So this one is a bit of a long one but, I will try to make it to the point.
So my players resurrected a priest's daughter that was supposed to stay dead. (Priest was killed by a Hell Hound) The player that resurrected her is a lvl 5 cleric. She has been active in her fathers church her entire life and has been learning all she can about helping others. So we skip to the end where I made it get weird, after the players fight off several shadow creatures, she is thoroughly freaked out and scared to death as she has never seen the likes of what just happened. So, when she stands up visibly freaked out her fingers start to glow a bright blue (the kind of blue you would relate to a great wizard that helps all he would encounter) as her hands get brighter the players naturally try to run and hit the dirt but she ends up doing a mass full heal to the entire team.
A little background on her, she is 15, average build, mom is a homemaker (for right now) father was a priest in a town the size of waterdeep. I have a couple of players that think the entire game must go by the book and there is no way that a 15 year old can do what she just did. I know as a DM I can do whatever I want but I am looking for some ideas to incorporate this twist more smoothly.
For starters, your players are silly and should realize there is no true "by the book."
The most easy to swallow explanation for that kind of player is that the girl did not have those powers before she died, but something else--a celestial or infernal being rode the girl's soul back from the afterlife and is now trapped in the girl's body, leaching power to the girl. There is a lot you can do with this. Is the other entity symbiotic or parasitic to the girl's soul? Does the girl have control or is she struggling against the entity? Is the entity malevolent or a protector? The list goes on, giving you lots of wiggle room to create an NPC that can drive the campaign in whatever direction you need.
There are other explanations you could go with--she's a prodigy; her god conferred upon her exceptional powers (recall, Joan of Arc began her campaigns at 17, dying at 19, so a 15-year-old elect of a god is not impossible); etc., but the "something else came also" explanation is a classic and likely would sit well with party members who seem (problematically) set in their expectations.
So this one is a bit of a long one but, I will try to make it to the point.
So my players resurrected a priest's daughter that was supposed to stay dead. (Priest was killed by a Hell Hound) The player that resurrected her is a lvl 5 cleric. She has been active in her fathers church her entire life and has been learning all she can about helping others. So we skip to the end where I made it get weird, after the players fight off several shadow creatures, she is thoroughly freaked out and scared to death as she has never seen the likes of what just happened. So, when she stands up visibly freaked out her fingers start to glow a bright blue (the kind of blue you would relate to a great wizard that helps all he would encounter) as her hands get brighter the players naturally try to run and hit the dirt but she ends up doing a mass full heal to the entire team.
A little background on her, she is 15, average build, mom is a homemaker (for right now) father was a priest in a town the size of waterdeep. I have a couple of players that think the entire game must go by the book and there is no way that a 15 year old can do what she just did. I know as a DM I can do whatever I want but I am looking for some ideas to incorporate this twist more smoothly.
For starters, your players are silly and should realize there is no true "by the book."
The most easy to swallow explanation for that kind of player is that the girl did not have those powers before she died, but something else--a celestial or infernal being rode the girl's soul back from the afterlife and is now trapped in the girl's body, leaching power to the girl. There is a lot you can do with this. Is the other entity symbiotic or parasitic to the girl's soul? Does the girl have control or is she struggling against the entity? Is the entity malevolent or a protector? The list goes on, giving you lots of wiggle room to create an NPC that can drive the campaign in whatever direction you need.
There are other explanations you could go with--she's a prodigy; her god conferred upon her exceptional powers (recall, Joan of Arc began her campaigns at 17, dying at 19, so a 15-year-old elect of a god is not impossible); etc., but the "something else came also" explanation is a classic and likely would sit well with party members who seem (problematically) set in their expectations.
That's is exactly what I was looking for thank you so much, thank goodness for forums LOL