Well, yeah. An Eberron adventure. If you want to join, write up a character using the 82 point build (max is base+12), give a backstory based in eberron, choose an uncommon magic item and create a story for it. Once I get 4 people, it will commence.
Can we get some more info about the campaign and intended posting frequency? I love Eberron, but I can't post more than once per day... and since I'm currently running a campaign in Xen'drik, I'd like something more cosmopolitan.
I will be posting at least once a day unless something is up. This adventure will center around the Lords of Dust, the Blood of Vol and the Emerald Claw, and the Silver flame within Stormreach. Start out with few low level adventures about the cultists, then advance threats as we go higher. Expect traps, puzzles, and op enemies that require thinking to defeat.
82 point build is that you use 82 points to create your skill points. The maximum is equal to 12+base (example human is 8 dex, max is 20, and elf is 10 dex, max is 22). Concerning the guy who doesn't know Eberron, you can still join or instead join my homebrew PbP in my signature. (please. I have worked on it for a long, long, time.)
So what are the max stats for a wood elf? And is it possible to trade some points for a feat (i.e. dragonmark of shadow)? I'm thinking of a wood elf rogue (planning on going swashbuckler or assassin) from House Thuranni at the moment, but I might change my mind.
Actually, what are the max stats for all the races? Might save questions later. Is there a document fully explaining the 82 point build?
Ok, like this - wood elf - 8 str, 10 dex, 6 con, 8 int, 9 wis, 8 cha, drow - 8 str, 10 dex, 6 con, 9 int, 8 wis, 10 cha, and using feats (contact me for it on this thread. The ones in ua or phb are not my style.)
Valid. As for the Dragonmark, if you are a scion of any house, or even a long lost member, you can manifest the dragonmark. Everyone gets a feat at 1st (2 for humans), 3rd, 6th, 9th, 12th, 15th, and 18th level. You could trade an ability score upgrade for a feat, and at 1st level, you can trade up to 6 of your ability scores to nab feats. (2 points = 1 feat, making maximum possible 5 feats (human) or 4 feats (everyone else))
Fraemir d'Thuranni N Wood ElfRogue 1 (Swashbuckler) HP 19 AC 16 Speed 35 Initiative +5 Perception 14 Prof. +2
WEAPONS - Shortbow Range 80/320 ft, +7 to hit, 1d6 + 5 piercing damage - Rapier +7 to hit, 1d8 + 5 piercing damage, finesse - Dagger Thrown 20/60 ft, +7 to hit, 1d4 + 5 piercing damage, finesse, light
STR 8 DEX 20 CON 16 INT 10 WIS 10 CHA 18 (Saving Throws: Int & Dex) Skills: Acrobatics +7, History +2, Performance +6, Persuasion +6, Sleight of Hand +7 Expertise: Perception +4, Stealth +9
FEATURES AND TRAITS Darkvision, Keen Senses, Fey Ancestry, Mask of the Wild, Fleet of Foot, Elf Weapon Training
Expertise (Perception, Stealth), Sneak Attack (1d6), Thieves' Cant Proficiencies: Light armour, simple weapons, Hand Crossbow, Longbow, Longsword, Rapier, Shortsword, Three Dragon Ante, Thieves' tools. Feat: Dragonmark [Tooltip Not Found] Background: Noble – History, Persuasion, 1 language, 1 gaming set – People assume I'm allowed to be where I am, Commoners are nice to me, other nobles treat me as equal, I can have audience with local noble if needed Personality: My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world. No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses. Ideal: Family: Blood runs thicker than water. (Any) Bond: The common folk must see me as a hero of the people. Flaw: I hide a truly scandalous secret that could ruin my family forever.
Despite being born into House Thuranni, Fraemir was never going to manifest the Mark of Shadow, the dragonmark carried by his family. Rather, he would try for the first hundred years of his life to trigger it in vain and give up, though he would still go on to become a masterful assassin, though with a little more flare than normal for House Thuranni.
Fraemir turned to the Blood of Vol when he was young, finding that its teachings resonated with his personal beliefs. Not long ago, some higher ups brought him to a strange room, and explained something to him. His father, who had married into House Thuranni, was descended from the infamous House Vol, though his particular line had not carried the name, keeping them safe from the wrath of Dragons and Elves alike. Then, they told him something else - the strange tattoo-like birth mark was actually his father's tattoo work, covering his Dragonmark. However, the dragonmark wasn't the Mark of Shadow...