Hello good fellows, thank you for selecting my thread. You've landed in a space that, while the party as a whole is promising, has a bit of a quirk.
I don't wish to sound unkind. Far from it in fact. But my problem requires me to be blunt. Simply put, I have an unintelligent moron at my table. Picture if you will, someone with all the lack of attention and desire to be awesome like "Keyleth" from critical role, hyped up on alcohol and the happy green leaf before he even arrives, and wrapped up in a repressed Anime fanatic the has a passion for making Gundam models and daddy issues. Now take all that and add the childish mind of a 21 year old millennial "Bro"...
I like this kid, I really do. He's kind, he's energized and sincerely wants to do well for everyone in the party, but acts like an overanxious murder-hobo every session nearly and is obsessed with screaming his back story at the top of his lungs. And if you turn the attention of the game away from him for two minutes, he starts rolling another blunt and talking about mundane real world stuff LOUDLY ACROSS THE TABLE, completely destroying the immersion and de-railing the narrative.
Not to mention that his idea's behind back story can be... Unreasonable...
Any suggestions before I accidentally turn this kid into a Wangrod by not focussing on him for ten minutes in a six hour session?
Generally these situations require an equal level of bluntness.
First and foremost, I would recommend you speak to him about the weed, away from the table. If he's showing up baked all the time, and that's inhibiting the ability of others to enjoy the game, there's no other way to deal with it than to get rid of it. Especially if he's going to light one up right there at the table. I don't care how legal it is now, it's plain rude.
I think you need to have a talk with this player about how his behavior is effecting the game. RPG is a group activity and everybody is there to have fun. If he is spoiling that for others he has two choices, shape up or ship out. It is hard to say that, but if he left unchecked the whole group could fall apart. He may well not realize he is becoming a problem and needs to the it down.
Like has been said well already: talk to him. Let him know his behavior is disruptive and give him an opportunity to improve. If he can't or won't, then thank him for playing and wish him well in other endeavors! Just make sure you communicate that that is the ultimate result if he doesn't change.
For example I had a player a year ago who was an enthusiastic and active role player and a very talented writer; she had tremendous promise, and I enjoyed having her in my games most of the time. But she also argued over trivialities, overreacted when dice rolls didn't go her way, cheated rolls during chat/pbp, and did not respond to multiple attempts at coaching.
I carefully handled her exit from the group to avoid a scene, and we've been having a blast ever since!
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Hello good fellows, thank you for selecting my thread. You've landed in a space that, while the party as a whole is promising, has a bit of a quirk.
I don't wish to sound unkind. Far from it in fact. But my problem requires me to be blunt. Simply put, I have an unintelligent moron at my table. Picture if you will, someone with all the lack of attention and desire to be awesome like "Keyleth" from critical role, hyped up on alcohol and the happy green leaf before he even arrives, and wrapped up in a repressed Anime fanatic the has a passion for making Gundam models and daddy issues. Now take all that and add the childish mind of a 21 year old millennial "Bro"...
I like this kid, I really do. He's kind, he's energized and sincerely wants to do well for everyone in the party, but acts like an overanxious murder-hobo every session nearly and is obsessed with screaming his back story at the top of his lungs. And if you turn the attention of the game away from him for two minutes, he starts rolling another blunt and talking about mundane real world stuff LOUDLY ACROSS THE TABLE, completely destroying the immersion and de-railing the narrative.
Not to mention that his idea's behind back story can be... Unreasonable...
Any suggestions before I accidentally turn this kid into a Wangrod by not focussing on him for ten minutes in a six hour session?
Generally these situations require an equal level of bluntness.
First and foremost, I would recommend you speak to him about the weed, away from the table. If he's showing up baked all the time, and that's inhibiting the ability of others to enjoy the game, there's no other way to deal with it than to get rid of it. Especially if he's going to light one up right there at the table. I don't care how legal it is now, it's plain rude.
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I think you need to have a talk with this player about how his behavior is effecting the game. RPG is a group activity and everybody is there to have fun. If he is spoiling that for others he has two choices, shape up or ship out. It is hard to say that, but if he left unchecked the whole group could fall apart. He may well not realize he is becoming a problem and needs to the it down.
Like has been said well already: talk to him. Let him know his behavior is disruptive and give him an opportunity to improve. If he can't or won't, then thank him for playing and wish him well in other endeavors! Just make sure you communicate that that is the ultimate result if he doesn't change.
For example I had a player a year ago who was an enthusiastic and active role player and a very talented writer; she had tremendous promise, and I enjoyed having her in my games most of the time. But she also argued over trivialities, overreacted when dice rolls didn't go her way, cheated rolls during chat/pbp, and did not respond to multiple attempts at coaching.
I carefully handled her exit from the group to avoid a scene, and we've been having a blast ever since!