System: D&D5e Date/Time: Mondays 3pm-6pm PST Frequency/Expected Duration: Every week/24~ Sessions Approx Session Length: 3 hours VTT: Foundry Setting/World: Grim Hollow/Etharis Game Style: Roleplay Heavy/Deadly Combat # of Players: 4-6 [Open 4/6] Starting Level: Level 1, 3 Common Items or 1 Uncommon Item Group Channel:https://discord.gg/xJy2Ve8W Synopsis: In this Fable, a group of mercenary adventurers residing in the Ostoyan Empire are hired by a mysterious benefactor to recover an artifact from a long-lost civilization. Upon finding this artifact, they are slain by the lich Kasimir Sundrinker. A strange power within each adventurer saves them from death, but they awaken within a twisted, false afterlife.
The characters learn over the course of this Fable that this afterlife is the creation of Kasimir Sundrinker, and that they are actually deep in the bowels of an ancient Necropolis beneath the lands of the Ostoyan Empire. They must reach the surface—and once there, gain the power to defeat Kasimir and end his plot to use the sun stolen from the skies of Ostoya to ascend to godhood.
System: D&D5e
Date/Time: Mondays 3pm-6pm PST
Frequency/Expected Duration: Every week/24~ Sessions
Approx Session Length: 3 hours
VTT: Foundry
Setting/World: Grim Hollow/Etharis
Game Style: Roleplay Heavy/Deadly Combat
# of Players: 4-6 [Open 4/6]
Starting Level: Level 1, 3 Common Items or 1 Uncommon Item
Group Channel: https://discord.gg/xJy2Ve8W
Synopsis: In this Fable, a group of mercenary adventurers residing in the Ostoyan Empire are hired by a mysterious benefactor to recover an artifact from a long-lost civilization. Upon finding this artifact, they are slain by the lich Kasimir Sundrinker. A strange power within each adventurer saves them from death, but they awaken within a twisted, false afterlife.
The characters learn over the course of this Fable that this afterlife is the creation of Kasimir Sundrinker, and that they are actually deep in the bowels of an ancient Necropolis beneath the lands of the Ostoyan Empire. They must reach the surface—and once there, gain the power to defeat Kasimir and end his plot to use the sun stolen from the skies of Ostoya to ascend to godhood.
Just a DM who likes making homebrew.