I'm running lots and lots of campaigns right now. It's getting a bit difficult to keep track of which is which! So I've decided to each give them cool names. Right now I have this:
"Sins and Seasons" - a campaign set in four kingdoms in the Feywild, each based on the four seasons
" 'Twas Brillig" - a campaign completely based on the poem Jabberwocky
"Dance with the Devil" - campaign involving an imp who is trying to repay his debt to Bael and other archdevils
I've also gone and named my past campaigns, but there's no point in putting them here.
I urgently need a name for a campaign which I'm running soon. It's set in the kingdom of Gloom (temporary name, tell me what I should call the kingdom), a completely forgotten and ruined kingdom - or so that's what everyone thinks. It's secretly ruled by a mysterious council of drow who all wear masks to hide their identities. The kingdom is sort of like Hallownest from the video game Hollow Knight. What should I call the campaign? There's a poll of some of the names I've thought of, but please reply if you think I should call it something else.
I'm running lots and lots of campaigns right now. It's getting a bit difficult to keep track of which is which! So I've decided to each give them cool names. Right now I have this:
"Sins and Seasons" - a campaign set in four kingdoms in the Feywild, each based on the four seasons
" 'Twas Brillig" - a campaign completely based on the poem Jabberwocky
"Dance with the Devil" - campaign involving an imp who is trying to repay his debt to Bael and other archdevils
I've also gone and named my past campaigns, but there's no point in putting them here.
I urgently need a name for a campaign which I'm running soon. It's set in the kingdom of Gloom (temporary name, tell me what I should call the kingdom), a completely forgotten and ruined kingdom - or so that's what everyone thinks. It's secretly ruled by a mysterious council of drow who all wear masks to hide their identities. The kingdom is sort of like Hallownest from the video game Hollow Knight. What should I call the campaign? There's a poll of some of the names I've thought of, but please reply if you think I should call it something else.
If the Kingdom of Gloom is, in your campaign, a forgotten kingdom it should have a proper name and NOT a sobrique for how it was/is viewed (since it is supposed to be forgotten).
Of course, you could always go with a name that fits with a double meaning that could be descriptive of the kingdom when it was known and the colloquial term after its collapse (like the Bright Dark Kingdom or something).
As for the campaign name, I'm not familiar with Hollow Knight so not sure what would work. However, based on your poll choices it would seem that you're leaning towards something a bit "on the nose" as it were. With that in mind, my write-in vote would be Shadow's Reflection.
Most campaigns are named for the initial plothook for the game - the Lost Mine of Phandelver is about finding this mine, so at a glance the players can tell that it's some form of adventure and hunt for lost treasure without giving away anything that happens when they get there.
So you need to work out what your opening plothook would be for the players to want to play - perhaps "Into the Empty Kingdom" or "Through the Silent Towers" or something which implies exploring something that is both hallowed, lost, and sinister. It also gives away nothing that your opening session won't also reveal - that's got to be the goal. You don't want a game called "Overthrowing of the Vampire Lord" or they will know that this is the plot they are meant to follow, and go wildly off-rails! Neither do you want a campaign called "Lair of the False Hydra", because then the players will know what it is. Instead calling it "The Forgotten Ones" will leave mystery whilst remaining tantalizing for your prospective players!
I'm running lots and lots of campaigns right now. It's getting a bit difficult to keep track of which is which! So I've decided to each give them cool names. Right now I have this:
I've also gone and named my past campaigns, but there's no point in putting them here.
I urgently need a name for a campaign which I'm running soon. It's set in the kingdom of Gloom (temporary name, tell me what I should call the kingdom), a completely forgotten and ruined kingdom - or so that's what everyone thinks. It's secretly ruled by a mysterious council of drow who all wear masks to hide their identities. The kingdom is sort of like Hallownest from the video game Hollow Knight. What should I call the campaign? There's a poll of some of the names I've thought of, but please reply if you think I should call it something else.
If anybody would like my GMing playlists
battles: https://open.spotify.com/playlist/2mRp57MBAz9ZsVpw895IzZ?si=243bee43442a4703
exploration: https://open.spotify.com/playlist/0qk0aKm5yI4K6VrlcaKrDj?si=81057bef509043f3
town/tavern: https://open.spotify.com/playlist/49JSv1kK0bUyQ9LVpKmZlr?si=a88b1dd9bab54111
character deaths: https://open.spotify.com/playlist/6k7WhylJEjSqWC0pBuAtFD?si=3e897fa2a2dd469e
Personal opinion based on the few information provided.
1- doesnt seem to fit.
3-7- seem like giving too much information.
5- seem too generic and seem to suggest many adventures to come without being a campaign.
2-4- not enought information to consider that one although if it would really be the Darkess Hour....that'd be a cool name.
6- seem like the logical choice with the given information. Specific to whats to come without giving up anything.
Is Campaigny McCampaignface available? You asked the internet for a name, and this is almost obligatory.
If the Kingdom of Gloom is, in your campaign, a forgotten kingdom it should have a proper name and NOT a sobrique for how it was/is viewed (since it is supposed to be forgotten).
Of course, you could always go with a name that fits with a double meaning that could be descriptive of the kingdom when it was known and the colloquial term after its collapse (like the Bright Dark Kingdom or something).
As for the campaign name, I'm not familiar with Hollow Knight so not sure what would work. However, based on your poll choices it would seem that you're leaning towards something a bit "on the nose" as it were. With that in mind, my write-in vote would be Shadow's Reflection.
Most campaigns are named for the initial plothook for the game - the Lost Mine of Phandelver is about finding this mine, so at a glance the players can tell that it's some form of adventure and hunt for lost treasure without giving away anything that happens when they get there.
So you need to work out what your opening plothook would be for the players to want to play - perhaps "Into the Empty Kingdom" or "Through the Silent Towers" or something which implies exploring something that is both hallowed, lost, and sinister. It also gives away nothing that your opening session won't also reveal - that's got to be the goal. You don't want a game called "Overthrowing of the Vampire Lord" or they will know that this is the plot they are meant to follow, and go wildly off-rails! Neither do you want a campaign called "Lair of the False Hydra", because then the players will know what it is. Instead calling it "The Forgotten Ones" will leave mystery whilst remaining tantalizing for your prospective players!
Make your Artificer work with any other class with 174 Multiclassing Feats for your Artificer Multiclass Character!
DM's Guild Releases on This Thread Or check them all out on DMs Guild!
DrivethruRPG Releases on This Thread - latest release: My Character is a Werewolf: balanced rules for Lycanthropy!
I have started discussing/reviewing 3rd party D&D content on Substack - stay tuned for semi-regular posts!