both sell content licences for source books. That would like if McDonald's and Burger King combined into 1 restaurant with both parent companies still separate and trying to focus on their own profit.
They could combine/collaborate with a service that doesn't sell d&d content.
DDB and roll20 are competitors only to a limited degree.
DDB specialises in making readable interlinked documents and looking after character sheets.
roll20 specialists in VTT, and making the published adventures available for use with the VTT.
I definitely wouldn't want to read an entire adventure on roll20 through their journal mechanism, it is tortuous to try and read lots of information on their layout.
You're right, they are competitors only to the limited degree of the product they sell. That is like saying Wal-Mart and Kmart are competitors only to a limited degree.
I get that they have different tools and formats, but that doesn't change the fact that they are direct competitors.
I play with several groups on Discord with the Avrae bot, only using Roll20 if we need to visualize a battle. We have not needed to bother with an extension for Roll20 ever since Avrae was integrated with our character sheets. As long as everyone's account is linked to Discord and the DM links the DDB campaign to a text channel we can roll directly from our sheets and the result shows up on Discord automatically. Having a couple of tabs open hasn't been too much of an issue for us, and I have a 2nd monitor to make it even easier.
I use AboveVTT from the chrome or Firefox store and it uses dnd beyond and lets players join that way too. It has monster rolls and maps etc and it’s based off dnd beyond and provides a very nice VTT for simple use while stemming from your dnd beyond content.
3rd the roller comes, you can pick any sort of options, common are normal rolls, disadvantage, advantage and then it displays in discord.
-It allows you to roll from your character sheet directly to discord.
Dungeonfog for maps and sharing:
It comes with a viewer app, tokens, fog of war and you can use its own internal viewer app or you can use zoom/teams etcs. Plus Dungeonfog comes with a large amount of free maps, and a large chunk of modules done by fans, it just works.
This has been the easiest homebrew I've ever done. You could also try arkanforge, but that's a bit more complicated and expensive, but it does offer better features (sound, music, animation) you don't get in Dungeonfog.
Do you still use Discord after the Dice Log was introduced?
Yeah, Beyond 20 is better than what D&D Beyond can put out. Much more options to make play easier.
Above VTT is the winner in every category except Highly Robust.
Foundry is great, but too much overheard and when it breaks, it breaks hard. But if you have the mind and time for it, it is the luxury model.
Roll20 is a clunky backwards mess that is overrated and overpriced. Hot garbage, but much like other subpar things in life, people flock to it.
Fantasy Grounds Unity is an absolute beast, but nobody wants to install a VTT anymore and it has the highest learning curve for players and DMs alike.
Above VTT is easy to use, blends perfectly with DDB, is 100% free for DM and Players, uses your DDB purchases, has decent voice/video. It's really a no brainer unless you -must- have dynamic lighting and/or pew pew animations on tokens.
Hey Tamakins. Using Beyond 20, did you do anything else, like importing characters, spells, etc. in to Roll20? or just use beyond 20 and use roll20 for battle map + tokens + puzzles/assets, and a way to display the virtual dice rolls?
This is my two cents:
Beyond 20 extension + Discord:
1st you click your skill
2nd click to roll it
3rd the roller comes, you can pick any sort of options, common are normal rolls, disadvantage, advantage and then it displays in discord.
-It allows you to roll from your character sheet directly to discord.
Dungeonfog for maps and sharing:
It comes with a viewer app, tokens, fog of war and you can use its own internal viewer app or you can use zoom/teams etcs. Plus Dungeonfog comes with a large amount of free maps, and a large chunk of modules done by fans, it just works.
This has been the easiest homebrew I've ever done. You could also try arkanforge, but that's a bit more complicated and expensive, but it does offer better features (sound, music, animation) you don't get in Dungeonfog.
100% correct. If they were unable to get it done now, especially capitalizing on recent market trends, they are not going to. My only worry is that the other VTT are not officially supported. Meaning that D&D Beyond could remove the connectivity to them or demand the authors shut down their extensions. Specifically Foundry VTT's extension, as the author is getting financial benefit while linking two separate entities they are not part of.
DNDB needs to get onboard with VTT to stay relevant.
Altrazin Aghanes - Wizard/Fighter
Varpulis Windhowl - Fighter
Skolson Demjon - Cleric/Fighter
Basically what you said. I didn't import anything. I just made character tokens that had the same name as everyone's D&D Beyond Character and it updated their HP live from D&D Beyond to Roll 20. It works so well, and now with recent updates, it works with the Digital Dice too. D&D Beyond should hire the guy who made Beyond20.
Talespire will be a great one.... it is not out until next year but it is amazing so far. It has some built-in access from DNDBeyond for rolling like Beyond20
https://talespire.com/
Do you still use Discord after the Dice Log was introduced?
Agreed -- and totally insane, too. It would be no issue to approach, e.g., Foundry and Roll20, give select parties interconnectivity for the time being, and only cancel those once the DNDB VTT goes live. Though...I know nothing about licensing and shit from the original money-makers on the block, WotC. Perhaps THEY ban such an active, enabling extension of content.
I imagine the biggest issue is that roll20 and DDB are competitors. Both sell content licences for source books. That would like if McDonald's and Burger King combined into 1 restaurant with both parent companies still separate and trying to focus on their own profit.
They could combine/collaborate with a service that doesn't sell d&d content.
AboveVTT is a chrome plug in that literally loads your assets from DDB, including maps and tokens for things you own, and lets you roll straight from sheets, and works with your content. It's nothing fancy, though new features are being added.
https://chrome.google.com/webstore/detail/abovevtt/ipcjcbhpofedihcloggaichibomadlei?hl=en
DDB and roll20 are competitors only to a limited degree.
DDB specialises in making readable interlinked documents and looking after character sheets.
roll20 specialists in VTT, and making the published adventures available for use with the VTT.
I definitely wouldn't want to read an entire adventure on roll20 through their journal mechanism, it is tortuous to try and read lots of information on their layout.
You're right, they are competitors only to the limited degree of the product they sell. That is like saying Wal-Mart and Kmart are competitors only to a limited degree.
I get that they have different tools and formats, but that doesn't change the fact that they are direct competitors.
I play with several groups on Discord with the Avrae bot, only using Roll20 if we need to visualize a battle. We have not needed to bother with an extension for Roll20 ever since Avrae was integrated with our character sheets. As long as everyone's account is linked to Discord and the DM links the DDB campaign to a text channel we can roll directly from our sheets and the result shows up on Discord automatically. Having a couple of tabs open hasn't been too much of an issue for us, and I have a 2nd monitor to make it even easier.
I use AboveVTT from the chrome or Firefox store and it uses dnd beyond and lets players join that way too. It has monster rolls and maps etc and it’s based off dnd beyond and provides a very nice VTT for simple use while stemming from your dnd beyond content.
Try using AboveVtt
What is the module you need to download for foundry vtt? I would be very happy to find out what it is
Beyond importer by Mr primate works pretty well for foundry.
Yeah, Beyond 20 is better than what D&D Beyond can put out. Much more options to make play easier.
Above VTT is the winner in every category except Highly Robust.
Foundry is great, but too much overheard and when it breaks, it breaks hard. But if you have the mind and time for it, it is the luxury model.
Roll20 is a clunky backwards mess that is overrated and overpriced. Hot garbage, but much like other subpar things in life, people flock to it.
Fantasy Grounds Unity is an absolute beast, but nobody wants to install a VTT anymore and it has the highest learning curve for players and DMs alike.
Above VTT is easy to use, blends perfectly with DDB, is 100% free for DM and Players, uses your DDB purchases, has decent voice/video. It's really a no brainer unless you -must- have dynamic lighting and/or pew pew animations on tokens.
Analog Storyteller in a Digital Age
Astral Tabletop is another great option if you want a highly customizable solution! Of course, doesn't have the chrome extension yet.