So... I have a new player who wants to play a tabaxi rogue. And I have a pretty good idea of what I want the adventure to be. Someone pays him to sneak into a mansion, an elven house, and steal an object. Now he isn't going to know what the object is, at least not until he sees it. But it is a black dragon egg. There are number of secrets that the house here keeps very quiet, like they have made a deal with a demon entity etc etc. So I want him to sneak into the mansion, sneak around and hopefully find the egg and get out. My plan is that this is going to be a very big mansion, and not everything can be explored in 1 go I think. But how can combat work? He is a level 5 Rogue so... he is not great at it, but if he ends up in combat I'm thinking that it doesn't alert all guards because it is a pretty big mansion. But I wanted some tips on basic layout and also a few magical items that might help him. I have a few ideas already but some extra would be great! ^^
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So... I have a new player who wants to play a tabaxi rogue. And I have a pretty good idea of what I want the adventure to be. Someone pays him to sneak into a mansion, an elven house, and steal an object. Now he isn't going to know what the object is, at least not until he sees it. But it is a black dragon egg. There are number of secrets that the house here keeps very quiet, like they have made a deal with a demon entity etc etc. So I want him to sneak into the mansion, sneak around and hopefully find the egg and get out. My plan is that this is going to be a very big mansion, and not everything can be explored in 1 go I think. But how can combat work? He is a level 5 Rogue so... he is not great at it, but if he ends up in combat I'm thinking that it doesn't alert all guards because it is a pretty big mansion. But I wanted some tips on basic layout and also a few magical items that might help him. I have a few ideas already but some extra would be great! ^^