Gimmond was by far not eager to catch another face full of flames, but would do his duty in trying to finish it off should Zumfir's own divine gifts proved faltering in the moment. After which he pats down his face and takes a few steadying breaths, centering himself once more before reaffirming a ready stance to strike again.
Ac: Attack with Warpick. Warpick vs FiresnakeB(AC 14) - 23(+2 from Bless for 25 total) Damage: 10 piercing. Sap. If you hit a creature with a War Pick, that creature has Disadvantage on its next attack roll before the start of your next turn. Ba: Second wind, regaining 8 HP.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Athos will retrieve his stray javelin and then accepts his 75gp. "Wow, that battle was a bit tougher than our previous fights. I wonder what we'll go up against next."
"Hmph. I think next time I'll stick with cleaver." Gimmond gruffly said and gestures back to the glaive at his back. "All things considered, we are doing much better together than I expected. So, uhh.... yes." On that quite awkward note, the dwarf retrieved any of his own scattered javelin(s), collected his earnings, and more than happily saw to retiring for the day.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Starting now, in between fights you may make a perception/insight check in between fights to hear some rumors of the upcoming fight to allow better preparation of apells/equipment.
Twinkle gathers up her daggers, wiping them down and stowing them in her belt again. On the way back, her ears perk up as well. What may come next? [Perception: 15]
The rumours whisper of an undead for the next fight. Which will start tomorrow (Irl tomorrow. With no map until Tuesday unfortunately) to give you time to prepare spells and make any purchases you might like.
Athos will hold off on purchasing anything as he continues to eye some better armor. He gets a bit exited hearing that they will be facing some undead next.
Gimmond is tempted but ultimately refrained from making any additional purchases in preparation. For he's heard of few undead that his trusty glaive wouldn't be able to dispatch well enough!
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
This time as you enter, you see the gates in the middle are being raised up and before they even fully open, a large hand appears and the gate is broken open instead, as a large zombie, who looks to have been an ogre in life, bursts out. But that takes up its first turn so you all get to act "first".
Athos will let out a cheer and lead the charge as he vaults over the cover and engages the undead ogre. As he runs up, he will use his bonus action to cast Divine Favor on himself which adds a radiant glow to his longsword. He attacks with his longsword for a 12 to hit, for 8 slashing damage and 1 radiant damage from Divine Favor.
True to his word, if not unvoiced conviction, Gimmond follows in the wake of Athos with Glaive in hand and took full advantage of its reach to lash out at it's legs! "It's no tree, but the blighter will fall just a swiftly as one to dwarven steel!"The dwarf declared confidently.
Ma: 15ft East of current position. Ac: Attack with Glaive. Glaive vs Giant Zombonie(AC ??) - To Hit: 12 Damage: 7 slashing damage. If somehow a miss, creature still takes 3 slashing damage from Graze Mastery.
Graze. If your attack roll with a Glaive misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the Glaive, and the damage can be increased only by increasing the ability modifier.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Before Athous could rush head on on the undead ogre, Zumfir puts a hand on his shoulder to cast Protection from Evil and Good so the ogre has a more difficult time dealing with him. Then, he stays back, ready to further assist.
Gimmond was by far not eager to catch another face full of flames, but would do his duty in trying to finish it off should Zumfir's own divine gifts proved faltering in the moment. After which he pats down his face and takes a few steadying breaths, centering himself once more before reaffirming a ready stance to strike again.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Twinkle is slowly running out of daggers to throw, but she did come prepared! More weapons are being hurled at the snake.
Action: Attack: 24, damage: 8 piercing
Bonus Action (Light): attack: 18, damage: 1 piercing
It had 8hp, so not even worth rolling a save. Or the 4 fire damage to Gimmond as you all get a long rest, and 75gp each.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Athos will retrieve his stray javelin and then accepts his 75gp. "Wow, that battle was a bit tougher than our previous fights. I wonder what we'll go up against next."
Zumfir hums, "Yes. I will try to focus more on healing and support from now on. We must do our best."
"Hmph. I think next time I'll stick with cleaver." Gimmond gruffly said and gestures back to the glaive at his back. "All things considered, we are doing much better together than I expected. So, uhh.... yes." On that quite awkward note, the dwarf retrieved any of his own scattered javelin(s), collected his earnings, and more than happily saw to retiring for the day.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Starting now, in between fights you may make a perception/insight check in between fights to hear some rumors of the upcoming fight to allow better preparation of apells/equipment.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
( Oh! i will give it a try, then. Perception check: 10 )
*I rolled a 9 for Athos' insight roll.
Twinkle gathers up her daggers, wiping them down and stowing them in her belt again. On the way back, her ears perk up as well. What may come next? [Perception: 15]
The rumours whisper of an undead for the next fight. Which will start tomorrow (Irl tomorrow. With no map until Tuesday unfortunately) to give you time to prepare spells and make any purchases you might like.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Athos will hold off on purchasing anything as he continues to eye some better armor. He gets a bit exited hearing that they will be facing some undead next.
Zumfir decides to buy a single vial of holy water, to deal with the undead that are yet to come. Preparation is everything, after all.
Gimmond is tempted but ultimately refrained from making any additional purchases in preparation. For he's heard of few undead that his trusty glaive wouldn't be able to dispatch well enough!
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Twinkle is equally saving up. Undead sounded like it would make for a good punching bag.
This time as you enter, you see the gates in the middle are being raised up and before they even fully open, a large hand appears and the gate is broken open instead, as a large zombie, who looks to have been an ogre in life, bursts out. But that takes up its first turn so you all get to act "first".
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Athos will let out a cheer and lead the charge as he vaults over the cover and engages the undead ogre. As he runs up, he will use his bonus action to cast Divine Favor on himself which adds a radiant glow to his longsword. He attacks with his longsword for a 12 to hit, for 8 slashing damage and 1 radiant damage from Divine Favor.
True to his word, if not unvoiced conviction, Gimmond follows in the wake of Athos with Glaive in hand and took full advantage of its reach to lash out at it's legs! "It's no tree, but the blighter will fall just a swiftly as one to dwarven steel!" The dwarf declared confidently.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Before Athous could rush head on on the undead ogre, Zumfir puts a hand on his shoulder to cast Protection from Evil and Good so the ogre has a more difficult time dealing with him. Then, he stays back, ready to further assist.
Twinkle cracks her knuckles as she walks back out in the arena.
"Let's see what you can do, big guy." The monk darts into the fray, delivering a swift punch.
Action: Attack: 17, damage: 10 bludgeoning
The monk then dances back, observing the ogres reaction to the punch, testing its limits.
Bonus Action: Patient Defense: Disengage