Ok so i had built a dungen and for my last encounter i had my players fighting flying swords. One player asked what he needed to aim at. It had never ocuried to me to check and now i carnt find any thing online. At the time i said aim for the handle. So basicly what do y need to hit to kill a flying sword
The Monster Manual has this to say about animated objects:
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.
In other words you just need to beat the magic out of it. Hitting the sword anywhere aught to lead toward that goal.
Although the 5th edition system deliberately shies away from damage to equipment damage does occur. All the time. When you accept that you dont have to talk about repair times, just assume those with weapons and armour are taking some limited upkeep and repair and will see them buffed out in civilized areas. When your party hits a flying sword, they dent it, crack metal and chip it. By the time they have reduced it to zero hits its obviously damaged, maybe destroyed. If questioning how they were so badly damaged consider that a flying object has a lot of magical weight behind it when in motion to be able to deal damage to an opponent and this velocity hitting or being exposed to damage is detrimental to its frame.
Ok so i had built a dungen and for my last encounter i had my players fighting flying swords. One player asked what he needed to aim at. It had never ocuried to me to check and now i carnt find any thing online. At the time i said aim for the handle. So basicly what do y need to hit to kill a flying sword
Got me curious so I looked into it.
The Monster Manual has this to say about animated objects:
In other words you just need to beat the magic out of it. Hitting the sword anywhere aught to lead toward that goal.
I considered that but logically would thay not damage them selves when attacking something. As there hiting sonething
If I was a monk using an unarmed attack, I wouldn’t aim for the pointy end.
Grappling a flying sword wouldn’t do much good by RAW but I might give a player some credit for trying it.
One of my players grabbed one and snapped it. That worked
Although the 5th edition system deliberately shies away from damage to equipment damage does occur. All the time. When you accept that you dont have to talk about repair times, just assume those with weapons and armour are taking some limited upkeep and repair and will see them buffed out in civilized areas. When your party hits a flying sword, they dent it, crack metal and chip it. By the time they have reduced it to zero hits its obviously damaged, maybe destroyed. If questioning how they were so badly damaged consider that a flying object has a lot of magical weight behind it when in motion to be able to deal damage to an opponent and this velocity hitting or being exposed to damage is detrimental to its frame.